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NPC Maximilian Tirips
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Character and NPC Applications :: NPC Vault :: Standard NPCs
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NPC Maximilian Tirips
Max
“Doubt thou the stars are fire;
Doubt that the sun doth move;
Doubt truth to be a liar;
But never doubt I am dead as a doorknob.”
Basic Biography |
Real Name: Nathaniel Maximilian Tirips Alignment: Chaotic Neutral Age: 33 At time of death Gender: Male Race: Dead Hair: Brown Eyes: Blue Height: 6'1" Weight: Yo' Mama Blood type: Ectoplasm |
The Looks |
|
The Legacy |
Personality: Max is fairly relaxed in his ways, tending to just hang out around Lucius, though the partnership is not by choice. As he is dead, there is little he has to worry about, and so Maximilian subscribes to hedonism, choosing to do whatever he pleases, so long as the Boss doesn't object. His intelligence is something he usually keeps hidden, choosing to offer insightful comments at surprising times. History: Lucius Acerbus has just slain a rogue Aboriginal shaman in Alaska, sometime around 1990 when he was rifling through the shaman's possessions. Among these was an earthen jar that, when opened, released a flood of souls. It appeared that the shaman had captured several deceased spirits, and brought them from Australia with him across the world, for reasons unknown. One of these was a middle aged man by the name of Maximilian, and when he was released, didn't see the "White Light" some of the others did, nor did he have the inclination to haunt other places. As such, he hung around Lucius for a week or so, before the Necromancer proposed a deal: Max would act as his servant for the next hundred years, and in return Lucius would provide Max with a corporeal form, one that would look identical to how he did as a spirit. The deal was taken, and so for the past thirty years Lucius and Maximilian have been partnered together. |
The Powers |
Power 1: Limited Telekinesis: Like most spirits, Maximilian can manipulate the world around him to an extent, with the use of telekinesis. He can move objects up to around 300-400 lbs, possibly slightly more. (3 ABI) Power 2: Ghost Physiology: Mundane objects can not harm him, and most people he would pass through. He is usually invisible if you look directly at him, though most can see him in their peripheral vision as a faint glimmer, if they don't concentrate. Anyone with psychic or supernatural powers or knowledge can see him (Easy for anyone with Occult related ABI, Magic/Spells or an Occult over 3). He can hover up to around a dozen feet off the ground, though he usually just floats a few inches above it. As his body is incorporeal, and not bound by most laws of physics, he can travel at speeds normal humans cannot, and can pass through solid objects for a limited time, though if done for too long he will suffer from a metaphysical fatigue, and iron or blessed materials are immune to this. (RP Mechanic-6 Durability, 2 Ability in Intangibility and 1 Flight.) Grid Occult: 5 Strength: 0 (Ghost, after all. He cannot physically move items) Speed: 5 Durability: 6 Ability: 3/2 Fighting Skills: 4 Flight: 1 (He can float a few feet off of the ground)
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Quote : "Insert Quote from Character Here" or etc.
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Number of posts : 29
Humor : [05:53:18] Danger : Dadadadangerdyesonnace
Registration date : 2014-04-26
Re: NPC Maximilian Tirips
Wow. Much fun. Very approved. Wow
____________________________________________________________________________________________________________
Illuminati - Freedom is weakness, Freedom... Is an illusion.
Dissonance- Post Mate
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Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 138
Registration date : 2014-05-22
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Character and NPC Applications :: NPC Vault :: Standard NPCs
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