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Add a weakness part to the application grid

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Post by Wolf Girl October 18th 2014, 9:19 pm

I think that what is needed on the Apps is to add the weakness for heroes or villains. Here is what  my charactor's weaknesses are

Spoiler:
So, you think it is a good idea?

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Post by Red October 18th 2014, 9:47 pm

There is really nothing stopping you from adding it to your app, the template is just a template so you can really add any section you want to it.

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Post by Black Steel October 19th 2014, 10:43 am

It could be easily abused. And it kinda looks like this is a "Kryptonite" weakness, which is to say, situational, and not always coming up.

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Post by Entei October 19th 2014, 10:54 am

My opinion; No. While a good idea at first thought, it also leads to terrible meta gaming in the long run. Also, I would never REQUIRE someone to have a weakness. Not all people have one, in fact, I'd say most super heroes don't.

On the same note as what was said above, there is nothing stopping you from adding weaknesses to your character page of you are so inclined. I.E. My character Entei has a rather large weakness, even if I don't make it blankly obvious on his character page, under a certain subsection.

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Post by Venus October 19th 2014, 10:56 am

Red Tide wrote:There is really nothing stopping you from adding it to your app, the template is just a template so you can really add any section you want to it.

^

I've seen people put their weaknesses into the powers section.

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Post by Chellizard October 19th 2014, 12:21 pm

You guys can add a weakness to your own character if you want. Weaknesses can be easily explained by people having low DUR, or any low Stat save for ABI, Magic+Spells, and Flight. Those three stats are not physical ones, of course.

But Fighting Skills shows your reaction time and how skilled at punching people you are.

Strength is obvious.

So is Speed.

Durability determines how tough skinned you are, and how much stamina your character has.

Lastly, Intelligence/Occult.

If you only have 1 INT/OCC your character is going to be a bit mentally slower than average people; they won't be able to focus on multiple tasks, etc.

But there's the break down of the stats, and p much how they play a part in giving a character a weakness.

A good example would be a magic user that has 2 DUR, 2 STR, 2 SPD, 2 OCC, and then 10 Magic and 5 Spells. They are physically normal as a human, but because of their low DUR/Stamina they won't be going on for very long. The maximum would be about 24 "hours" alike to a human who can stay up for 24 hours at a time. But ya kno.

It all boils down to RP mechanics.

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Post by Draiken October 19th 2014, 4:11 pm

Chellizard wrote:
A good example would be a magic user that has 2 DUR, 2 STR, 2 SPD, 2 OCC, and then 10 Magic and 5 Spells. They are physically normal as a human, but because of their low DUR/Stamina they won't be going on for very long. The maximum would be about 24 "hours" alike to a human who can stay up for 24 hours at a time. But ya kno.


I don't think you factored Red Bull into your calculations.. ;P

But yeah, if you want to add your 'Kryptonite' go ahead, it's quite a fun part of the character to play around with, but at this stage it's completely optional as everybody still has weaknesses dictated by the stats.
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