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The Guardians! (recruiting)

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Post by Jeisen December 19th 2014, 5:12 pm

Forcewave is in! Congrats. we will get you're topic start asap!

I'm sorry bonjove, but we feel that with you already in the prodigy group it would just be simpler to only have you in one group. We thank you for your application

Jeisen
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Post by Lily Anderson December 22nd 2014, 4:55 pm

Lily Anderson (Sideline)

An explanation for why you want to fight on mankind's behalf: Though there are people out there who lie and cheat their way through life, I still believe in the good of mankind. I want to help protect everyone out there, especially those who are pure and innocent.

Are you a good person?: I like to think I’m a good person… I try to be kind and give everyone a chance, no matter what path they’ve decided for themselves. But… Well… I know not everyone will think I’m the good person I strive to be. The people on the other side of whatever battle I’m in probably think I’m horrible. They mean to hurt others, though. I guess… I guess what they think doesn’t really matter. So, yes, I’m a good person, no matter what they think.

Just how much would you sacrifice to help someone?: I don’t have much to give, unfortunately. But know this- I would sacrifice what little I have to help another. All of it.

Would you die for someone you don't know?: Gladly. My life means so little compared to the people I’m trying to protect, whether they be loved ones or not.

Are you willing to work with others?: Of course! My abilities are useless without having someone else to use them on, after all. I don’t mind being ordered around, either. My team mates are always right, after all!

[OOC ANSWER] Would you like a recruitment thread?: Yes, if you don’t mind setting one up for me.

Why does joining The Guardians appeal to you?:   I can’t keep wandering around, searching for random heroes to help in a crisis. I need a team I can follow so I can use my gifts to their fullest potential. And I will follow that team until the end of my days on earth. You can count on that.
Lily Anderson
Lily Anderson

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Age : 35
Registration date : 2014-12-06

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Post by The Nekromonga December 22nd 2014, 10:30 pm

Shauna Masters, the Sun Queen

An explanation for why you want to fight on mankind's behalf
         Since I was a kid I've fought the good fight. At first it was simple because my family made me. Then I went away for awhile, moved on from the family tradition and found my own reasons. Because the good fight never really ends, it's not about achieving some Utopian ideal, or saving everyone. It's about making a difference on that day, at that moment in a single person's life. It's why I became a doctor, and why I became a superhero.

Are you a good person?
         I try to be.  It gets hard when you've been in the business as long as your whole life.

Just how much would you sacrifice to help someone?
         I believe in living to help another day. That said, I'm willing to lay a serious smackdown on the worst of them.

Would you die for someone you don't know?
         Under some circumstances, yes.

Are you willing to work with others?
         As a ranged support, I am particularly in need of others' help

Would you like a recruitment thread?
         Yes. Probably having to do with Xiao performing humanitarian work but needing metahuman intervention.

Why does joining The Guardians appeal to you?
         Hero support groups are always good.

((I am resigning Shauna from the Illuminati seeing as they are pretty inactive))

____________________________________________________________________________________________________________
Dragon Girl Experience
Dabbler Experience
The Steel Sage Experience
Thalassophobia Experience
Talona
Lady Deathblow Experience
The Nekromonga
The Nekromonga
Mega Poster!
Mega Poster!

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Quote : Neko is 9 now. Neko has many medical issues.

Warnings : 0 Warnings
Number of posts : 2582
Location : Philippines
Age : 36
Job : Architect, Master Builder
Humor : I made a Lesbian Feminist Ninja Vampire Samurai.
Registration date : 2013-01-18

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The Guardians! (recruiting) - Page 3 Empty My Heroine Application

Post by Ultragal May 24th 2016, 7:55 pm

Medicine Woman
"Every rock, tree and creature has a spirit,   meaning and a name."


Basic Biography

Real Name:  Jayne  Bas Chava
Heroine Name: Medicine Woman
Title:  Shaman (A more "formal" word for  a tribal healer/councilor)
Alignment: TN
Age: 22
Gender: Female
Race: Native American/American Indian (Sometimes called "AmerInd")
Hair: Black
Eyes: Deep brown
Height: 5' 6"
Weight: 101 lbs.
Blood type: O (AKA "Universal Donor")


The Looks
 

Copper-red skin, athletic build (she spends a lot of time outdoors), general "Wholesome/Girl-Next-Door" appearance.

Costume:  doeskin dress (below her knees, but not "maxi"), headband, gloves, "fanny pack"-like waistpack and boots. ("Doeskin" is equivalent to the brownish-tan of a baby female deer's natural overall color).

Personality:
Melancholy (she still mourns her great-grandma's death, even in adulthood), good, kind and fair. Save lives, help the helpless and defend the defenseless .( (I hope this specific paragraph answers all the questions above. If not, I'll edit it.))

History:
When her great-grandmother died,  her spirit/"soul" bonded with Jayne's.  Jayne loved her great-grandma so much,  it was only natural for such a union to occur.  Jayne inherited her great-grandmom's  medicine pouch.  She made it into a "fanny pack" to disguise its true purpose.  This is where her "powers" come from.  This History/Legacy will be solely about Jayne and her great-grandmother, Bas Chava.  She was the main influence on Jayne's life.  I will, mention, though that Jayne's parents were (they're both dead) "eco-actvists", hence Jayne's interest in nature. (An "eco-activist" spends his/her life protecting/defending/guarding nature's ecology.)


Fast forward several years:  Bas Chava continued caring for Jayne.   Bas Chava finally realized that Jayne's parents never returned. She became Jayne's teacher, spiritual advisor and "life coach" (to use a contemporary term popular today.  Sorry, I can't think of a better way to put it. :-( ). Essentially, Bas Chava shared all her knowledge with Jayne.

When Bas Chava knew she was dying, she told Jayne about her "medicine pouch".  The natural curatives, antidotes, etc, were "blessed"  by nature to regenerate but *only if a tiny bit, even if crushed* was still left.   The medicinal herbs, roots, and flowers would *not* "bless" Jayne with immortality.  She'd eventually "return her spirit to nature when the time comes".  (That is, Jayne would die.)

As Bas Chava took her last breath, she gave the pouch to Jayne. Jayne's love for her "attracted" her great-grandmother's "spirit" to her own.  Death then claimed Bas Chava.  Jayne's love was the "binding" that bonded both spirits.  

Now:  The "joined spirits aura" (not an actual visible "aura") triggered Jayne's metagene. It also infused the "medicines" in the pouch with *slightly* more potent healing properties (e.g. an antidote for poison that lasts 20 minutes.  In fact, those same 20 minutes affects all the rest of the "medicines"   They originally lasted only 5 minutes.)

((My apologies once again.  I couldn't think of any more History/Legacy details to add.)) The bow, arrows, knife, quiver and tomahawk are standard gear for every member of Jayne's tribe (which is too widely scattered to have any info available).

Medicine Woman
The Powers and Weaknesses
 

(All characters can be as powerful as they want, as long as they are balanced with proper weaknesses.)
Powers

Power 1: When Jayne is "Medicine Woman", her "metagene" opens her pores, releasing what I call a "memory pheremone (sp?)".  It triggers the "memory scent" that most animals are born/hatched with.  In other words, an animal would "remember" that Jayne's great-grandmother (who died at 101 years old) helped his/her ancestor.  This memory brings out a sort of "payback" .  Namely, the descendant of that animal's instinct is to help "Medicine Woman". To "pay it forward", so to speak. This "power" is suppressed when "Medicine Woman" is "Jayne Bas Chava" .  The "memory pheremone" is disguised by Jayne's favorite rosewater (a "natural perfume", for lack of a better term) that she uses daily.

For trees/other "growing" things: Since AmerInds believe that everything in nature has a "spirit", a tree's "spirit" (for example) responds to Medicine Woman's "joined spirit" (hers and her great-grandma's). An apple tree (to name only one kind of tree) would drop an apple on the ground if its "spirit sense" detects that Medicine Woman is hungry. Different kinds of trees or growing things' "spirits" help in different ways.

Natural inanimates (like a boulder), help Medicine Woman on a more simple and basic level. If a boulder is 6 feet or less from Medicine Woman, and she's fighting a foe, the boulder would roll towards that foe. (It rolls slowly, so it's the foe's choice to dodge/evade or not.)

BTW, the "6 feet rule", as I call it, applies to anything found in nature. If further, this "power" fails. Medicine Woman is left to fend for herself. Furthermore, Medicine Woman's "powers" are easy to resist since they affect nature, but not the "supernatural/paranormal".

Medicine Woman's "power" has no effect on humans, aliens, AIs/constructs (like a robot or earth elementals respectively) and "supernatural/paranormal" being

For trees/other "growing" things: Since AmerInds believe that everything in nature has a "spirit", a tree's "spirit" (for example) responds to Medicine Woman's "joined spirit" (hers and her great-grandma's). An apple tree (to name only one kind of tree) would drop an apple on the ground if its "spirit sense" detects that Medicine Woman is hungry. Different kinds of trees or growing things' "spirits" help in different ways.

Natural inanimates (like a boulder), help Medicine Woman on a more simple and basic level. If a boulder is 6 feet or less from Medicine Woman, and she's fighting a foe, the boulder would roll towards that foe. (It rolls slowly, so it's the foe's choice to dodge/evade or not.)

BTW, the "6 feet rule", as I call it, applies to anything found in nature. If further, this "power" fails. Medicine Woman is left to fend for herself. Furthermore, Medicine Woman's "powers" are easy to resist since they affect nature, but not the "supernatural/paranormal".

Medicine Woman's "power" has no effect on humans, aliens, AIs/constructs (like a robot or earth elementals respectively) and "supernatural/paranormal" beings.

Power 2: Nature, in return, is "aware" to Medicine Woman's presence.  (e.g. a branch would snap off a tree if a foe confronts her under that same tree)

Weakness(es)

Weakness 1: Anything artificial/synthetic/chemical (e.g. she can't free herself if an enemy ties her up with steel cable).

Weakness 2: Over-processed food(s) and beverage(s) will poison her.  (e.g. a hot dog  and soft drink respectively)

RP Mechanics

RP Mechanic(s): Casual RPer, but I do obey all applicable rules, regulations , procedures and processes.

Items/Minions Items:
bow & arrows with a quiver
concealable (folding) tomahawk (small axe-like weapon)
a bowie knife (larger than a dagger, but smaller than a shortsword).  

Minion(s): None that she can "command", but nature (such as a animal) will help her.  This is due to the "Nature's awareness" mentioned above.

Physical Priority
(You are to put these physical attributes in order from 1 to 4. 1 is the highest priority, 4 is the lowest.)
Agility 2
Endurance 2
Reaction 1
Strength 4

I'd prefer "insta-join", please.   Thank you.


Last edited by Ultragal on May 24th 2016, 8:24 pm; edited 2 times in total (Reason for editing : Copy/Paste Mistake)
Ultragal
Ultragal
A Sweet Cinnamon Roll

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Quote : "To be good, kind, and fair will always triumph over evil, being ruthless/cruel, and being a tyrant/dictator."

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Number of posts : 263
Location : New York State
Age : 66
Job : Office work/clerical/occasional multitasking
Registration date : 2016-05-17

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Post by Atlas May 26th 2016, 7:14 pm

The Guardians are no longer an active group and you don't paste your actual application Razz
Atlas
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Posting Apprentice
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