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Shade
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Shade
Shade
Color of the Group: Black
Description/Goal: The goal of Shade is a rather obscure one, a goal that is only really known by Elena and few that she trusts enough to actually tell. On the surface it may appear as a simple group of murderers, thugs and neerdowells but the purpose of the group is an easier way for the Crimson Witch to collect forbidden artifacts and use them for purposes unknown. Whatever methods would be required to perform the task at hand, that it what will be used.
History: The group was formed on the whim of The Crimson Witch Elena Marie after subjigating the vast wealth of the Thames family, and with it she created an army and lieutenants in which to control it. Gathering together some of the most dastardly and depraved of villains, Marie offered them the world if the only would follow her, and they did.
Roster:
Empress: Elena Marie
Second in command: Doctor Xelek
Princess: Tsu Daji
Technical experts:
Zedekiah
Enforcers:
Cain Vulsore
Wealth: List:
Elena Marie: 5 wealth
Xelek: 2 wealth
Base: Palace of The Dragon
Shades army
----------------------------
Standard Shade Soldiers
Shades Lieutenants
Shades general
So you want to join? Fill this out and we will see if you will fit in.
Name: (An alias would be good enough)
Reason:(Why would you join a group like this?)
Abilities:(What can you do?)
- Code:
[b]Name:[/b] (An alias would be good enough)
[b]Reason:[/b](Why would you join a group like this?)
[b]Abilities:[/b](What can you do?)
Last edited by Elena Marie on July 25th 2013, 7:40 pm; edited 8 times in total
Alpha- AlphaGay
- Status :
Online Offline
Quote : I was built with no purpose beyond just to satisfy , the tireless thoughts of these curious minds
Warnings :
Number of posts : 1832
Age : 31
Registration date : 2011-03-25
Re: Shade
Name: Ann-Marie Sinclair
Reason: Marie's vast collection of occult knowledge
Abilities: Really high Occult/Intelligence, can create runes and magical artifacts. Can make tech stuff. Can fused them together to create some kind of tech/magic monstrosity (If you ask nicely)
Reason: Marie's vast collection of occult knowledge
Abilities: Really high Occult/Intelligence, can create runes and magical artifacts. Can make tech stuff. Can fused them together to create some kind of tech/magic monstrosity (If you ask nicely)
Artemis- Mega Poster!
- Status :
Online Offline
Warnings :
Number of posts : 865
Registration date : 2011-02-26
Re: Shade
Name: Sigma-218 (Human alias Jack Ripper)
Reason: Insanity (He is completely random, he does things because he can.)
Abilities: Super speed and chainsaw arm blades (What more do you want?)
Reason: Insanity (He is completely random, he does things because he can.)
Abilities: Super speed and chainsaw arm blades (What more do you want?)
____________________________________________________________________________________________________________
Warlach572- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 45
Age : 25
Registration date : 2013-07-09
Re: Shade
Name: Damion Montague
Alias: Dominion
Reason:Dominion wants one world order, even if it's not his, and to be reunited with his family. Both of these things Shade could help with.
Abilities:Detect Souls, Astra fire generation, Astral fire manipulation, Astral electricity generation, Astral electricity manipulation, Self replication/cloning, Astral barrier generation, the ability to damage the soul directly, and commands an 'Angel'. Transforms and while transformed drains the souls of those he hurts.
Alias: Dominion
Reason:Dominion wants one world order, even if it's not his, and to be reunited with his family. Both of these things Shade could help with.
Abilities:Detect Souls, Astra fire generation, Astral fire manipulation, Astral electricity generation, Astral electricity manipulation, Self replication/cloning, Astral barrier generation, the ability to damage the soul directly, and commands an 'Angel'. Transforms and while transformed drains the souls of those he hurts.
Guest- Guest
Re: Shade
Name: Hocus Pocus.
Reason: Joining because the group sounds cool, and Pat asked me too. <3
Abilities:
Reason: Joining because the group sounds cool, and Pat asked me too. <3
Abilities:
- It's big, btw:
Abilities.
Conjuror! [Summon, 3 ABI] - Hocus Pocus is able to evoke phantasms and spirits to manifest themselves in the form of corpses with rusty blades for their left hand. They zombies are slow and very dumb. However, they are controlled by him.
Astral Projection! [2] - Hocus Pocus is able to project himself astrally, making himself only visible to certain people. He can decide who he appears too, and this form is unable to harm people or be harmed itself. Hocus Pocus is able to project this Astral form 2 miles from his body.
Spellbook: (I swore I'd never touch this again. But damn you Pat.)
Basic Spells.
- Twito! - Hocus Pocus can flick his hand and create a small group of doves, which are white and glow. They are able to dance and are controlled by him. They dissipate rather quickly however, and are only useful as a light source, as they are otherwise intangible. Unable to harm, and unable to be harmed.
- Escapologist- Hocus Pocus can send a magical flicker of energy through the lock which instantly corrects it's tumblers causing the locks to click undone. He does not send to even touch the locks, he merely has to be within 3 meters of them. This works with all most locks, excluding those that are technologically sealed.
Low Spells.
- Alakazam! - By flicking his wand or cane in a direction, Hocus Pocus can send streaks of lightning from it in order to harm people or things from a distance. They are strong enough to create first degree burns on people or surfaces. The lightning bolts last for one post, and have a two post cool down.
- Abracadabra! - By spinning his wand, Hocus Pocus is able to generate a magical force field around his body, which is capable of withstanding 4 STR and below, before breaking. It lasts for 2 posts and takes 4 to be re-casted.
Medium Sells.
- "I need a volunteer from the audience!" - By pulling his wand inwards,Hocus Pocus is able to pull objects and people towards him with a magical psychokinesis. This has the same strength has someone with 6 STR. It only last one post, and takes 3 to cool down.
- "And for my next trick, I shall saw you in half!" - Hocus Pocus is able to create magical saw blades, which levitate and he is able to control them as if he were telekinetic. They are used for offensive and defensive reasons and have found themselves one of his most primary sources of defense. They last for 3 posts, and take 9 to cool down.
High Spells.
- "And these are my glamorous assistants - Hocus Pocus is able to create several clones of himself, which have the same physical stats as him minus all the spells. They are, however, able to fire out quick concussive blasts from their wands. They speak at the same time as the original. They only thing differentiating them is the small pentangle on the back of their necks, which seems to be tattooed on. When one is defeated it explodes into blue mist. They last for 3 posts naturally and take a whopping 12 to cool down.
- Houdini - Hocus Pocus can conjure magical chains from the floor. They are about 20 meters in length, and glow a bright white. They are prehensile and swirl around like tentacles, and are controlled at his own whim. He can use them to bind larger foes and even smaller ones if he's feeling in an over kill mood. The massive chains can be used defensively by spinning around his body at intense speeds and can even be used to smash through strong walls, etc. They are strong enough to take on someone with 8 STR. This spell lasts for 3 posts and takes 12 to cool down.
____________________________________________________________________________________________________________
Vile- Post Mate
- Status :
Online Offline
Warnings :
Number of posts : 184
Location : Chicago
Job : SHRP Champ
Humor : I'm pretty sick.
Registration date : 2013-03-08
Re: Shade
Name: Facade
Reason: Facade wants to kill, what more motivation do you need.
Abilities:
Healing Factor, 5: He has a extremely powerful healing factor, a knife wound would heal in about 2 hours.
Extreme Senses, 2: All of his five senses have been enhanced. If he wanted to he could hear a pin drop a 200 meters away, that is how enhanced all his senses are.
Fighting Skills: His fighting skills are basically unstoppable, nuff said.
Weapon: Name: Facades Nanomites
Abilities: These nanomites have the ability to transform into a large cavalry sword to a pistol. Using these nanomites makes fighting Facade a lot harder than usual.
Reason: Facade wants to kill, what more motivation do you need.
Abilities:
Healing Factor, 5: He has a extremely powerful healing factor, a knife wound would heal in about 2 hours.
Extreme Senses, 2: All of his five senses have been enhanced. If he wanted to he could hear a pin drop a 200 meters away, that is how enhanced all his senses are.
Fighting Skills: His fighting skills are basically unstoppable, nuff said.
Weapon: Name: Facades Nanomites
Abilities: These nanomites have the ability to transform into a large cavalry sword to a pistol. Using these nanomites makes fighting Facade a lot harder than usual.
The Legion- Post Mate
- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 112
Age : 24
Registration date : 2013-07-07
Re: Shade
Name: Oberon Kane, 'Revenant'
Reason: Because Oberon wants to know more, and Shade seems like a path to knowledge and power.
Abilities: Almost as long as Rudy's:
Reason: Because Oberon wants to know more, and Shade seems like a path to knowledge and power.
Abilities: Almost as long as Rudy's:
- Spoiler:
- Audiokenisis - Oberon has the ability to amplify, direct, and change the frequency of any sound within a 5-meter radius, in a manner that could harm people up to around 7 Durability, at 8 it is painful but not quite damaging, at 9 is where it more or less just comes off as annoying.
Spellbook:
Basic Spells:
Spite: Animates a shadow to move on a wall, floor or ceiling. Can be moved at will, but is nothing more than a marionette.
Dark Void: Causes all lights in a single room to go out (stop working for say... three posts, if that becomes an issue).
Low Spells:
Night Shade: Out of nearby shadows (15 meters), up to three tendrils of darkness appear, and can then be directed at will by Oberon. They maintain a strength of about 4 each. (Duration 2 Posts, Cooldown 4)
Shadow Ball: Oberon places both palms together, and slowly draws them apart, amassing a ball of shadow that can then be fired out of his hands in a semi-explosive manner. It appears as somewhat of a dark pulsing beam upon being fired, but lasts only for a few seconds before dissipating. (Equivalent to about 4 Strength) (Duration 1 Post, Cooldown 2)
Medium Spells:
Grudge: Out of adjacent shadows (10 meters), up to three tendrils of darkness appear, and can be directed at will by Oberon, however, upon contacting any living thing, they attach themselves to it, and attempt to pull it to their point of origin. Otherwise, they are indistinguishable from the tendrils created by Night Shade. (Have a pull strength of about 6, otherwise a strength of about 4) (Duration 3 Posts, Cooldown 9)
Ominous Wind: A sphere of absolute darkness extends from Oberon 20 meters in all directions, and can be used as an implement in his shadow tendril spells. (Duration 4 Posts, Cooldown 12)
High Spells:
Shadow Punch: Oberon's shadow takes on a 3D form of itself, and mirrors his movements behind him, but when he makes a punching motion the shadow's fists extend over his own to a maximum range of 15 meters, with a strength of 8. (Duration 4, Cooldown 16)
Nightmare: The target's shadow springs up from the ground and becomes little more than a tendril out of shape. It can be manipulated by Oberon, and maintains a strength of 8. (Target must be within 10 meters) (Duration 5 Posts, Cooldown 20)
CORE- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 75
Location : Probably somewhere cold
Age : 25
Humor : A ROLLING GOLEM GATHERS NO RUST
Registration date : 2011-09-23
Re: Shade
Name: Michael "Micky" Thompson
Reason: He wants to get rid of the monster living in him.
Abilities:
Skilled Fighter: Even when out of his demon form, Micky is a dangerous opponent, due to his enhancements from the possession and fighting meta-humans back in his boxing days.
Release the Beast: Micky's most notable ability is transforming into the monstrous demon that he inhabits his body. However, he can't control himself when in this form, and he is nothing more than a merciless beast intent on killing.
Reason: He wants to get rid of the monster living in him.
Abilities:
Skilled Fighter: Even when out of his demon form, Micky is a dangerous opponent, due to his enhancements from the possession and fighting meta-humans back in his boxing days.
Release the Beast: Micky's most notable ability is transforming into the monstrous demon that he inhabits his body. However, he can't control himself when in this form, and he is nothing more than a merciless beast intent on killing.
____________________________________________________________________________________________________________
Revenant
dantoon- Post Mate
- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 176
Registration date : 2012-08-22
Re: Shade
https://www.superhero-rpg.com/t6895-megareus-character-app#77775
Name: Megareus
Reason: Megareus has a great lust for supernatural knowledge, and hopes to obtain that knowledge by working with Marie. Also, while he prefers to avoid others, he realizes that the times are changing, and it is better to have close allies than potential enemies.
Abilities: 8 Occult and appropriate items,6 FS, 5 DUR STR and SPD.
Name: Megareus
Reason: Megareus has a great lust for supernatural knowledge, and hopes to obtain that knowledge by working with Marie. Also, while he prefers to avoid others, he realizes that the times are changing, and it is better to have close allies than potential enemies.
Abilities: 8 Occult and appropriate items,6 FS, 5 DUR STR and SPD.
____________________________________________________________________________________________________________
- Spoiler:
#1Venatorus
#2Xero
#3Megareus
#3.0 https://www.superhero-rpg.com/t6993-illiratchyitk-lerrrignojj-hggh-lor-npc#78860
Links are in that nifty little character thing, next to mah Skype
Count Solar- Post Mate
- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 108
Location : USA USA USA
Age : 34
Job : Why does it concern you?
Humor : Sarcasm, Cynicism and Cupcakes
Registration date : 2013-07-15
Re: Shade
Name: Zedekiah Bishop
Reason: Zedekiah wants access to Shade's collection of occult knowledge and magical artifacts. He believes this may eventually help lead to his ultimate goal of immortality.
Abilities: Quite knowledgeable in the ways of the occult. Genius-level knowledge of chemistry. Skilled in the use of most martial weapons. Can create magical runes and items. Can travel between this dimension and the Void. Superhuman durability and fighting skills.
Reason: Zedekiah wants access to Shade's collection of occult knowledge and magical artifacts. He believes this may eventually help lead to his ultimate goal of immortality.
Abilities: Quite knowledgeable in the ways of the occult. Genius-level knowledge of chemistry. Skilled in the use of most martial weapons. Can create magical runes and items. Can travel between this dimension and the Void. Superhuman durability and fighting skills.
____________________________________________________________________________________________________________
Zedekiah Bishop
Zedekiah's Items
Angel
Zedekiah- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 44
Location : middle of nowhere, Oklahoma
Age : 30
Job : cool stuff
Humor : much funny. very laugh. wow.
Registration date : 2013-11-04
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