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Flourish Co. Product Line
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Flourish Co. Product Line
Electric Stim-Blade - Mark II
Effect: As long as the sword is held, increases the wielder's fighting ability by 1
A long sword that looks rather technological, and is lined with a specific type of circuitry designed to stimulate the user's nervous system and increase their natural reflexes and innate fighting skill by sending a bio electric feed through the sword's grip. The sword also features an incredibly sturdy design material making it able to withstand anything from heat vision to small arms fire to earth-shattering blows. Doesn't apply to the user's arm holding the sword... but at least the blade won't be breaking anytime soon. Oh, its pretty well weighted, too.
Description: After deciding to siphon some of his company's profits to super heroics, Neuro commissioned this one of a kind blade to be made so that he always had the edge. Specifically, a keen edge. Yes, he made a sword just for that pun.
Int allocation - 7
Magnetic Glove
Effect: Although it does what the name implies, the main function of the magnetic glove is to maintain a tight grip on things - it doesn't actually attract or repel objects, it just makes it a lot easier to keep a grip on metal. This makes things possible like climbing fire escapes with ease, or not being disarmed in combat. The design of the glove even allows Neuro to fire his electric bolts without obstruction thanks to a porous mesh on the palm. Functional, stylish, and breathable.
Description: Sometimes you just don't want to drop things. Doubly so if dropping something means you getting your keister kicked in a fight. Although the main purpose Neuro made this (using more company funds to finance it) was to not lose his sword, the utility of it is probably why he keeps it around.
Int allocation - 6
Electronic Eye Sphere
Effect: As a veritable floating camera, each Electronic Eye, or EE-Sphere, is capable of recording information witnessed through the its lens and sending video feed to a small, wrist mounted screen. In addition, each EE-sphere responds directly to Neuro's voice patterns and can be remotely controlled via a small one-way radio allowing Neuro to relay directions. In combat the EE-sphere is capable of focusing its projector into a low-powered laser capable of stimulating pain and, at worst, 2nd degree burns. Neuro usually carries four with him at any given time.
Description - When you're in pursuit of a criminal, they do have the tendency to flee. Rather then spend time hunting every possible escape route, Neuro decided to take a short-cut and invent the small, palm sized EE-spheres. With the added scouting - and possibly combat - advantages the robots were capable of, he had them made in bulk.
Int allocation - 6
Place Name/Business*: Flourish Co.
Built/Founded*: Although it was founded five years ago, Flourish Co. has only recently achieved a semi-national status
Location: New York. More specifically, upstate New York, where the country replaces the city
Apperance: The building looks rather old, seeing as how it predates the company. The style makes seem more like a mansion than then a headquarters, and its fairly rectangular. Still, thinks to the modern marvel of interior design, the inside looks the part well enough. The two rooms worth noting are the secret basement and Griffon's private office. The latter contains a suprising amount of superhero related paraphenalia, but any normal guest would mistake as an interesting choice of decor. Its not that strange to hang a sword on a wall, or have a hat and trench coat hanging on a peg by the door.
The basement, on the other hand, is very clearly a super hero lair. Luckily, the only entrence is a lift behind a secret bookshelf inside Griffon's office. Inside are very common things you would see in a lair, such as some first aid, storage for all the cool toys, various retired costume ideas, and all that jazz. What it does feature is a one way passage to the parking lot at the front of the building, where all the company cars are kept
History: Way back when Griffon was merely a 19 year old lad first setting out to build a company, he stumbled upon this gem of a building. Because he didn't have enough money at the time to build his own building, he simply bought this one at a suprisingly cheep price. Something about the former owner being paranoid about a minor rat infestation. Regardless, Griffon had a place to base his sales and inventions out of.
Fast forward five years, when Griffon decided to redouble effort put into his job, and the new amazing success he was having. Deciding he should refurnish the place to bring on a new outlook, he spent considerable money into the building, such as refurnishing, adding new rooms, adding the latest technologies, digging out secret basements, things of that nature. Now, the company works as the hub of an ever-growing company with a staff comprising of about 60 people at any given time.
Main field*: The Flourish Co. works on creating and selling a patented generate designed to double electric output and power capability, allowing much more efficient electronic equipment. They also sell batteries, and a line of both security and recreational video cameras.
Wealth*: 3
Effect: As long as the sword is held, increases the wielder's fighting ability by 1
A long sword that looks rather technological, and is lined with a specific type of circuitry designed to stimulate the user's nervous system and increase their natural reflexes and innate fighting skill by sending a bio electric feed through the sword's grip. The sword also features an incredibly sturdy design material making it able to withstand anything from heat vision to small arms fire to earth-shattering blows. Doesn't apply to the user's arm holding the sword... but at least the blade won't be breaking anytime soon. Oh, its pretty well weighted, too.
Description: After deciding to siphon some of his company's profits to super heroics, Neuro commissioned this one of a kind blade to be made so that he always had the edge. Specifically, a keen edge. Yes, he made a sword just for that pun.
Int allocation - 7
- Spoiler:
Magnetic Glove
Effect: Although it does what the name implies, the main function of the magnetic glove is to maintain a tight grip on things - it doesn't actually attract or repel objects, it just makes it a lot easier to keep a grip on metal. This makes things possible like climbing fire escapes with ease, or not being disarmed in combat. The design of the glove even allows Neuro to fire his electric bolts without obstruction thanks to a porous mesh on the palm. Functional, stylish, and breathable.
Description: Sometimes you just don't want to drop things. Doubly so if dropping something means you getting your keister kicked in a fight. Although the main purpose Neuro made this (using more company funds to finance it) was to not lose his sword, the utility of it is probably why he keeps it around.
Int allocation - 6
- Spoiler:
Electronic Eye Sphere
Effect: As a veritable floating camera, each Electronic Eye, or EE-Sphere, is capable of recording information witnessed through the its lens and sending video feed to a small, wrist mounted screen. In addition, each EE-sphere responds directly to Neuro's voice patterns and can be remotely controlled via a small one-way radio allowing Neuro to relay directions. In combat the EE-sphere is capable of focusing its projector into a low-powered laser capable of stimulating pain and, at worst, 2nd degree burns. Neuro usually carries four with him at any given time.
Description - When you're in pursuit of a criminal, they do have the tendency to flee. Rather then spend time hunting every possible escape route, Neuro decided to take a short-cut and invent the small, palm sized EE-spheres. With the added scouting - and possibly combat - advantages the robots were capable of, he had them made in bulk.
Int allocation - 6
- Spoiler:
Place Name/Business*: Flourish Co.
Built/Founded*: Although it was founded five years ago, Flourish Co. has only recently achieved a semi-national status
Location: New York. More specifically, upstate New York, where the country replaces the city
Apperance: The building looks rather old, seeing as how it predates the company. The style makes seem more like a mansion than then a headquarters, and its fairly rectangular. Still, thinks to the modern marvel of interior design, the inside looks the part well enough. The two rooms worth noting are the secret basement and Griffon's private office. The latter contains a suprising amount of superhero related paraphenalia, but any normal guest would mistake as an interesting choice of decor. Its not that strange to hang a sword on a wall, or have a hat and trench coat hanging on a peg by the door.
The basement, on the other hand, is very clearly a super hero lair. Luckily, the only entrence is a lift behind a secret bookshelf inside Griffon's office. Inside are very common things you would see in a lair, such as some first aid, storage for all the cool toys, various retired costume ideas, and all that jazz. What it does feature is a one way passage to the parking lot at the front of the building, where all the company cars are kept
History: Way back when Griffon was merely a 19 year old lad first setting out to build a company, he stumbled upon this gem of a building. Because he didn't have enough money at the time to build his own building, he simply bought this one at a suprisingly cheep price. Something about the former owner being paranoid about a minor rat infestation. Regardless, Griffon had a place to base his sales and inventions out of.
Fast forward five years, when Griffon decided to redouble effort put into his job, and the new amazing success he was having. Deciding he should refurnish the place to bring on a new outlook, he spent considerable money into the building, such as refurnishing, adding new rooms, adding the latest technologies, digging out secret basements, things of that nature. Now, the company works as the hub of an ever-growing company with a staff comprising of about 60 people at any given time.
Main field*: The Flourish Co. works on creating and selling a patented generate designed to double electric output and power capability, allowing much more efficient electronic equipment. They also sell batteries, and a line of both security and recreational video cameras.
Wealth*: 3
Last edited by FantasyTropes on April 14th 2013, 4:21 am; edited 1 time in total
FantasyTropes- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 6
Age : 28
Registration date : 2013-04-10
Re: Flourish Co. Product Line
Okay, this all looks good, really like the Spiderman glove. Only issue would be that at 7 INT, the glove can only give you 1 extra point, not two. As for the building at the bottom, that's legit, just needs an application.
Location App
Location App
____________________________________________________________________________________________________________
I.N.S.A.N.E.
- Spoiler:
Blackwing
- Spoiler:
Blame Jack
"A man who barely maintains an armistice with himself has no business poking about in a foreign soul"
Brorschach- Posting Apprentice
- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 293
Location : The dark carnival
Age : 32
Job : PsYcHoTiC bAtMaN
Humor : THE MAYOR'S FRIENDSHIP IS A UNIVERSAL CONSTANT
Registration date : 2012-04-17
Re: Flourish Co. Product Line
Approvilated all night long my brother.
____________________________________________________________________________________________________________
I.N.S.A.N.E.
- Spoiler:
Blackwing
- Spoiler:
Blame Jack
"A man who barely maintains an armistice with himself has no business poking about in a foreign soul"
Brorschach- Posting Apprentice
- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 293
Location : The dark carnival
Age : 32
Job : PsYcHoTiC bAtMaN
Humor : THE MAYOR'S FRIENDSHIP IS A UNIVERSAL CONSTANT
Registration date : 2012-04-17
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