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Matts Entourage
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Matts Entourage
Name: Spy-Flies
Abilities: These flies are engineered with reconnaissance equipment, allowing them to spy for Matt, they are equipped with incredibly sticky footpads so that they may stick to targets and therefore track them
Looks:
History: Matt figured he needed something for spying, here it is
Powergrid: (6 INT because of direction from Matt, otherwise goes off of the last command given)
STR: 0
SPD: 3
END: 0
INT: 6
EP: 0
FS: 2
x10
Name: Droll
Abilities: None to speak of
Looks:
(The Mob in the Background)
History: These are the mostly lifeless husks of his discarded experiments, he uses them mainly for slave labor, although from time to time he releases them in mobs on unsuspecting small towns, they are not particularly powerful, except in high numbers, he always keeps at least 50 in his lab confines at all times, the rest are disposable
Powergrid:
STR: 2
SPD: 1
END: 1
INT: 0
EP: 0
FS: 1
x80-100 at a time
Name: Robo-Snakes
Abilities: Lethal and Non-Lethal venom
Looks:
History: They are stealth units, he keeps one with him at all times, the others stay at the lab
Powergrid:
STR: 1
SPD: 2
END: 1
INT: 1
EP: 0
FS: 2
x5
Name: Inspires
Abilities: Basic combat equipment, rifle, survival gear, etc.
Looks:
History: The advanced shock troops of Matts entourage, they are what could be considered not successful experiments, but experiments that didn't fail, though they are usually somewhat ineffective without a leader in the group to coordinate their actions
Powergrid:
STR: 2
SPD: 1
END: 2
INT: 1
EP: 0
FS: 2
x20
Name: Cuckoo Bird
Abilities: Experimental units, they can traverse walls like spiders and like to drop down on unsuspecting victims
Looks:
History: Just a crazy experiment by Matt, little girls that he has experimented on heavily, he usually uses them as a joke or to amuse himself, the horror of being attacked by a little girl one just thought was nice is hilarious to Matt
Powergrid:
STR: 2
SPD: 2
END: 1
INT: 3
EP: 1 (wall crawling)
FS: 2
x3
Name: Sherbert
Abilities: able to take liquid form, incredibly fluid and malleable
Looks:
History: Used to gain entry to places otherwise inaccessible, Matt uses them to steal things, he also sometimes uses them as leaders for his other groups, as they have intelligence enough on their own to do so
Powergrid:
STR: 1
SPD: 2
END: 2
INT: 4
EP: 2 (changing)
FS: 2
x4
Name: Kriegs
Abilities: Super-powered experiments
Looks:
History: Succesful experiments, best if used with a leader
Powergrid:
STR: 4
SPD: 1
END: 4
INT: 0
EP: 0
FS: 1
x2
Name: Mundus
Abilities: Incredible intellect
Looks:
History: Matt created an assistant almost as smart as himself, in a pinch he'll send Mundus to lead parties
Powergrid:
STR: 1
SPD: 2
END: 1
INT: 5
EP: 0
FS: 1
x1
Name: Krusk
Abilities: Prodigal Physical attributes
Looks:
History: A pet Panda Matt has experimented heavily, the bear is ferocious and savagely defends Matt with its life, remaining in the lab
Powergrid:
STR: 5
SPD: 2
END: 4
INT: 1
EP: 0
FS: 2
x1
Name: Lars Kultrick
Abilities: Expert pilot and tactician
Looks:
History: Lars was a pilot who had gone insane, defected from the british military, and stole a bomber in the process, Matt took him in, admiring the mans skill and insanity and gave him a position as pilot for his groups and himself, Lars drives a gigantic customized bomber
Powergrid:
STR: 2
SPD: 2
END: 2
INT: 3
EP: 0
FS: 3
Abilities: These flies are engineered with reconnaissance equipment, allowing them to spy for Matt, they are equipped with incredibly sticky footpads so that they may stick to targets and therefore track them
Looks:
History: Matt figured he needed something for spying, here it is
Powergrid: (6 INT because of direction from Matt, otherwise goes off of the last command given)
STR: 0
SPD: 3
END: 0
INT: 6
EP: 0
FS: 2
x10
Name: Droll
Abilities: None to speak of
Looks:
(The Mob in the Background)
History: These are the mostly lifeless husks of his discarded experiments, he uses them mainly for slave labor, although from time to time he releases them in mobs on unsuspecting small towns, they are not particularly powerful, except in high numbers, he always keeps at least 50 in his lab confines at all times, the rest are disposable
Powergrid:
STR: 2
SPD: 1
END: 1
INT: 0
EP: 0
FS: 1
x80-100 at a time
Name: Robo-Snakes
Abilities: Lethal and Non-Lethal venom
Looks:
History: They are stealth units, he keeps one with him at all times, the others stay at the lab
Powergrid:
STR: 1
SPD: 2
END: 1
INT: 1
EP: 0
FS: 2
x5
Name: Inspires
Abilities: Basic combat equipment, rifle, survival gear, etc.
Looks:
History: The advanced shock troops of Matts entourage, they are what could be considered not successful experiments, but experiments that didn't fail, though they are usually somewhat ineffective without a leader in the group to coordinate their actions
Powergrid:
STR: 2
SPD: 1
END: 2
INT: 1
EP: 0
FS: 2
x20
Name: Cuckoo Bird
Abilities: Experimental units, they can traverse walls like spiders and like to drop down on unsuspecting victims
Looks:
History: Just a crazy experiment by Matt, little girls that he has experimented on heavily, he usually uses them as a joke or to amuse himself, the horror of being attacked by a little girl one just thought was nice is hilarious to Matt
Powergrid:
STR: 2
SPD: 2
END: 1
INT: 3
EP: 1 (wall crawling)
FS: 2
x3
Name: Sherbert
Abilities: able to take liquid form, incredibly fluid and malleable
Looks:
History: Used to gain entry to places otherwise inaccessible, Matt uses them to steal things, he also sometimes uses them as leaders for his other groups, as they have intelligence enough on their own to do so
Powergrid:
STR: 1
SPD: 2
END: 2
INT: 4
EP: 2 (changing)
FS: 2
x4
Name: Kriegs
Abilities: Super-powered experiments
Looks:
History: Succesful experiments, best if used with a leader
Powergrid:
STR: 4
SPD: 1
END: 4
INT: 0
EP: 0
FS: 1
x2
Name: Mundus
Abilities: Incredible intellect
Looks:
History: Matt created an assistant almost as smart as himself, in a pinch he'll send Mundus to lead parties
Powergrid:
STR: 1
SPD: 2
END: 1
INT: 5
EP: 0
FS: 1
x1
Name: Krusk
Abilities: Prodigal Physical attributes
Looks:
History: A pet Panda Matt has experimented heavily, the bear is ferocious and savagely defends Matt with its life, remaining in the lab
Powergrid:
STR: 5
SPD: 2
END: 4
INT: 1
EP: 0
FS: 2
x1
Name: Lars Kultrick
Abilities: Expert pilot and tactician
Looks:
History: Lars was a pilot who had gone insane, defected from the british military, and stole a bomber in the process, Matt took him in, admiring the mans skill and insanity and gave him a position as pilot for his groups and himself, Lars drives a gigantic customized bomber
Powergrid:
STR: 2
SPD: 2
END: 2
INT: 3
EP: 0
FS: 3
Da Boss- Mega Poster!
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Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 958
Location : Florida
Age : 32
Job : Bandit Drake
Humor : Jeridmcelvain@gmail.com
Registration date : 2008-07-24
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