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Nathaniel Hix Weaponry

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Nathaniel Hix Weaponry Empty Nathaniel Hix Weaponry

Post by XxRedxX December 15th 2011, 11:12 am

The following weapons and devices are supplied by CRDI. The CEO being Connor Claret aka Red.


Name: HMD (Helmet Mounted Display)

Abilities: Visually bring up information or pictures much like a computer monitor only using holographic imagery. Also has three fields of vision, Night vision and Thermal Imagery. Visions are switched by a dial on side of helmet. Armored to offer protection from small fire arms and bludgeoning weapons. Also filters gases or smoke in order to keep the helmet from filling with noxious fumes of any type.

Description: HMDs have been around long before Nicholas Claret started to revolutionize its resourcefulness. He designed a helmet which would interface with his AIVAS program perfectly, however, AIVAS was never completed and the helmet was never put into production. CRDI produces these helmets for their Hellfire marines to interface with AIVAS' baby sister, Jewel.

Requires INT: 4



Name: Gauntlet

Abilities: A multifunctional, armored, wrist-top computer redesigned to be more durable and faster than its predecessor the 'Glove'. Capable of hooking up to most computers for hacking. Also has a built in retractable grappling hook. (Speed of hacking depends on users abilities.)

Description: The gauntlet is black in color, covering his hand and most of his forearm. Its screen is a flip up monitor with a small touch pad keyboard. The grappling hook consists of a super condensed steel cable capable of holding up to 500 LBS.

Requires INT: 4




Name: Explosive Gel

Quantity: 1

Abilities: An explosive gel which can be remote detonated by a wireless electrical pin inserted into gel after being applied to surface. Usually used to blow holes in walls. 1/8th a can can blow through concrete walls. half a can steel doors. Whole can can blow through reinforced Steel walls/doors.

Description: Comes out of the can like a foam and than solidifies in a second.

Requires INT: 4



Name: Tweeter

Quantity: 3

Abilities: Creates a loud noise which can shatter normal windows near by, used to break peoples concentrations. They are so loud, they self destruct after a half minute of being used from overloading. Anyone wears a Hellfire HUD is immune to the effects.

Description: Tweeters are the size of a typical hand grenade which are activated by twisting them. Red is immune to these effects because his helmet is programed to deafen the noise when one is activated.

Requires INT: 4



Name: Bubble Shield

Quantity: 1

Ability: Blocks bullets and energy based attacks. Also prevents people with less than 5 strength from entering bubble. Lasts for one post. Energy attacks of level 4 can break through the shield.

Description: A cylinder with retractable spikes with an activation button. When the button is pressed the spikes will eject and when the user plants it into the ground it will project the shield. The shield is a perfect sphere and is blue in color. It is big enough for four people to hide under.

Requires INT: 4



Name: LNR 'AR-13'

Abilities: Rapid-fire assault rifle. Clips hold sixty-rounds and uses laser tipped, heavy armor piercing rounds.

Description:
Spoiler:

Requires INT: 4

Pow: 4



Name: LNR 'Guilty Light'

Abilities: A pin-point accurate, anti-vehicular, laser cannon. Capable of blasting through heavily armored tanks. Takes three seconds to charge a shot, each cannon able to fire four before needing to be recharged but has a one minute cooling period.

Description:
Spoiler:

Requires INT: 4

Pow: 6



Name: LNR 'BR-12'

Abilities: Mid-long ranged single shot rifle. Clip holds five .50 caliber, laser tipped, heavy armor piercing rounds.

Description:
Spoiler:

Requires INT: 4

Pow: 4




Name: LNR 'HG-11'

Abilities: Mid-range semi-automatic handgun. .357, laser tipped rounds. Clip holds 12 rounds.

Description:
Spoiler:

Requires INT: 4

Pow: 3



Name: Body Armor

Abilities: Bullet resistant. Withstands temperatures ranging from 5 degree C to 1500 Degree F. With special attachments, it can be used underwater and is space ready. In between armor plates is slash/stab resistant/bullet resistant material similar to the Reds armor to allow easy movement. Has two mounting brackets on the back for BR-12 and AR-13. Right thigh piece has an armored holster for HG-11. Utility belt for other equipment.

Description:
Spoiler:

Requires INT: 4

+1 Durability



Name: LNR 'SR-10'

Abilities: A long ranged .50 caliber rifle capable of firing farther than the bare human eye can see. The bullets are laser tipped, heavy armor piercing and each clip holds five rounds.

Description:
Spoiler:

Requires INT: 4

Pow: 5


Last edited by XxRedxX on March 14th 2012, 10:14 am; edited 8 times in total

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Post by XxRedxX December 17th 2011, 9:23 am

bump

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https://www.superhero-rpg.com/t2134-red
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Post by XxRedxX December 20th 2011, 9:34 am

bump

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https://www.superhero-rpg.com/t2134-red
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Post by XxRedxX December 30th 2011, 7:56 am

Bump (Added statistics in case that was needed)

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Post by Illya January 1st 2012, 3:15 pm

These items have to have a character with intelligence to back them up in order for them to be created for the entire group. Since I am assuming that this is a group application, you require to provide which of the characters has the proper intelligence to supply ALL of the items.

Sorry for the wait, holidays and whatnot
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Post by XxRedxX January 1st 2012, 6:09 pm

Added that the weapons are supplied by CRDI and the Connor Claret aka Red is the CEO.

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Post by XxRedxX January 29th 2012, 10:41 am

Edited so you require five intelligence to use equip. according to everything ive done and what mods have told me it should be ready for approval.

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Post by XxRedxX February 11th 2012, 6:38 am

removed equip, ill just have to list what he has on him.

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Post by XxRedxX March 14th 2012, 10:14 am

Bump

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Post by XxRedxX March 18th 2012, 4:46 am

Bump

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Post by Ace March 22nd 2012, 8:51 am

Approved

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