The SuperHero RPG
Not registered? Sign-up now and role-play as your created character!

Become a legend and write your own legacy to leave behind. Become the hero. Become the villain. See yourself as a protector of the innocent or be an evil tyrant. Wreak havoc and bring chaos to our world or stop those who cause it. You are in control of your own destiny. You can be the villain, or the hero. Choose your fate.

NOTE: Any name that is taken can be made available, so long as the account is inactive or no longer being used!

ALSO: Check your PM Box after you've registered and successfully signed in!

Switch Accounts



Log in

I forgot my password

Latest topics
» My villain Pyron
(WIP) TO BE NAMED I_icon_minitimeYesterday at 6:54 pm by DVC

» DVC joins the fight
(WIP) TO BE NAMED I_icon_minitimeYesterday at 5:40 pm by DVC

» Cat Hunt
(WIP) TO BE NAMED I_icon_minitimeNovember 16th 2024, 1:00 pm by Cynical_Aspie

» The Most Dangerous Game
(WIP) TO BE NAMED I_icon_minitimeNovember 16th 2024, 12:05 am by Tybrid

» This Time With Gusto
(WIP) TO BE NAMED I_icon_minitimeNovember 15th 2024, 11:51 pm by Tybrid

» The Fire of Conviction
(WIP) TO BE NAMED I_icon_minitimeNovember 15th 2024, 11:41 pm by Tybrid

» Lingering Senitments
(WIP) TO BE NAMED I_icon_minitimeNovember 1st 2024, 1:29 pm by Cynical_Aspie

» Hell and Consequences [Alert]
(WIP) TO BE NAMED I_icon_minitimeOctober 28th 2024, 5:11 pm by Hyperion

» Recruitment Tour (Quickdraw, Celeste, and Stareater)
(WIP) TO BE NAMED I_icon_minitimeOctober 27th 2024, 11:24 pm by Cynical_Aspie

» Fight Club
(WIP) TO BE NAMED I_icon_minitimeOctober 27th 2024, 1:43 pm by SicilianDragon

» Darkstar
(WIP) TO BE NAMED I_icon_minitimeOctober 23rd 2024, 11:44 am by Vorik

» RED ALERT!!!!!
(WIP) TO BE NAMED I_icon_minitimeOctober 23rd 2024, 10:35 am by Darkstar

Top posting users this week
No user

Word Count

Shrink your Links!
Enter a long URL to make it tiny:
Rating
Language 2: Swearing is generally permitted. However, the language cannot be used to severely abuse.
Sexual Content 2: Sexual content is permitted. References and writing about genitalia and sex acts are permitted, but explicit detail is not. Fade to black, or use the dotdotdot rule. (Let's keep it PG-13.)
Violence 2: Graphic violence is permitted. Explicit description or in-game narration violence is allowed.

Despite these ratings, keep in mind that there is a limit, and you should not cross it just to garner attention. Also, resorting to curse words is also like adding senseless fluff to your posts.
License
Some rights reserved. This forum, and all of it's content, is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License
Discord Server
Disclaimer
Superhero RPG does not own any content written or distributed by Marvel or DC Comics. All of the content referencing to Marvel or DC belongs to its rightful owners. Superhero RPG does not claim rights to any materials used such as Comic Book, Movie, or Video game character images.
Superhero RPG does retain the rights to any and all posts made by the original authors that are a part of SuperheroRPG.
Copyright © 2008-2024 by Chellizard, Spirit Corgi, Atlas, and Pain. All rights reserved. No part of this website may be reproduced or transmitted in any form without the written permission of the author or the Site Owners.

(WIP) TO BE NAMED

View previous topic View next topic Go down

(WIP) TO BE NAMED Empty (WIP) TO BE NAMED

Post by ghost August 9th 2020, 11:00 am




CHARACTER NAME


"Insert Character Quote or Title here"



The Bio

Real Name:
Hero/Villain/Renegade Name:
Title:
Alignment:
Age:
Gender:
Race:
Hair:
Eyes:
Height:
Weight:
Blood type:

The Looks


ER052Md.png

The Personality


The Story


The Powers


Iron Will: She is immune to all types of temptation and can push her body to the point of destruction. Mind over mater, mind over pain, her mind is hers alone. None can control her by any means.

The Weaknesses




The Items


Sword Blade:
Sword Sheath:
Sword Guard:
Oath's Bain:
History:
Spirit Physiology: The wielder can become surrounded by the weapon's spirit. In this case, the spirit of a Chinese dragon. It is 34 meters long, and 4 meters thick. The spirit glows with a white hue and has all of its features, teeth, claws, scales, and beard, though the spirit can only hurt other spirits, it makes the wielder of the sword intangible when present. While in this form the user is able to glide through the air and control a descent if needed.
Dragon Form:

Spiritual Bond: The weapon holds a bond to the users soul which allows the weapon to communicate verbally and emotionally, no one else can hear the words of the sword. For a normal human this connection is overwhelming and the wielder becomes possessed by the dragon's spirit. But for those that can control the dragon the two spirits (wielder and dragon) become symbiotic.

Practically Indestructible: The only way to destroy this weapon is to first, exorcise the dragon spirit. Then, dispose of it how you would any other weapon. But while the sword contains the spirit there is no way to truly destroy it. No amount of heat, cold, water, or time, will melt, dull, or wither its form.

Sharpest thing on earth: The sword, though ancient, has a monomolecular edge able to slice things down to their atomic structure. The effect of the sharpness of this weapon is heavily dependent on the user. The faster and stronger the user the more effective the weapon. E.G. A normal person on the road could maybe slice a cinderblock in half if swung correctly and with significant force, an athlete who is taught in the sword could cut through several layers of steel while swinging the weapon at considerable speeds, a hero with super strength and with skill would be the most effective, he theoretically could literally cut a river in half.

Long Life: The wielder of the sword benefits from the dragon's spirit by gaining an unnaturally long life. From the moment the user picks up the sword they stop aging. When they relinquish the blade, they will continue aging from where they left off.

Weaknesses:

Spirit Energies: The weapon can be exercised if exposed to an intense blast of spiritual energy. Though, this only releases the spirit to enter a different vessel, the spirit will not be able to attack anything in this transition, and it will leave the blade exposed and ready for destruction.

Separation from Wielder: There is no mystical bond holding the sword in the users hand. It can leave their hand just like any other mundane object. Though, if forcefully separated (Taken or stolen) for more than 24 hours the sword will absorb the users soul, no matter the distance. Within an hour the user will start to feel the fatigue, 5 hours after separation the user will start to become irritable with cold sweats and fever. 10 Hours after separation the user will no longer be able to walk, though still conscious. 20 hours after separation the user falls into a deep coma. Then death at 24 hours.  It is thought that this spirit is devoured by the dragon, giving the blade sustenance for however long it has to go without being used.

Soul Eater: The weapon is powerful, but it doesn't come without cost. The more exposure to the power of the weapon the weaker a person can become. It can be controlled by several hours of meditation a day or medications that mask the fatigue. But if overused the wielder can go mad. The dragon is thought to feed off the subtle spiritual energies of the user, when the user exerts physical energy they also exert spiritual energy. The longer the battle, the more mad a person can become. This effects their rational mind, making them more prone to bursts of rage and instances of overconfidence.  

Magical Barriers: The dragon is a magical creature. Because of the dragon's magical energies (and this dragon's ability to exists in both the spiritual realm and the physical) magical barriers hinder the blades cutting ability. When the blade connects to a magical barrier (designed for defense) all of the dragon's spiritual energy goes to sustaining the sword's form. Striking such a barrier also weakens the user, the dragon eats at the users soul more so after such a strike. If the blade did make contact with the person on the other side of the barrier the sword wouldn't cut, it would be more of a bat strike.

Holy Water: Water blessed by a priest (or other holy person) will not only make the blade dull but nullify all effects of the blade for 10 minutes.


The Minions


The Fluff


Martial Arts Specialist:




Application created by Chellizard And Edited by GHOST | This code is open-source and available for free use.


____________________________________________________________________________________________________________
Avatar image: By Ofelia Generated with AI.
ghost
ghost
Posting Master
Posting Master

Status :
Online
Offline

Warnings : 0 Warnings
Number of posts : 477
Location : Everywhere
Age : 33
Job : Medical, Navy
Humor : Your mom
Registration date : 2011-02-21

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum