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The King Chimera
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Character and NPC Applications :: Approved Villains
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The King Chimera
The King Chimera
"No true God need prove thyself."
The Bio
Real Name: Zell Atterrius
Villain Name: Ouroboros, The King Chimera
Title: "The Great One", "Ouro'Thaerel", "The King", "Boros-son"
Alignment: Lawful Evil
Age: Unknown
Gender: Male
Origin Race: Thaerel "The First Borns"- (Primeval Metahumans)
Race: Varies
Hair: Varies
Eyes: One always Indigo
Height: Varies
Weight: Varies
Blood type: AB
The Looks
The Personality
The King Chimera is a fair and just man that rules with an iron fist. He is a firm believer that a King is placed in their position by example. They are to lead others, and others are to obey them, but this is a responsibility that must be taken seriously. As a King, while others serve you, you are in turn servants to them. Their wellbeing, their progress and their supremacy over your neighbors has true meaning. While the King can be seen as a quiet and soft-hearted man with a kind smile it can be horrifically contrasted with the blood-lusting warrior that lead his entire continent through surviving a nuclear fallout. If there were a single word to describe the king Chimera it would simply be "Determined". He is determined to fix his world, stop his father and fix the wrongs of those around him. Even if he does horrible, evil things to make it happen.
The Story
The story is as old as time itself. The King Chimera was born as one of the children of a being known only as "Boros The Eternal". This being was not the first to exists, but it was amongst the first things to live, and it was the first thing to die. The Eternal's children were known only as "Thaerel ", primeval metahumans. Of the Thaerel, King Chimera was the youngest, but he was favored by The Eternal due to his most curious power. This power was a power that The Eternal desired to cultivate, and soon enough he was capable of twisting his own son's powers into an unfathomable tool for evil. With the blood of his son, The Eternal began to spin webs of mana and magic, and through King Chimera's metagene; The Eternal had brought the dead back to life. Sickened at the acts of horror, the Thaerel were sought out and asked to put an end to the armies of amassing undead. The idolized Thaerel were incapable of even placing a scratch upon their progenitor's undead armies, let alone match their creator themselves. The King Chimera, known as Ouro'Thaerel, soon began to realize the dangers of their father and his mad vendetta against the Thaerund or "The First Beings".
- I'm warning you, this is entirely too long...:
The Legends go that the Thaerel were able to obtain the help of the Thaerund, and together The Eternal's armies were scattered as The Eternal's consciousness was scattered amongst them, and his old undead body was imprisoned beneath the ice. Zell had met and befriended his brothers, Thorgron and Anaxii Dreighoson, a child of the Thaerund. The Thaerel then dispersed as well, living as gods amongst men. Their genes would live on and populate the world recessively, not to resurface for millennia to come. Zell is the last of his kin and kind, he is Ouro'Thaerel, "The First Born Immortal." The Thaerund observed as Zell lived many lived, eluding them and playing part into mankind. Some lives were more eventful than others, but each and every time the Thaerund found face to face with Boros-son, it did not waiver from it's convictions. The years passed, and even the Thaerund had begun to dwindle in numbers, yet Ouro'Thaerel still lived, unaffected by the changing times of war. It was not long after their numbers had dwindled did Ouro'Thaerel learn of their part in the destruction of his kin.
Driven just as The Eternal was, Zell made it his personal mission to destroy the Thaerund, and he did so quite well. It took many lifetimes, but when he was capable of looking the last Thaerund in the eyes and making them whisper the truth to him...it gave his life validation. But it also brought him great revelation. Before it died, the Thaerund allowed Ouro'Thaerel to see into it's mind and know what it knew. Zell saw that his father, The Eternal, would stop at nothing to wreak destruction and darkness upon all things. The insight was accepted, but did not save it's life, for it died whispering to Zell calling him "Ouro-boros" or "Immortal Dragon".
The years would pass yet again. Zell continued to keep close eyes upon his father's progress. He was careful to keep everything sealed, not allowing any Undead to be present in large quantities, in fear that his father's sentience would spark. Thorgron continued to live, though he slumbered for countless years quite often. Anaxii wandered the world, content to be a man of the world. Zell slowly began to assemble and amass favors, debts to him and he was sure to keep the posterity of such gain in check. The favors would one day pay off. In what the humans called the 14th century, Zell Atterrius formed a group known as "The tribunal" which consisted of the three most well respected and feared metahumans of the age. Thorgron The Destroyer, Anaxii the Silver Wolf and Zell Atterrius the Ouroboros began to rally the descendants of their kin's latent genes. They had become "The Tribunal" and sought out the woes of man and put an end to them. But soon the world began to recognize their greatness, and shunned them for their inhuman capabilities.
By the 15th century, Anaxii the Silver Wolf had sacrificed his life so that the other two members of the tribunal and their companions, Sadrith Mori and Xayn Lourishna, might live. With this sacrifice, King Chimera and Thorgron The Destroyer decided that this world was not ready for their kind, as they were few too and far between. The time of "different" or exceptional people would be in the future, so the future is what they needed to prepare for. King Chimera began amassing wealth and fortune, his life would be dedicated solely to the eventual rise and growth of this "group" he had helped found. Thorgron's powers continued to preserve his youth, however his powers required several years of continual sleep, from which he could never be roused. Thorgron would enter this sleep, Sadrith Mori would continue to use his powers over blood to preserve his own vitality, while Xayn entered an experimental stasis conjured by Sadrith. Meanwhile, King Chimera came face to face with The Eternal in Siberia, sparking memories of a past best left forgotten.
In the 16th Century, Chimera had finally gained momentum, deep business ties and threads into nobility as King Chimera, while Thorgron woke from his slumber to once more. King Chimera and Sadrith graced the courts, Xayn was awoken to use his unique powers to assist with their espionage and subterfuge. By the late 16th century, Sadrith Mori had taken on an apprentice, and her name was Elizabeth Báthory de Ecsed, a countess of the kingdom of Hungary. Elizabeth, who began her practice into blood magic, beginning with the torture and murder of 650 victims, earning herself the nickname Countess Dracula for her vampire-like tendencies. She was known to even bath in the blood of virgins to maintain her youth. King Chimera was appalled by Sadrith's lack of discretion, and utilizing his connections to the royal family he posed a false testimony from a servant. While her status protected her from death, she remained locked in a windowless room for five years before she was approached by King Chimera, and offered the ultimatum to join them or perish. Upon her acceptance, they feigned her demise and she joined the ranks of the reclusive group.
In the 17th century, France was under powerful influence from King Chimera and his growing group. While King Louis XIV held great power in Europe, it was King Chimera that whispered and subliminally suggested many actions. The Chimera's former followers had died, though the original clan remained strong. Sadrith, Elizabeth, Xayn, Thorgron and King Chimera continued to be on the search for servants and members of Chimera, starting with the socially elite and potential revolutionary types. Amongst them, was Franscios Bastille. As King Chimera's expedition throughout the lands continued to grow Chimera in power, there had hardly been a place he didn't sow seeds. By the end of the century, electricity was formed, and Gravity had been explained through Newton's laws. Chimera was all too quick to take opportunity of such things and begin founding their organization on more stable grounds.
By the 18th Century, Chimera had officially set it's roots within Russia, managing and overseeing their global operations. It was then that King Chimera had come in contact with a surge in metahuman population. Chimera was quick to create a selection process and only took in the most careful, cautious and capable individuals; much to the dismay of the other members. Many believed that THIS was the time for the metahumans to rise up, but King Chimera kept his eyes to the future. For the next long, while King chimera would continue to recruit and establish their group as their influence bled into Africa and Australia.
In the 19th century, King Chimera established the Houses of Chimera, and began to officially section off land that these houses were responsible for. They defaulted to a feudal system where each group was independent and responsible, however they all bowed before The King and his House; House Atterrius. The original Houses were; House Atterrius, House Dreighoson, House Mori, and House Lourishna. After their influence became prominent in the regions, they began to systematically make people "disappear". But any metahumans who were caught, imprisoned or scheduled to be executed brought a question before the group. What were they doing to stop it? King Chimera then appointed his Champion and blood-oath brother Thorgron to found his own House. The House was full of men and women that would train under Thorgron, and their whole purpose became about serving Chimera, it was more than induction, it was practically indoctrination as they broke you mind. To join this house was considered to be the death of anyone who joined. Thorgron sent agents across the world and conscripted metahumans sitting in cells, locked behind glass or worse. Using their connections they would make these people "disappear" and bring them into The House of The Dead.
The 20th century hit and Chimera's influence remained hidden, but was ever growing in the Eastern hemisphere. After an Archeological dig went wrong, a race of metahumans broke free from their icy tombs, these beings known as homoglacius or "Men of Ice". Memories of lives prior had flashed to King Chimera's eyes. The homoglacius were startled by the world around them and in their migration, they wandered into the "House of Pain", an independent family that had yet to make a name for themselves. The Homoglacius annihilated their defenses and moved to ensure their survival from "The Eternal." The House Fralon had just been founded in an agreement for Sadrith Mori to marry off his daughter to Barabus Fralon, and they were bloodthirsty warriors with a burning heart. The battle would have been ugly, had Thorgron not realized that a lapse in communication prevented the Fralon from doing as ordered and standing down. Thorgron then turned to the Bastille family, a minor family within House Atterrius, and beseeched them to organize a defensive measure. The Bastille family then coordinated with a minor family from House Lourishna, The Aelros family" and coordinated a great defensive barrier to stand against the mighty Fralon.
By this time, Chimera was becoming more than simply rumor, their influence had already dominated Russia, Europe and Australia. Egypt was barely resisting their influence and the America's had remained untouched. With the homo-glacius suddenly being protected and then labeled "Endangered" they gained sanctuary within Siberia and Russia. The world began to take notice. The leader of the homo-glacius, Izra Polaris, identified King Chimera and thanked him for once again assisting them, as he had in the distant past. Izra soon began to inform King Chimera and the others of the impending threat that The Eternal posed to them, and out of survival Izra was offered a place in Chimera, to which she accepted. After the battle, the Bastille and the Aelros were also given their own houses in honor of their service, while the Fralon had to pay reparations. Therefore The Horde of Polaris, House Bastille and The House of Sentinels was born.
Nearing the close of the 20th century, around 1975, King Chimera fell in love with a woman that could actually live as long as he could under natural circumstances. Nostro Aelros was appointed as the head of the Royal guard and would be accountable for the protection of his family. Shortly after the formation of the three new houses of Chimera, there was an assassination attempt upon King Chimera, which failed due to Nostro. In the year 2000, the beginning of the 21st century An assassination attempt happened once more, on a much larger scale.
In the Americas an organization known only as "The Agency" had finally realized the deep roots of Chimera and had taken matters into their own hands. Sadrith Mori was sent to the Americas to meet with a new "partner" known as "The Baron" when The Agency struck. A siege of both rebels and agents took to the castle. In the battle Thorgron was mortally wounded and retreated into his comatose-like sleep, his wife being murdered was the last thing he saw. King Chimera assisted his soldiers in the defense of his land, but to no avail. King Chimera searched for his wife and sons in the chaos, only to find Nostro Aelros had been poisoned and the warrior was denied an honorable death. It wasn't long before he found the bodies of his slain family.
King Chimera refused to eat. Refused to sleep or drink. Eventually he starved himself to death, but before he died he called into the family Payne and gave them instructions to begin an inquisition, and discover who betrayed him. Who had sent his "brother" into a slumber and ripped his family away from him. When King chimera died, the Inquisition began. As is his power, The King chimera was reborn a year later. In the year of 2018, King Chimera returned to the fold and awarded the family for their successful Inquisition by granting them the title "The House of Pain". Much had changed in his rebirth, but his brother still slept. He had also come to learn that Sadrith Mori had vanished and the house had been renamed to "House Moriath", and Xayn Lourishna had sacrificed himself. The Agency attempted to fire a Nuclear missile upon Russia, and Xayn took the form of a large raven before throwing himself into the missile, lifting it above the atmosphere where he met his unfortunate end.
King Chimera, stricken with grief made his presence known to the world. He renamed The House of Sentinels to "House Nostro" and in a single night the leaders of countries were killed, and the emblem of Chimera was seen all over the world. He issued a warning to the world that Chimera, that metahuman kind would not tolerate the interference of man any longer. They could leave Chimera in peace and only The Agency would pay for their crimes...or they could all submit to The Agency's will, and pay the price. King Chimera began to focus his resources on his technology and preparing for a way to avert nuclear war, or at least the fallout.
King Chimera learned that his betrayal came at the hands of Elena Marie, to which he repaid her treachery in kind. He disbanded his own House, leaving his bastard son to take up the mantle in whatever house he chose. Then he began on his quest for vengeance against the crimson witch. The first step was utilizing her son against her, he arrange a meeting in Solvakia where he got the upper hand on her, restraining her magic's and dragging her through the snow. There, King Chimera physically tore her heart from her chest and with a wish, infused it with the Cintimani stone, leaving the woman for dead upon the Siberian Islands. By the time he returned to his duties he learned that nuclear contact was inevitable. Hacking the missile's targeting system was difficult, but when it happened they needed to decide where they were willing to accept the impact. It was a difficult decision, but King Chimera elected to let the impact hit in the New Siberian Islands, contaminating the entire coastline into what would become "The Eternal Haze".
King Chimera eventually calmed from his rage, though his pain never left. He realized that, in his anger and in his vanity, he had alerted the world too soon. The very mistake that others wished to make in the 18th century, he made now in the 21st. The family Teslan had come to King Chimera's bastard son and coerced him, persuaded and tempted him to join their family, and utilized his clearances to retrieve the corpse of Nostro. With the corpse of Nostro, the Teslan took the body to The Eternal Haze where they were confronted by the waking corpse of an iced over woman, one that used her powers to reanimate the corpse of Nostro, sending the undead warrior into a bloodlust rage, one that only stopped when he was about to strike down the bastard son of his master. In that moment, Nostro broke free of the witch's control and drug the corpses of the Teslan back along with Dante.
It was extensive work, however nanite technology allowed King Chimera to create a way to avert radiation sickness, and with a few years of effort, Nostro was capable of breaking free of "The Voices" that commanded him. It was uncertain if it was his determination to break free, or if there was something special about him, however he was no longer slave to The Eternal or the undead woman who served him, the one now being called "The Witch of Winter" whose powers seemed to function by drawing on radioactivity and utilizing it in the form of magic. Nostro even found himself with newfound powers and abilities, ones that he desired to serve his King once more with. Chimera was given it's final houses, House Tetchunam lead by the undead Nostro and finally the family Telsan was honored with the title of House as they now served King Chimera loyally, which would contribute to his continual development of technologies.
In 2021, King Chimera unleashed "The Gray Goo" upon South America, a nanite technology that consumes, breaks down and repurposes everything it comes in contact with. It's sole role in life is to destroy every living thing and convert it into gray matter. It's consciousness is unhackable and no matter whom opposes it, the creature is unstoppable, only King Chimera has the kill-code. He also unveiled the developmental technology to actually unite and pull two parallel realities together. He unveiled this to Dr.Dressler, whom confronted him with the intent of stopping The Gray Goo. Dr.Dressler was immensely powerful, but he was defeated by King Chimera and banished to the parallel universe (SHRP 1) the target universe that they would collide with their own.
With this technology, King Chimera would tie SHRP 1 and SHRP 2 together and layer them overtop one and other. With this machine they could then select which traits of which universe they would retain, therefore Chimera could still exist and all of their resources, while still being able to be rid of the highly advanced "Agency" of their universe. All the while, they would keep The Gray Goo alive in the transition so that the Americas would fear it and it's destruction. From there King Chimera from SHRP 2 would be impersonating his SHRP 1 counterpart, whom is loved and respected. He and only he, would solve the uncrackable code of The Gray Goo and save the world, offering opportunity to seize what his vanity and anger denied him in the universe they once inhabited.
The Priority
1 Reaction 1
2 Agility 2
3 Strength 3
4 Endurance 4
The Powers
The Once and Future King: The King Chimera is a Thaerel, meaning he was born in ages past. Just like all Thaerel, King Chimera is a son of The Eternal. However King Chimera is very different from any other of his kind. King Chimera is immortal. To clarify, if you stab him in the heart he will bleed red blood, and he will die... but within 24 hours, King Chimera will have already been reborn into the world and fully matured, leaving everyone in the world ignorant to his death and unable to realize that he had ever been missing at all.
Thaerel Legacy: King Chimera is a very old being, and has retained enough knowledge and critical thinking skills to actually maintain a superhuman intellect. He's also trained in several different fighting styles and has become quite the combatant, remaining the living legacy, the last of his kind
The Genetic Lottery: The King Chimera may have additional powers if he is born into the body of a metahuman. That being said he can gain powers in threads, though any gained power must be documented in the form of an Advancement. King Chimera's physical appearance also is subject to change in almost every way.
Kiddy-Gene-Pool: King Chimera's genes are perfectly imprinted upon his offspring. This means that regardless the body that he is in, they will all be genetically similar to one and other. All of King Chimera's offspring share his inherent power (Once and Future King). Due to the physiology of a Thaerel, King Chimera is capable of sensing whenever one of his offspring are nearby or in danger.
The Weaknesses
I'm surrounded by idiots: The King Chimera is continually stressed out at the moronic inability for anyone to recognize that he has died and somehow mysteriously come back from the dead. It even worsens when his body is completely different than it was when they last saw him, but they only ask him if he's changed his hair a bit. Once someone has seen the face of King Chimera, they can NEVER forget it, and their memories of his face alter to suit whatever his current face is.
The Eternal struggle: King Chimera is driven with an intense hatred of the undead, believing them all to be servants of "The Eternal". Anything that identifies as an undead, or something that creates the undead, or manipulates the undead or even touches black magic is considered someone he will attempt to kill on site, often times overruling his better judgment.
Keep me hangin' on: King Chimera has no appreciation for his immortality, in fact if he doesn't die at least twice a week he would consider that a very safe week. His Immortality doesn't grant him any form of regeneration or durability. If he were to die, in any way that a normal human were to die, then he is removed from the topic he's in or whatever situation of combat until 24 hours later.
Let the wolves come out to play: The fight is like a drug to King Chimera. He may be one of the most skilled grandmaster's at arms, capable of matching even metahumans that move at sonic speeds, however there in lies a problem. Fighting and struggling, the thrill of the hunt are all dangerous addictions that King Chimera revels in the opportunity to partake in. King Chimera will fight until exhaustion takes him, and has a tendency to play with his food.
My word is my bond: The King Chimera cannot lie or break a promise. He must uphold his part in any deal, no matter the cost.
Dead or Alive: Any powers within King Chimera's body are negated when the corpse of King Chimera's former body is present. A person can become immune to King Chimera's powers if they are in contact with the former body's blood. A weapon chiseled or made from the bone of King Chimera's former body will not heal naturally and will take 1000% faster to heal when being healed from an outside source.
The Items
The Cintamani Stone
- Spoiler:
The glowing gem embedded within the center of his chest piece, latched firmly into the claws of the Ouroboros Dragon, King Chimera's personal emblem. This mystical gem is a legendary artifact from Hindu/Buddhist tradition. Believed to be the original Philosopher stone, the jewel is a jewel that can grant any wish as long as the wearer's heart is of pure intention.
Item Capabilities: The Cintamani Stone provides King Chimera with a spell list of actions he can take. The stone can only be used once per combat. If King Chimera were to die, the stone goes dormant until King Chimera is born again and comes to reclaim it.
Spell-Actions:- Spare The Dying: King Chimera can prevent a fatally wounded person from crossing to the other side for a time. This places the person in a perfectly preserved but catatonic state. While in this state, a person's spirit can move freely throughout the world until their body is repaired to a state in which they can return to the living. This requires King Chimera to touch the subject with a burning fire the same color as the stone's glow.
- Aegis of the Unworthy: The King Chimera may choose to make himself the target of any attack he is witnessing. The stone will teleport the King Chimera into the way of any attack intended for his target. He disappears and reappears in a burning flame the color of the stone's glow.
- The Three Fates: Three floating and glowing spheres come to King Chimera's aid. They are incredibly solid spheres that float as if they were weightless. They are the size of his fist and can be a heavy as 400lbs. These three spheres simply rotate around King Chimera unless he issues them commands to do otherwise.
[i]
Item Weaknesses: [i]The Stone can only be used once per combat, each time the stone is used within a lifetime of the King Chimera, it begins to crack until finally it's power leaves it entirely. The stone itself is a magical beacon of incredible energy, making anyone even remotely magic sensitive aware of it and King Chimera's presence. The stone being used actually causes a form of spiritual exhaustion, which then becomes physical fatigue, leaving King Chimera open to a more critical strike for a short time (2 posts)- Spare The Dying: King Chimera can prevent a fatally wounded person from crossing to the other side for a time. This places the person in a perfectly preserved but catatonic state. While in this state, a person's spirit can move freely throughout the world until their body is repaired to a state in which they can return to the living. This requires King Chimera to touch the subject with a burning fire the same color as the stone's glow.
The Minions
Chimera: The King Chimera is the ruler of the unified houses of Chimera, an organization he began so long ago It is because of him and this group he established that the universes of SHRP and SHRPII are destined for a crash course. Chimera and all whom are within it loyally serve the King Chimera. The Houses of Chimera may be viewed here.
The Fluff
The RP Sample
I'm not new, so I don't need to do one of thos- A piano falls on King Chimera- JESUS CHRIST! You killed Chimera! You Assholes!
Application created by Chellizard | This code is open-source and available for free use.
[/i][/i]
King Chimera- The Once and Future King
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Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 14
Registration date : 2016-09-14
Re: The King Chimera
Approved and Moved.
Chellizard- Retired Moderator
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Online Offline
Quote : "A woman's place is in the sky with the goddamn birds."
Nekromonga (08/23/2017 10:05PM): Chellizard the Internet Born, Mother of Nerds, first of her name, Queen of the Gamers and the Roleplayers
Warnings :
Number of posts : 5019
Location : The Internet
Age : 31
Job : I Work Full time/Artist/Charizard Enthusiast
Humor : [18:47:50] Spirit Corgi : Dear mods, I need my apps unapproved. If you don't do it an orderly time, I will compare you to nazis and tell everyone how you are stiffening my creativity, yours truly, a loving member of the site.
Registration date : 2009-11-15
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Character and NPC Applications :: Approved Villains
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