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Bo "Zero" Park

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Bo "Zero" Park Empty Bo "Zero" Park

Post by Zonkes March 23rd 2018, 5:00 pm


Bo "Zero" Park Oceans-8-features-Awkwafina




ZERO PARK





Basic Biography



Real Name: Bo-Seon Park, Bo for short
Hero Name: Zero
Title:
Alignment: Neutral Good
Age: 16
Gender: Female
Race: Korean-American, Human
Hair: Black
Eyes: Brown
Height: 5’7”
Weight: 123 lbs
Blood type:


The Looks


Spoiler:



The Legacy



Personality: Zero has always been a bit of a tomboy. Even when she had to try and pretend to be high class for a social event of her father's she would usually emit an air of hatred that would push anyone away.

History: Bo was born into a rich family, the Parks. Kim Park, her father; was a very rich anti-metahuman entrepreneur. He helped create a ton of weapons to assist paramilitary groups on the side while working on more family friendly technologies like MP3 players and cellphones. Bo grew to resent her father as she grew; and became more and more interested in keeping her reputation as far away from the toxicity of his presence.

At age 15, Bo - who had adopted the nickname Zero at this point - was with some friends in the back of a van. They had gotten some strange new drugs off of a guy who called himself Saint James. He had called it “Spark”. The guy had given them 3 pills. Zero srugged and took one, not seeing the harm.

The first thing Zero realized was that the van had grown 5 feet. The second was that it was on fire. Zero had to dive out of the van as her friends screamed around her. The giant metal… thing had just blown up their car and was now aiming its glowing hand at her. She winced.

META isn’t sure when exactly he became sentient, though it seemed to have happened after being sent to watch over Zero. The first real memory he formed was holding his hand over the small girl. She had randomly formed a metahuman ability. He had to get rid of her. But… he was tasked with protecting her.

Zero was expecting something to come and covered her face, before noticing the Park Tech logo on its leg and became furious. This thing was her father's. She looked back to her friends, it seemed that they were miraculously okay. Good.

Zero was surprised when the robot grabbed her. “Put me down!” To her surprise, the thing did as she commanded. Okay. That was weird. “...pick me up.” The robot did as she commanded. “Can you fly?” The robot beeped. Zero took that as a yes and commanded that it do so.

The thing flew so fast they had left the city limits in a matter of moments. META landed in a field. Zero had to breathe to avoid barfing. She put her hand against a barn, barely touching the shovel as it became colossal. META caught it before it smashed into her; but Zero looked down at her hands. She put two and two together and went over to find a beer can on the ground. She tossed it and willed it to grow; the thing grew to the size of a Volkswagen Beetle. Spark gave her a power. She grinned and realized what she could do with this.

That night they left. They became runaways. Zero and META.

Zero used her credit cards to survive until her father shut them down. Soon they would need money, and Zero had run out of cash for Spark. They had ended up in Virginia. They couldn’t very well continue down this track. Zero had to find a place to stay, and found it while sitting in a library; a tiny META staying in her shirt pocket,

Infinity Academy. School for heroes. The semester was just starting. She could sign up and stay in their boarding room. Plus learning to use her powers might be good. Even if they were temporary. Zero was accepted, and started work at a local fast food place.



The Powers and Weaknesses



Powers


Though previously a normal human, Zero has developed certain superpowered abilities. Primarily, she is able to control the size, weight, and mass of any non-living object. She can both shrink and grow objects, down to the size of a dime and up to the size of a small building. Zero cannot affect the size of organic materials or organisms, nor can she affect herself. The changing of mass cannot be used for gravity manipulation or the creation of any star or blackhole like objects/singularities.

Prototype META - Zero’s father, a notorious anti-metahuman activist; created a company to create these robots. The Prototype META robots are heavily armored 20 foot robots that are designed for the sole purpose of hunting metahumans. However, Prototype #34 had a very odd glitch in it’s programming. It became self-aware, and realized that the prime directive - destroy metahumans - conflicted with another top priority. Protecting the Park family from threats. This allowed Zero to take complete control of the robot using this logic loop.

Prototype META has shown a multitude of abilities including the following:

  • Power Scanning - Through the use of optic scanners, META is capable of scanning a metahuman for any trace of the metagene and running it through a database of common expressions of the metagene, giving him an idea of exactly what power a metahuman has with varying levels of accuracy. (Permission Based)

  • Kinetic Energy Absorbing Armor - META was given an outer shell made of an as of now unpatented material of Park tech design that can absorb and store kinetic energy for later use. This can be used to make his punches harder or focused into...

  • Concussive Blast - META puts a ton of kinetic and thermal energy into a blast that originates from the hand or a chest blaster.

  • Metahuman Tracking - META can track any human with a metagene from around 3 miles at a maximum. META has to actively scan for it however. (Permission Based)

  • Energy Bola - META shoots out a beam of light that contains the kinetic energy being put out by a person, effectively trapping them. (Permission Based)

  • Flight - META is equipped with jet boosters that allow him to fly up to 47,000 feet and at speeds reaching mach 6. However, while Zero is riding; these speeds are completely unachievable and the height is only as high as a small skyscraper.

  • Optic Beams - META shoots absorbed thermal energy out of his eyes. The heat of which is entirely dependant on the amount of thermal energy he has absorbed.

  • Sonic Projection - META produces a sonic blast from his head. The output of which is capable of shattering bone.

  • Invisibility - META refracts the light around himself, creating a shimmering spot where he once was.


    Weakness(es)

    Heavy: If META is knocked over, he cannot get up on his own and will require assistance due to his large size and weight.
    Overload: META can be overloaded if he absorbs too much electrical energies. It takes a large amount of energy to reach an overload.
    Non-Metas: Anyone who doesn’t have an active metagene; cannot be read or tracked in the same as a metahuman.
    Cooldown - METAs Energy Bola and Optic Beams,an only be shot 3 times before needing a 3 post recharge.
    Concussive Recharge - META can only shoot his concussive blasts twice before he needs to recharge. Unlike the energy bola and the optic beams, the concussive blasts require META to be hit to recharge.
    Shorting out - META is water resistant, but not waterproof and will short out if his head is submerged for more than 2 posts.
    Cold - META cannot take cold, and can’t defend against it if he’s thermal energy stores are already depleted.
    Spark - Zero is an active user of the meta-gene activating drug known on the street as Spark. Zero has to take this constantly to maintain her power. As a result, Zero can very easily overdose and cause issues for both herself and any others near her.
    R-R-REVERSE - Inverted soundwaves of the same wavelength, but going in opposite polarities will cancel the soundwaves from the sonic projections.
    Beyond human Vision - Anyone who uses thermal, infrared, or ultraviolet vision can see through METAs camo.


    RP Mechanics

    RP Mechanic(s):

    Physical Priority
    Agility
    Reaction
    Endurance
    Strength




  • Zonkes
    Zonkes
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    Bo "Zero" Park Empty Re: Bo "Zero" Park

    Post by Odien April 8th 2018, 7:20 pm

    Approved until stated otherwise.

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