Switch Accounts
Log in
Latest topics
Word Count
Shrink your Links!
Rating
Sexual Content 2: Sexual content is permitted. References and writing about genitalia and sex acts are permitted, but explicit detail is not. Fade to black, or use the dotdotdot rule. (Let's keep it PG-13.)
Violence 2: Graphic violence is permitted. Explicit description or in-game narration violence is allowed.
Despite these ratings, keep in mind that there is a limit, and you should not cross it just to garner attention. Also, resorting to curse words is also like adding senseless fluff to your posts.
License
Discord Server
Disclaimer
Superhero RPG does not own any content written or distributed by Marvel or DC Comics. All of the content referencing to Marvel or DC belongs to its rightful owners. Superhero RPG does not claim rights to any materials used such as Comic Book, Movie, or Video game character images. Superhero RPG does retain the rights to any and all posts made by the original authors that are a part of SuperheroRPG.
Copyright © 2008-2024 by Chellizard, Spirit Corgi, Atlas, and Pain. All rights reserved. No part of this website may be reproduced or transmitted in any form without the written permission of the author or the Site Owners.
Wrecker's Progress
The SuperHero RPG :: Experience, Advancements, and Renown :: Item and Character Advancement Applications
Page 1 of 1 • Share
Wrecker's Progress
Advancement One (5 xp): How dense can you be?
With this advancement, Wrecker takes the kid gloves off and starts to live up to his name. He has unlocked the full potential of the density GAINING side of his power to manipulate it. He is popping the cap off to show that he can stand with the big boys. All of his abilities gained under gaining density shoot up, like a bottle rocket. He truly becomes a force to be reckoned with. Raising density becomes a turn of the dial, at this point, with his abilities going up with it. While he may never be absolute, in his power, at this rate he doesn't need to be. Right now, he is who he needs to be.
Wrecker.
Drawbacks: He still has no experience with this level of power, even with him training himself since childhood. All weaknesses are still in place and his ability to lessen his density remains unchanged. He also still does not have pain suppression, so anything that hits like a truck will still feel like a truck.
Advancement Two (10 xp): Doctor, he's awake...and heading to the cafeteria.
With this advancement, the mutated gene within this hero gifts him with a new ability. Enhanced Cellular Regeneration. Light to modern wounds (such as lacerations or blunt force trauma.) heal in seconds. Serious wounds (such as losing limbs) can take a few days to over a week.. Critical wounds (such as decapitation and the body destroyed) would take 1-3 months depending on the actual wound. This also makes him more resistant if not immune to different types of disease, drugs, and toxins. He can use it while using his Density manipulation as well.
Drawbacks: While this is help to keeping his alive, it not impossible to overtax it, nor is it unable to be stopped. This power is coming from his mutated gene, if it is tinkered with the healing factor can be taken away along with density manipulation. The regeneration uses up energy just like his other powers.
With this advancement, Wrecker takes the kid gloves off and starts to live up to his name. He has unlocked the full potential of the density GAINING side of his power to manipulate it. He is popping the cap off to show that he can stand with the big boys. All of his abilities gained under gaining density shoot up, like a bottle rocket. He truly becomes a force to be reckoned with. Raising density becomes a turn of the dial, at this point, with his abilities going up with it. While he may never be absolute, in his power, at this rate he doesn't need to be. Right now, he is who he needs to be.
Wrecker.
Drawbacks: He still has no experience with this level of power, even with him training himself since childhood. All weaknesses are still in place and his ability to lessen his density remains unchanged. He also still does not have pain suppression, so anything that hits like a truck will still feel like a truck.
Advancement Two (10 xp): Doctor, he's awake...and heading to the cafeteria.
With this advancement, the mutated gene within this hero gifts him with a new ability. Enhanced Cellular Regeneration. Light to modern wounds (such as lacerations or blunt force trauma.) heal in seconds. Serious wounds (such as losing limbs) can take a few days to over a week.. Critical wounds (such as decapitation and the body destroyed) would take 1-3 months depending on the actual wound. This also makes him more resistant if not immune to different types of disease, drugs, and toxins. He can use it while using his Density manipulation as well.
Drawbacks: While this is help to keeping his alive, it not impossible to overtax it, nor is it unable to be stopped. This power is coming from his mutated gene, if it is tinkered with the healing factor can be taken away along with density manipulation. The regeneration uses up energy just like his other powers.
____________________________________________________________________________________________________________
"Sometimes the things that may or may not be true are the things that a man needs to believe in the most: that people are basically good; that honor, courage, and virtue mean everything; that power and money, money and power mean nothing; that good always triumphs over evil; that love, true love, never dies... No matter if they're true or not, a man should believe in those things because those are the things worth believing in." - Hub McCann Secondhand Lions
Cerulean- Post Mate
- Status :
Online Offline
Quote : "You just can't beat the person who never gives up." George Herman aka Babe Ruth
Warnings :
Number of posts : 107
Location : USA
Age : 33
Job : Graphic Design Intern
Humor : You aren't worth a fart in the wind. *Farts* I am more likely to hire that fart than you.
Registration date : 2015-10-20
Similar topics
» Anarchy's Progress
» Work in Progress of a [WIP]
» Work In Progress
» Harpy (work in progress)
» Wound ( Work in Progress )
» Work in Progress of a [WIP]
» Work In Progress
» Harpy (work in progress)
» Wound ( Work in Progress )
The SuperHero RPG :: Experience, Advancements, and Renown :: Item and Character Advancement Applications
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
Yesterday at 4:00 pm by Cynical_Aspie
» The Most Dangerous Game
Yesterday at 3:05 am by Tybrid
» This Time With Gusto
Yesterday at 2:51 am by Tybrid
» The Fire of Conviction
Yesterday at 2:41 am by Tybrid
» Lingering Senitments
November 1st 2024, 4:29 pm by Cynical_Aspie
» Hell and Consequences [Alert]
October 28th 2024, 8:11 pm by Hyperion
» Recruitment Tour (Quickdraw, Celeste, and Stareater)
October 28th 2024, 2:24 am by Cynical_Aspie
» Fight Club
October 27th 2024, 4:43 pm by SicilianDragon
» Darkstar
October 23rd 2024, 2:44 pm by Vorik
» RED ALERT!!!!!
October 23rd 2024, 1:35 pm by Darkstar
» Steelheart Industries
October 23rd 2024, 1:28 pm by Darkstar
» COOKING WITH DANGER!
October 23rd 2024, 4:52 am by ProwlerKnight