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Matriarch
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Character and NPC Applications :: Retired and Deceased characters :: Retired
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Matriarch
Lissandra Cain
A witch, born with a natural affinity for the arcane who's power grows everyday and she decides to use it to fight crime? Such a waste. - Lissandra's Father.
Basic Biography |
Real Name: Lissandra Cain Renegade/Hero/Villain Name: Matriarch Title: The Sorceress of Storms. Alignment: Lawful Good. Age: 34 Gender: Female Race: Witch Hair: Brown Eyes: Grey Height: 6'0" Weight: 140lbs Blood type: O- |
The Looks |
|
The Legacy |
Personality: Lissandra has a very serious attitude. She is not a fan of jokes, puns and not taking duties seriously. While hard to get along with while she's working, she's a talented leader which has made her a valuable asset to many teams in the past. She can come across as cold, but if you were to ask her she would say she was simply business like. She is willing to kill, but won't unless she either deems it necessary or finds a person's crime deserving of death. While not working very little changes, except she's more lax. Something about her speech and demeanor makes her seem like a firm but fair mother figure. History: The Cain family are renowned for their abiltiies as sorcerers. They're also renowned for being some of the most evil bastards in the wizarding world. Child sacrifices, blood magic, The Dark Arts, Demonology. They are generally the 'go to' when you need something of that nature. And every member is expected to follow that path. However, when Lissandra was born it was immediately obvious that she was different. Even as a child she proved resistant to the usual rituals the Cains did to flare their family's affinity with the dark arts, resistant - but not unaffected. Instead of necromancy or some other dark art, Lissandra's magical powers resided with the sky. Some people took this as an omen that she was connected to heaven rather than hell, others just said she was an extremely unlikely but plausible occurance. Regardless, she was victimize by the entire house. However as time passed, her strength grew. She was making it rain by the time she was 10 and when she was 16 she was capable of generate lightning blasts. The more she explored this foreign art, the more her family grew concerned. They forced her to practice Blood Magic at least once. She reluctantly agreed. As soon as she cut her palm and drew from the blood instead of mana she was filled with an uneasy power. She felt sickened but strong. She stopped casting spells immediately and left. When she was 20, she had started to try and detach herself from her family's disgusting methods. When she finally exposed herself to the outside world she saw her first glance at heroes. They were fending off a gigantic monster. Using the powers they'd been born with or developed to help the world. She felt an immediate connection. Without hesitating she stormed into her family's house, took one of their battle garbs and left to find her own way. She took her own morality, strength, magic and spirit with her; but made sure she took some of her family's ruthlessness, money and attitude with her. She's had many alias over her years, from Snow to Monsoon to Mage, but she's finally settled in to her current alias - Matriarch. |
The Powers and Weaknesses |
(All characters can be as powerful as they want, as long as they are balanced with proper weaknesses.) Powers Power 1: Weather Magic: Lissandra's magical abilities strongly focus on her affinity with the sky. These powers have four main foci. They are as follows, in no particular order;
Spellbook: Teleportation - Matriarch is capable of teleporting herself and others. Mageflare - Matriarch is capable of firing out a magical bolt. Portal - Matriarch can open portals. (Small range portals in combat, larger ones for plot reasons.) (Must be using blood magic to utilize these spells) Bloodbolt - Fires an extremely sharp spike of blood. Acid Spray - Throws acidic liquid from an open wound, capable of easily bubbling flesh. Wither - Fires a bolt which tempoarily ages someone's body, causing them to become slower and more fragile. (Permission) Weakness(es) Weakness 1: While indoors, her powers are much weaker. Weakness 2: Depending on the climate she's in, the more straining it is to create unusual weathers. For example, making it snow during the day time in the desert or making a blistering heatwave in the artic. Weakness 3: Matriarch can't swim. Weakness 4: Despite being a complete badass, Matriarch is still physically a normal human, relying on shields to survive. She'll get tired and hurt like any mortal. Weakness 5: The longer she uses her blood to amplify her powers the more damage she'll do to her body. Weakness 6: People who are resistant to magic will naturally have the upper hand against her. Weakness 7: While she can use lightning to generate shields it's much harder than making a shield out of air, and an air shield will not protect her from many types of Energy. Weakness 8: Matriarch hates using blood magic and will only do it if absolutely necessary. She essentially limits her power unless it's life or death. Weakness 9: Matriarch must be able to see where she is teleporting to. Weakness 10: Matriarch is claustrophobic. Caves are an absolute no-no. RP Mechanics RP Mechanic(s): Blood Magic: When Matriarch taps into the forbidden art of blood magic, her power grows immensely and her control over the weather becomes greater, allowing for supernatural weather events like storm clouds and blizzards indoors. All of her abilities get stronger, however, while she is using Blood Magic to cast her spells the longer she persists the more she weakens and injures herself. She can use someone elses blood, but that will only happen for plot reasons. Meteorology: Naturally, if your magic almost rendered you a 'one trick pony' you would study the field you were good at. Matriarch spent years studying the atmosphere and knows almost every form of weather phenomenon. Veteran: Matriarch's been fighting crime for over a decade now and has picked up on a lot. She has some knowledge of underworld activities, she knows how to fight like a professional and use firearms if needed. Occultist: Matriarch knows a lot of stuff about magic. She can spot it's influence. Items/Minions Physical Priority (You are to put these physical attributes in order from 1 to 4. 1 is the highest priority, 4 is the lowest.) Agility: 3 Endurance: 1 Reaction: 2 Strength: 4 |
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Vile- Post Mate
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Registration date : 2013-03-08
Re: Matriarch
Approved
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Zodiac- Mega Poster!
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Number of posts : 643
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Job : Your salvation through destruction.
Humor : [19:13:20] @ Forceaus : The racking of sperring skirrs means you rack disciprine
Registration date : 2013-08-18
Re: Matriarch
Unapproved for cooler ideas
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Registration date : 2013-04-16
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Character and NPC Applications :: Retired and Deceased characters :: Retired
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