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Plague's Briefcase

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Plague's Briefcase Empty Plague's Briefcase

Post by Hex January 23rd 2015, 5:56 am

Name: Plagues Briefcase
Abilities: The briefcase acts as Plague's case on which he stores all of his various vials and assorted medical supplies. The case is also durable enough to withstand ordinary bullets. Even if the briefcase was shook violently, everything inside would be alright.

Description: Plague specially made the case to keep all his valuable medical supplies and vials safe. Plague always brings it anywhere. He also uses it as a form of defense to block gunfire. It is made of titanium and is painted in black.
INT Allocation: 5

Name: Amputation Knife x2
Abilities: Amputation knives are knives used for amputations during the 18th century. These are Plague's main weapons. They are strong enough to damage people with 7 to 8 DUR, 75% damage to a 7 DUR or 50% to an 8 DUR and easily amputate limbs of people with 1 to 3 DUR. Plague wield two of these and are both kept inside the brief case. They can also be used in performing certain surgeries.

Description:
Spoiler:
It was originally a normal Amputation Knife made by Plague. It was only improved by Plague to be capable of damaging highly durable people.
INT Allocation: 7

Name: Medical/Surgical Tools
Abilities: A wide assortment of surgical tools are kept inside a certain portion of his briefcase. Each tool is sharp enough to create incisions on lvl 6 DUR people in case of emergency operations.

Description:
Basically, they are just normal medical/surgical tools. Each tool is specially made by Plague to be able to cut through highly durable skin.
INT Allocation: 6

NOTES:

  • Each Vial/Chemical can be reproduced by Plague. On the next thread, they would be refilled.


  • Only one vial each is contained inside his Case. No duplicates whatsoever.


  • Each vial is capable of doing two shots. A person can only get one shot per chemical.


  • An injection is required to intake every each one of the  chemicals


Name: Red Vial (Strength Enhancer)
Abilities: When the vial's contents are injected to anyone, including Plague himself. The injected person would gain 2 additional strength to their base stats. Once Plague injects it to himself, it would grant him two additional strength points granting him 7 strength in total. Only two Enhancers can be used by one person at a time. A reason to this is because a person may potentially die when excess Enhancers are used due to an overload to one's systems. The stat boost would only last for a maximum of 2 posts. Once two posts are over, these stat boost would be instantly gone.

Description: Plague's experimentation on various chemicals and Meta Genes together with his high intellect granted him to make the chemical. The chemical is capable of enhancing one's physical strength with the help of Meta Genes being infused to these chemicals.
INT Allocation: 8


Name: Blue Vial (Durability Enhancer)
Abilities: When the vial's contents are injected to anyone, including Plague himself. The injected person would gain 2 additional durability to their base stats. Once Plague injects it to himself, it would grant him two additional durability points granting him 7 durability in total. Only two Enhancers can be used by one person at a time. A reason to this is because a person may potentially die when excess Enhancers are used due to an overload to one's systems. The stat boost would only last for a maximum of 2 posts. Once two posts are over, these stat boost would be instantly gone.

Description: Plague's experimentation on various chemicals and Meta Genes together with his high intellect granted him to make the chemical. The chemical is capable of enhancing one's physical durability with the help of Meta Genes being infused to these chemicals.
INT Allocation: 8


Name: Yellow Vial (Speed Enhancer)
Abilities: When the vial's contents are injected to anyone, including Plague himself. The injected person would gain 2 additional speed to their base stats. Once Plague injects it to himself, it would grant him two additional speed points granting him 6 speed in total. Only two Enhancers can be used by one person at a time. A reason to this is because a person may potentially die when excess Enhancers are used due to an overload to one's systems. The stat boost would only last for a maximum of 2 posts. Once two posts are over, these stat boost would be instantly gone.

Description: Plague's experimentation on various chemicals and Meta Genes together with his high intellect granted him to make the chemical. The chemical is capable of enhancing one's physical speed with the help of Meta Genes being infused to these chemicals.
INT Allocation: 8


Name: Green Vial (Enhanced Poison)
Abilities: One injected. The person would be doused with a lethal poison capable of killing them in five to ten posts. Once the poison is injected, the only antidote would be inside the Brown Vial. Plague usually uses the Green Vial in interrogation, blackmailing, torture, and just plain killing. The poison would make NPCs die in five posts instead of the usual ten posts for PCs. The person injected with the poison would feel pain throughout their body on the poison's duration. Usage of the poison on PCs would require permission to the player. Characters with Durability 6 to 8 would require 2 or more shots of the poison as the durability level increase (Ex. DUR 6 requires 2 shots, DUR 7 requires 4 shots), as 9 and above would be completely unaffected by the poison.

Description: Plague's experimentation on various chemicals together with his high intellect granted him to make the poison. The poison was intentionally made to give a duration before killing the victim to be used on tortures, blackmailing, and interrogations.
INT Allocation: 6


Name: Brown Vial (Healing Serum)
Abilities: Once injected, it is capable of healing most diseases known to man. This serum is also capable of healing various poisons including the one in his Green Vial. Although, the Brown Vial is incapable of curing newly discovered diseases such as alien viruses from other dimensions/planets and newly manufactured viruses. Plague only uses this on special occasions.

Description: Plague's experimentation on various chemicals and Meta Genes together with his high intellect granted him to make the healing serum. The serum was made possible with his study of various illnesses and poisons. The healing serum is one of his most important contribution as it was capable of healing most incurable diseases such as Cancer.
INT Allocation: 8


Name: White Vial (Pain Nullifier)
Abilities: The Pain Nullifier is basically an anesthetic that only affects ones sense of feeling pain in comparison to ordinary anesthetics which nullifies all your senses completely. It also affects the whole body in an instant in comparison to ordinary anesthetics which nullifies a certain area only. The White Vial is mostly used by Plague during surgeries. It is also used by Plague to potentially relieve pain to him and to others during battles. The White Vial is capable of letting anyone injected with it to feel painless for the next two posts. With no pain, the person would be able to perform better in combat.

Description: Plague's experimentation on various chemicals and Meta Genes together with his high intellect granted him to make the enhanced anesthetic.
INT Allocation: 8


Last edited by Hexller on January 25th 2015, 12:16 am; edited 7 times in total
Hex
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Plague's Briefcase Empty Re: Plague's Briefcase

Post by Hex January 24th 2015, 4:23 am

Finishing Bump
Hex
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Plague's Briefcase Empty Re: Plague's Briefcase

Post by Forceaus January 30th 2015, 7:50 pm

https://www.superhero-rpg.com/t5265-item-application-and-rules-for-items

Read that. Especially the first thing that's in spoilers.

____________________________________________________________________________________________________________
Spoiler:
Forceaus
Forceaus
Mega Poster!
Mega Poster!

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Quote : I am hilarious, and you will quote everything I say.

Warnings : 0 Warnings
Number of posts : 2604
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Job : It pays the bills
Humor : I'm the cult of personality and history shows again and again that nature points out the folly of man.
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