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Champion's Rogue Gallery (NPCs)

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Post by Vile August 11th 2014, 6:23 pm


Jaque Dévot

"Revelation 2:26 - The one who conquers and who keeps my works until the end, to him I will give authority over the nations."


Basic Biography



Real Name: Jaque Dévot
Renegade Name: Vicar
Title: N/A
Alignment: Himself and his own views on what the church wants.
Age: 23
Gender: Male
Race: French male
Hair: Blonde
Eyes: Clear Blue
Height: 6'3"
Weight: 161lbs
Blood type: A+

 
The Looks
   

Champion's Rogue Gallery (NPCs) BOY_XII

Champion's Rogue Gallery (NPCs) 20p3h4n
The red is blue and the golden is white. The armour itself is several shades brighter.


 
The Legacy
   


Personality: Devout to the end, the one thing that Jaque will never give up and will always have an almost fanatical attitude towards is his faith. He openly calls atheists and pagans heathens and has frequently came to blows with Champion over the gods. But other than this, he is a gentleman with impeccable manners, class and keeps himself extremely tidy. He is a man of his word so never breaks a promise and, if there is no peaceful solution, will always vote to end matters with a duel. Like Gentlemen. He is sexist, but not in the typical manner - he believes women to be fragile and in need of protection, so the idea of one fighting is rather absurd to him. He is homophobic too, as the bible is his gospel.

He has been trying to gather magical artefacts for the church, so that they may once more become a respected, and feared, part of society rather than the joke they seem to have become lately. He speaks english, but with a very heavy french accent. Pride.

History:  Born in france to a vicar and his wife, Jaque was almost immediately given to the church. Raised as a choir boy, he had a massive respect for the religious officials, such as the Pope - and even more respect for God himself. His loyalty to the faith allowed him to move past the rank of Choir Boy by the time he was 16. His father visited regularly and taught him something that the church did not - Fencing. While that may sound normal enough, there was another thing he taught him... magic. At first, Jaque was skeptical about it but when his father showed him some of the magic he was enthralled. Over the next 10 years, he continued to work with the church, continued his education and became rather intelligent and kept on training with his father.

His father spoke to him one night, about how the church had become a joke. how the likes of facebook took every chance they could get to insult them. He told his son that he wanted him to take up a quest, a quest that he himself had failed. He wanted his son to travel the world and collect things of power for the church, so that they may once again be taken seriously. Accepting without hesitation, his father gifted his son his armor as well as Rapture and Raquiem. He set off, and began his search.


 
The Powers
   



    Basic:
  • Balestra - a short, sharp teleport forwards, limited to 8 feet. Cannot teleport past/through something and can only move forwards. 1 post cooldown.
  • Sacrosanct - Both of Jaque's weapons glow blue, and get an extended blade, allowing them further reach and greater penetration. They also emit holy light, causing harm to creatures of the night.  No cooldown.

    Low:
  • Feint - Jaque creates an illusion of his body, which moves forward to attack. This is done so that the opponent will try to block/strike it, thus allowing him to take advantage of their distraction. This affects sight and sound, but has no scent. 2 post cooldown.
  • Swordstorm - Jaque creates 12 floating sword constructs which rapidly spin and slash and stab at their target without mercy. Very confusing. 3 post duration, 6 post cooldown.

    Medium:
  • Riposte - After parry (see high spells) Jaque may instantly bolt forward at immense speeds and extend a large, light blue sword construct from his rapier through his opponent like a lance. 3 post cooldown.
  • Chains of the church - Jaque's Rapier glows blue, and he stabs it through his opponents foot and into the ground. This doesn't hurt, but their foot is now bound to the floor for 1 post. 3 post cooldown.

    High:
  • Parry - Jaque parries with his side dagger, deflecting an attack. (This is basically a forcefield in the form of a block). 4 post cooldown.
  • Améliorer - Jaque's body becomes magically enhanced, allowing him to boost any stat by two. 5 post duration, once per thread.

Grid (26 is the max) (No stat over 7; maybe 1 8 stat)
Occult: 3
Strength: 2
Speed: 3
Durability: 2
Fighting Skills: 4
Magic: 8
Spells: 4
Wealth: 1



Rapture, the rapier:
Raquiem, the side dagger:

-----------------------------------------------------------------


Amen Khnurn

"When my sun rises, yours shall set!"


Basic Biography



Real Name: Amen Khnurn
Villain Name: Ra
Title: 'God of the Sun' Rolling Eyes
Alignment: Chaotic Evil
Age: 36
Gender: Male
Race: Human
Hair:  N/A
Eyes: Orange/Brown
Height: 6'5"
Weight: 250lbs
Blood type: Boiling orange fluid.


The Looks
 

Champion's Rogue Gallery (NPCs) 1342x800_6463_Hakeem_2d_fantasy_armour_magic_wizard_mage_picture_image_digital_art
Dawn:



The Legacy
 


Personality: Proud and strong, Amen wants a chance to show the world his flame. He wants to burn brighter than the sun and make sure the entire planet knows it. Frequently displaying his powers through destruction and cinders, Amen throws it around like it is nothing. He is not one to take insults, threats or anything lightly. He's also ambitious, but his ambition and hubris is frequently his downfall, underestimating his foes (and sometimes, his allies) is his fatal flaw.

He is also quite an angry, petty person - who frequently holds grudges and does things out of spite. Once you make him angry, he would burn a nation just to see you reduced to Ash. However, all of this rage and fury is spawned from one thing - love. He promised his dying wife that he would give her her own sun, so - he intends to burn the earth and coat it in flame. Frequently collided with Champion because y'know. That'd be inconvenient. Pride, Wrath

History:
Born on the hottest day of the year, Amen's birth caused the harvest to dry and crumble, rivers to turn to vapour and plants to turn to dust. It was a tragedy but fortunately, most of the town managed to survive. Through his years of childhood, the summers were remarkably unforgiving and the cooler time of the year barely seemed noticeable. That was until his 15th birthday, when his power to channel the sun's power manifested - it unleashed the scorn of the sun, which had been building up within him - incinerating his village whole. Most people barely had time to scream before they were petrified into ash. Most would be horrified, scared, distraught that everything they've ever known had been burnt within seconds, but not Amen. He saw power in the fire. He saw hope.

With his new found strength, it was not long before he found a wife and devoted his life to her. His pride and power drew her ire, and his personality and heart allowed it to stay. However, one day - she contracted a mysterious curse that slowly caused her to freeze, Amen's flame was all that could keep her warm. But the curse grew stronger. She said that he was her sun. He promised to give her her own. In a fit of desperation he put her in a container of crystalized sunlight - to keep her warm and preserved until finally, she could walk the earth once again. (Mr Freeze vibe going on here.)



The Powers
 


Heliokinesis: Amen can channel a small part of the sun's power through his body - allowing him to create heat and manipulate extremely hot flames. While these fires can be put out by extreme cold or large quantities of water, it would require a supernaturally low temperature or a supernatural volume of the liquid. As the flame's nature is similar to the suns - he can still use it while in space or in an area without oxygen.  (8 ABI)

Dawn: Amen can turn his heart into a minature sun - completely altering his biology. (transformation 2 ABI)

Grid (26 is the max) (No stat over 7; maybe 1 8 stat)
Occult: 3
Strength: 3
Speed: 3
Durability: 4
Fighting Skills: 3
Ability: 10
Wealth: 1

Dawn


Occult: 3
Strength: 5
Speed: 5
Durability: 5 (while his skin does become more durable, some of this DUR comes from that fact that many weapons and projectiles melt before they reach him, like bullets)
Fighting Skills: 4
Ability: 2
Flight: 2
Wealth: 1

-----------------------------------------------------------------------------------------




Dylan Dathers

"Power Capacitators, on, Energy Dispersion ray, on, Butt Kicking Mode, on!"


Basic Biography



Real Name: Dylan Dathers
Villain Name:
Title: Robotic Teenager
Alignment: Evil
Age: 18
Gender: Male
Race: Human
Hair:  Brown
Eyes: One is brown with an emissive blue colour around the rim of the Iris. The other is cybernetic.
Height: 6'7"
Weight: 680lbs
Blood type: B-


The Looks
 

Champion's Rogue Gallery (NPCs) 260zjhj



The Legacy
 


Personality:
Jealousy is what drove Dylan to become what he is. Jealousy and a desire to be independant. He hates having to rely on others to help him so tries to take on every challenge alone - which is usually his downfall. Cocky and wise cracking, this cybernetic criminal is more than capable of living up to his ego.

A strong will accompanies Dylan at all times, never one to give up without atleast giving it a good go first. Although, despite his ego, he can tell when he is beaten, and if necessary, will work with others. Although he will frequently remark on how sloppy they are, or how uneeded they are, or how I could have done that better by myself they are. He will never turn down money, and usually covets jewels and dollars as if his life depends on them. In the right situations, Dylan's alignment will shift with his bank balance. Greed, Envy.

History:

Tired of having to be saved by heroes and those with superpowers, he bunkered down in school - worked hard on robotics and, using his family's money, became a cyborg! His first act, was to test out his new robotic powers on a particular hero who constantly seemed determined to save his life. Champion, of course (he is no.1 her0 ofc) won. However, Dylan promised himself revenge. Lost against Champion, he worked on his robotics, grew more advanced, clashed with Champion, lost, repeat. Each time, his grudge and determination grew greater, until eventually - it consumed him.



The Powers
 



Grid (26 is the max) (No stat over 7; maybe 1 8 stat)
Intelligence: 8
Strength: 4
Speed: 3
Durability: 6
Fighting Skills: 2
Wealth: 3

items:

-----------------------------------------------------------------



Safiya Runihura

"I may have breasts but I'll still pound your skull to dust."


Basic Biography



Real Name: Safiya Runihura
Villain Name: Sekhem
Title: Warmaiden
Alignment: Evvviiilllll
Age: 25
Gender: Female
Race: Magi
Hair:  N/A
Eyes: Dark Brown. Emissive purple when her power is active.
Height: 7'5"
Weight: 1470lbs
Blood type: If you were to take a sample of her blood, you would discover that it is a mixture of countless other's blood. Her blood is the blood of those who have died at war.


The Looks
 

Champion's Rogue Gallery (NPCs) 4774i



The Legacy
 


Personality:
Sekhem is tough, vicious, angry - she grew up surrounded by men who oppressed her for her gender. A misandrist to the death, most of her crimes revolved around punishing males or showing the strongest among them that a woman can still kick their ass. However, despite this wrath she is more than capable of being light hearted, occasioanlly making jokes etc. While she will work with men, the relationships will be tedious at best - and they'll be damned if they're going to tell her what to do. She will /never/ turn down a challenge of combat, despite the odds. Pride, Wrath, Lust.

History:
Born to an egyptian family in America, Sekhem was raised among 6 brothers. She was the youngest, so they frequently tried to pick on her. But, by the time she was old enough to swing her fist she was beating the crap out of them. They were scared of her, and she made them give her their lunch money. This trend continued throughout her life, until the courts started to get involved.

She felt oppressed, and lusted for more control over her life. However, the spirit of Sekhem, goddess of war, noticed her determination and strength - and visited her in a dream. Within this dream she spoke of her admiration, and bestowed upon her a magical gift. With it, Sekhem turned her wrath towards mankind. Emphasis on the man.




The Powers
 


War Aura: Sekhem can channel an old version of magic, which allows her to have super human stats. This aura appears as a translucent purple exo-skeleton on her body. It allows her to carry on for extreme lengths of time in combat and also go an extremely long time without eating.

Grid (26 is the max) (No stat over 7; maybe 1 8 stat)
Occult: 3
Strength: 7
Speed: 4
Durability: 8
Fighting Skills: 4
Wealth: 0


Last edited by Rapunzel on August 20th 2014, 5:29 am; edited 1 time in total

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Post by Jason Masters August 20th 2014, 3:15 am

I'm tired, but everything I see right now looks fine. If a more well rested staff member disagrees, feel free to unapprove.

But approved for now.
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Post by Dissonance August 20th 2014, 5:26 am

Only unapproved because you've broken the website Razz

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Illuminati - Freedom is weakness, Freedom... Is an illusion.
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Post by Vile August 20th 2014, 5:31 am

Fixed. Spidey

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