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Duo
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Character and NPC Applications :: Character Archives :: Renegade Archives
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Duo
DUO
THE SWORD & DAGGER OF BADASSNESS
Basic Biography |
Real Name: Jason Brown, also known as Project 281; Nicholas Brown, also known as Project 281 Renegade Name: Duo Title: The Sword & Dagger of Badassness Alignment: Chaotic Neutral Age: 25 Gender: Male Race: Scientifically Enhanced Human Hair: Short, messy light-brown hair, slight facial hair; Long dark, dark hair. Eyes: Light Green; Hazel Height: 5'9; 6'1 Weight: 135; 150 Blood type: O; O |
The Looks |
|
The Legacy |
Personality: Both men are very confident of themselves. They have no memory of anything that happened from their childhood, and always remember raising themselves. They're cocky, funny (at least they think they are), care free, are flirty (and shall I add, not good at flirting), and love to have a good time. They also argue a lot due to their different levels of morality. Jason is, while not exactly good, the better of the two. He enjoys helping others who need it, and he finds joy in saving the day, constantly reminding himself that one day he could be a hero. Nicholas is the opposite. While not a villain, he does share many criminal qualities. Nicholas loves the thrill of taking things, and finds a good time out of harming others and causing havoc. He constantly feels the need to humiliate and hurt. The two fight a lot, rarely getting along unless forced to. Even with their lives on the lines they can argue at each other. The only times their metaphorical link to each other is strongest is more often than not when their physical link is weakened by distance or some other blockade. Of course, there are exceptions to this, as they are twin brothers who truly care and love for each other. History: The pair of twins started off in a lab, "BioLab+" to be specific. The mother was a poor young teenage girl, doing the process for the money, and because what she was promised was better than raising two children without a father and in a house without funds. Of course, she was told they would be kept here, has a few experiments performed on them for child development research, and then adopted by one of the staff, which wasn't the case. The two babies, named project 281, were meant to see if science could bring two similar beings together as one mind with split bodies, which could work wonders on the battlefield, as well as allow a way to avoid death even. Put through test after test, the two were born to perfection, but were never what the scientists planned, and of course, they couldn't allow anyone knowing what they did (which was beyond was many would call righteous) to two innocent newborns. They knew they would have to exterminate them. The day of planned disposal was ruined by one scientist who grew attached to the children. Now at the age of 10, the two had grown to know this woman as their mother, and the scientist grew to see them as her children. In a heated battle, the woman was killed in front of the children, which gave them the first experience of emotional trauma. The children were both weakened by it, and the final disposal was ready to be done. a quick bullet through both of their heads would be the quickest way to kill them. After arguing over who would pull the trigger, a young intern was given the job. When locked in a room with the duo, he shot them both, but the bullets seemed to... Bounce off of them. The intern kept shooting, but nothing worked. The entire science crew dedicated to Project 281 tried everything they could to get rid of them. Decapitation, electrocution, drowning, burning, and even a small bomb. Nothing worked. Eventually, the crew decided to lock up the two brothers again, and five years passed until a completely unrelated project, one involving nuclear power, locked down the entire place, and gave a large enough distraction to allow project 281 to escape at the age of 15. The two were on the run, but after 2 more years, the crew stopped chasing them, and the duo were left to live alone. From the age of 17 to 19, they were living on nothing but food scraps and spare change, until they met up with a retired member of the 281 crew. The only altercation between the duo and the past scientist was a failed attempt at disposal, a bullet aimed at the heart. After unwillingly killing the scientist, the duo had another intense feeling of emotional trauma, which reset their memories. They had survival skills, but that was it. No memories. The Duo appropriately named themselves that, and gave themselves the names of Jason and Nicholas Brown. They adopted the personalities of people of their age group, with a sudden need to party and have fun. The grew more like everyone else, and it leads up to now. |
The Powers |
Power 1: (2 ABI) Telepathic Bond: The focus of the Experiment they were involved in was to see if two men could act and think as one. While that was no where near the end result, it did create a bond between these two that no others could share. They have linked minds, and can do more than the simple speaking via telepathy. They can feel the others emotions, use the others senses, and have even gotten to the point of sharing resources, such as sleep and appetite, with their link. However, there is a major drawback to this. Duo cannot be any farther than 4 miles apart for anymore than a day without dying. Any distance apart can cause great pain. Together - 400 feet: No pain, link is strong. 400 feet-800 feet: Discomfort immediately, after a few hours, intense pain and flu-like symptoms 800 feet- 2 miles: All of body weakened, acts as a frail human, intense pain, and death after a week. 2 miles - 4 miles: Unable to move without tearing muscle, constant aching pain (to be compared with being burned alive), death after 3 days. 4 miles >: Still, pain stops all movement, death in a day. Power 2: (2 ABI) Teleportation: The two have limited teleportation brought by their link. They can teleport to the other's location instantly, and can travel through walls. The maximum distance is 500 feet. Power 3: (6 FS) Low Superhuman Fighting Skills: Jason was raised a fighter from a young age. Forced to learn basic fighting techniques and how to wield most standard weapons, Jason found himself dwelling more into fighting, being able to hold his own against advanced fighters. Power 4: (8 DUR) Superhuman Durability: The strongest aspect of Jason is his durability. Able to take major damage and shrug it off, this could easily be called his most dangerous trait, as he can outlast most fighters. Power 5: (8 SPD) Made to be fast, Jason was given enhancement to his speed since he was born, Jason is capable of breaking the speed of sound with his movement. Grid: Jason Intelligence: 2 Occult: Strength: 2 Speed: 8 Durability: 8 Ability: 2/2 Fighting Skills: 6 Magic: Spells: Flight: Wealth: 0 |
The Powers |
Power 1: (2 ABI) Telepathic Link, Refer to above. Power 2: Teleportation (2 ABI), Refer to above. Power 3: (7 DUR) While not as strong as his brother, Nicholas does have very tough skin. He is durable to many weapons and can take much pain. Power 4: (7 STR) While Jason was made for speed, Nicholas was made for strength. Given muscle growth serums and being forced through intense workout sessions from the age of 4, Nicholas has grown to be Superhumanly strong. Grid: Nicholas Intelligence:2 Occult: Strength: 7 Speed: 1 Durability:7 Ability: 2/2 Fighting Skills: 5 Magic: Spells: Flight: Wealth: 0 |
Last edited by Duo on September 1st 2014, 11:08 am; edited 4 times in total
Duo- Status :
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Number of posts : 36
Registration date : 2014-08-31
Re: Duo
Two characters that have the same stats/ grid is not gonna work.
If it were a person that had split personality, that would be fine. I advise making an NPC grid for the weaker half of this Duo.
If it were a person that had split personality, that would be fine. I advise making an NPC grid for the weaker half of this Duo.
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Chellizard- Retired Moderator
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Nekromonga (08/23/2017 10:05PM): Chellizard the Internet Born, Mother of Nerds, first of her name, Queen of the Gamers and the Roleplayers
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Number of posts : 5019
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Registration date : 2009-11-15
Re: Duo
Fixed!
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Number of posts : 36
Registration date : 2014-08-31
Re: Duo
4 points is way more than you'd need for the type of telepathy you're describing, i'd recommend taking it down to 2 each and using the other points elsewhere.
Also, the first point in wealth is free so doesn't come out of your initial 30, however if it's a character point 0 is fine!
Also, the first point in wealth is free so doesn't come out of your initial 30, however if it's a character point 0 is fine!
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Illuminati - Freedom is weakness, Freedom... Is an illusion.
Dissonance- Post Mate
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Re: Duo
Fixed! And I'm keeping the wealth 0 for the characters.
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Duo- Status :
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Number of posts : 36
Registration date : 2014-08-31
Re: Duo
Approvified!
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Illuminati - Freedom is weakness, Freedom... Is an illusion.
Dissonance- Post Mate
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Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 138
Registration date : 2014-05-22
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Character and NPC Applications :: Character Archives :: Renegade Archives
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