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General Crawne
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General Crawne
General Crawne
Basic Biography
Real Name: Victor Crawne
Renegade/Hero/Villain Name: General Crawne
Title: Former General of the United States Army
Alignment: Evil
Age: 53
Gender: Male
Race: Genetically Enhanced Human
Hair: Black with gray around the temples
Eyes: Blue
Height: 6,02"
Weight: 198 lbs
Blood type: O
The Looks
Victor Crawne is a middle aged man with a muscular physique. His most notable feature is the stitched scar that runs from the top of his head to his cheek. His black hair is shaved into a neat buzz cut, with grey streaks near the temples. As a result of the performance enhancers, Crawne is considerably tall. He primarily dresses in a true army style; sleeveless or long sleeved camo shirt, brown combat pants, and black army boots.
The Legacy
Personality: Crawne is cruel, merciless, and driven. He will calmly sacrifice his own men for the sake of accomplishing his desires. Some that have interacted with Crawne refer to him as a sociopath and heartless. Others say that he was merely a victim of the brutal war he was drafted into, and left with severe PTSD. Despite whatever reason, Crawne normally cares very little for the lives of others, seeing people as nothing more than potential bodies to clean up. He is very demanding of his military insurgents and expects no failures. If a subordinate were to fail him, that would mean the death of that officer. He is well known for his southern accent and his love for southern culture and confederacy.
History: No one knows how a trusted US general like Crawne ended up the leader of an infamous terrorist cell. The only known clues about his past originates from his thick southern accent, his various medals and stripes from his days in the army and his constant bemoaning of when "they stripped [him] and tossed [his] hide out". Since then, he has led a terrorist cell consisting of fellow discharged officers, thugs, and petty crooks. The activities of the organization normally vary from petty robberies to bombings. All these acts, are, as he claims, an attempt to return the US to it's "former glory".
The Powers
Power 1: Superhuman Enhancements - After coercing and threatening numerous scientists to assist him in forwarding his plans, Crawne was injected with a performance enhancement drug that amplified his strength, endurance, agility, and fighting skills
Power 2: Tactical planner - As a former military general, Crawne has proven to be very strategic when creating plans and battle strategies.
Grid
Intelligence: 6
Strength: 5
Speed: 3
Durability: 3
Fighting Skills: 4
Wealth: 4
Basic Biography
Real Name: Victor Crawne
Renegade/Hero/Villain Name: General Crawne
Title: Former General of the United States Army
Alignment: Evil
Age: 53
Gender: Male
Race: Genetically Enhanced Human
Hair: Black with gray around the temples
Eyes: Blue
Height: 6,02"
Weight: 198 lbs
Blood type: O
The Looks
Victor Crawne is a middle aged man with a muscular physique. His most notable feature is the stitched scar that runs from the top of his head to his cheek. His black hair is shaved into a neat buzz cut, with grey streaks near the temples. As a result of the performance enhancers, Crawne is considerably tall. He primarily dresses in a true army style; sleeveless or long sleeved camo shirt, brown combat pants, and black army boots.
The Legacy
Personality: Crawne is cruel, merciless, and driven. He will calmly sacrifice his own men for the sake of accomplishing his desires. Some that have interacted with Crawne refer to him as a sociopath and heartless. Others say that he was merely a victim of the brutal war he was drafted into, and left with severe PTSD. Despite whatever reason, Crawne normally cares very little for the lives of others, seeing people as nothing more than potential bodies to clean up. He is very demanding of his military insurgents and expects no failures. If a subordinate were to fail him, that would mean the death of that officer. He is well known for his southern accent and his love for southern culture and confederacy.
History: No one knows how a trusted US general like Crawne ended up the leader of an infamous terrorist cell. The only known clues about his past originates from his thick southern accent, his various medals and stripes from his days in the army and his constant bemoaning of when "they stripped [him] and tossed [his] hide out". Since then, he has led a terrorist cell consisting of fellow discharged officers, thugs, and petty crooks. The activities of the organization normally vary from petty robberies to bombings. All these acts, are, as he claims, an attempt to return the US to it's "former glory".
The Powers
Power 1: Superhuman Enhancements - After coercing and threatening numerous scientists to assist him in forwarding his plans, Crawne was injected with a performance enhancement drug that amplified his strength, endurance, agility, and fighting skills
Power 2: Tactical planner - As a former military general, Crawne has proven to be very strategic when creating plans and battle strategies.
Grid
Intelligence: 6
Strength: 5
Speed: 3
Durability: 3
Fighting Skills: 4
Wealth: 4
Last edited by Tech-nite on July 8th 2014, 4:43 pm; edited 1 time in total
Tech-nite- Status :
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Registration date : 2013-10-19
Re: General Crawne
Firstly you have only spent 18 points, which could make it very hard for your character to keep up with any others that you may come across!
If you check: https://www.superhero-rpg.com/t5264-stat-equivalents :you will be able to see the extent of what your grids points will allow you to do!
Also, if you could expand on the history a little bit that would be great!
If you check: https://www.superhero-rpg.com/t5264-stat-equivalents :you will be able to see the extent of what your grids points will allow you to do!
Also, if you could expand on the history a little bit that would be great!
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Illuminati - Freedom is weakness, Freedom... Is an illusion.
Dissonance- Post Mate
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Re: General Crawne
Super human reflexes comes from fighting skills being a 6; meaning your reflexes are faster than the average joe's.
A full starter grid is allowed 30 points.
A full starter grid is allowed 30 points.
Chellizard- Retired Moderator
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Nekromonga (08/23/2017 10:05PM): Chellizard the Internet Born, Mother of Nerds, first of her name, Queen of the Gamers and the Roleplayers
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Registration date : 2009-11-15
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