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Key players in the alternate SHRPGS
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Key players in the alternate SHRPGS
SHRPG-4567
- Alekai Romanov- Pravus:
Alekai Romanov
"Come, take my hand. I won't bite, I promise"Basic Biography
Real Name: Alekai Romanov
Renegade/Hero/Villain Name: Pravus
Title: Paterfamilias/Capofamiglia
Alignment: Chaotic Evil
Age: 42
Gender: Male
Race: (Meta)Human
Hair: Black
Eyes: Vary from a dark Blue to Black
Height: 6'5"
Weight: 185 lbs
Blood type: Toxic
The Looks
- Spoiler:
The Legacy
Summary:
Alekai is a cold, conniving bastard, who inherited most of his money from his deceased parents. Prone to hedonism, he does whatever he wants, to whoever he wants, whenever he wants. Romanov runs a series of high end clubs, the most exclusive of which are Metahuman only, and in several of these clubs there are underground black markets and fighting rings. Alekai is the head of a large crime syndicate, though most orders are given by those under him, and he merely watches his empire flourish and thrive.
The Powers
Power 1: Superspeed and Reflexes-Alekai can move his body at insane speeds, and react to the slightest micromovement. These are primarily small bursts, extremely useful in a fight, but not for long distance running. At full speed, somewhere around 1,300 MPH, he can run for around a half dozen seconds. In a fraction of a second he can be across a room, or a house for that matter. In fights his skill in nearly unparalleled (10 SPD, 8FS)
Power 2: Disintegration-With physical contact, Alekai can cause any substance to disintegrate. The rate of this can be controlled, and the degree ranges from slight decomposition or corrosion to a state where only a fine powder remains. As stated, physical contact is needed for this to work. The degree to which it affects another character is up to the other player, and all effects on living tissue, save for complete destruction, are reversible over time. (10 ABI)
Grid
Grid is flexible, and subject to minor change, but the basic concept-Fast, Cunning, High ABI-stays the same.
Intelligence: 4
Strength: 3
Speed: 10
Durability: 3
Ability: 10
Fighting Skills: 8
Wealth: 5- Sean Collin-Agent Collin:
Sean Michael Collin
'I don't hate metahumans, I just wish some of them would stop blowing fucking cites up.”Basic Biography
Real Name:Sean Michael Collin
Hero Name:Agent Collin
Title:Director of Dominus Branch, Chicago
Alignment:Lawful Neutral
Age:29
Gender:Male
Race:Human
Hair:Black
Eyes:Silver
Height:5'3
Weight:145
Blood type:AB+
The Legacy
Summary: Sean is the Director of one of the three main branches of Dominus in North America, the branch in Chicago. His jobs there is to usually look over most heroes/metahumans that walk through the department, as well as any metahumans that would want to form teams and function within the city of Chiago. While the paper work that comes with the job is tiring, and leaves Sean with manny long nights, he usually enjoys the job. Along with desk work, occasionally Sean is tasked in dealing with greater metahumans threats, though they usually take the form of Class four and Five threats. He is widely known for having taken down atleast three Class five threats within his career and is considered a hero of sorts.
The Powers
Peak human physicality:Sean had trained himself to the peak of human physical capabilities. He can bench press up to five hundred lbs when pushing himself, run in excess of 30 mph for short bursts and can exert himself for up to half an hour before tiring himself out. His reflexes are the peak of what a humans could be, and perhaps even begin to touch the realm of superhumans levels.
Advanced Combatant:Due to his years of training, Sean is a capable hand to hand combatant, capable of taking on multiple armed assailants with relative ease and even taking on a master without too much trouble.
Skilled Marksman:Sean is skilled within the uses of firearms, whether they be small arms or even large rifles. However Sean prefers smaller firearms to the larger ones, as they allow for more maneuverability. He is capable of hitting a target with a rifle from around five hundred meters away, with a small margin for error with where that is.
Near superhuman intellect:His mind can process things that the normal humans would strain themselves considering, processing things at least nine times faster than the average person and allowing him to scope out a situation and consider a possible solution to it.
Occult knowledge:Due to his heritage and how he was raised, Sean was also exposed to things of an occult nature, allowing him a greater understanding of the magical threats of the world. He is knowledgable within multiple occult practices, though he is not personally capable pf performing them.
Multi-lingual: Sean is fluent in English, spanish, french, japanese, gaelic and mandarin, allowing him to converse with various people that he encounters.
Magically Inept:Sean is incapable of performing magic, and anytime that he would attempt to do so, the spell would turn against him. For example him casting a fireball and the fireball burning his arm off. However he still has a sixth sense, allowing him to see spirits and to feel sources of magic.
Dominus Armaments: Due to his position, Sean has access to some of the higher quality Dominus equipment, weapons that would allow him to combat higher level threats without finding himself at a disadvantage and without himself ending up dead.
Kinetic Dampening Armor:A specialized form of armor that he wears under his usual work clothing, this armor is capable of spreading out and lessening otherwise lethal blows, allowing him to even take a hit from a Class 5 metahuman and walk away with perhaps only a cracked rib.
Grid
Intelligence:5
Occult:5
Strength:3
Speed:4
Durability:4 (10)
Fighting Skills:6
Wealth:2- Rey Miller- The Ranger:
Rey Adrian Miller
"Some of you may know me, some of you may not. My name is Rey Adrian Miller; I'm a simple Lawyer in Chicago and I am The Ranger."Basic Biography
Real Name: Rey Adrian Miller
Hero Name: The Ranger
Title: Robin Hood's Rebirth, The Crimson Archer, Atlanta's Savior, Chicago's Savior, Dominus Pet by some.
Alignment: LG
Age: 30
Gender: Male
Race: Metahuman
Hair: Dirty Blond
Eyes: Brown
Height: 6'2"
Weight: 200lbs
Blood type: AThe Legacy
Summary:
Rey Adrian Miller considered himself a hero up until the year 2020, he was a defense attorney that worked in Atlanta until he was transferred to Chicago after the New York Assault and became a Prosecutor. There his hero persona as The Ranger joined the infamous group known as The Phantoms. When Dominus started to rise up to power and support with the people The Ranger was the very first Hero to join up with them and sign their Registration Act. Because of this he is highly respected in the world by the supporters of Dominus and is regarded as a Hero by most. After the Death of The Black Knight and disappearance of the Black Arrow, The Ranger created the 1st Hero Group under Dominus as well. Called Knightwatch in honor of Ranger's mentor the group serves as the sort of World Wide Protectors as well as the Bar set at the top which everyone in Dominus hopes to reach.
The Powers
Power 1:
Rey, or Ranger, has Enhanced Vision. He truly can see like a hawk. With 20/2 vision he can see a mouse from a mile a way. This is because his eyes , like a bird of prey, are adapted to see in front and on the side by having two fovea. This is a part of the pupil that concentrates light and has the most receptors. While most humans only have one he has two and therefore has vision eight times better than that of a normal human.
Power 2:
Invisibility: The psionic or ghost-like ability to turn invisible, or unseen, to the human and animal eye. Like most Ghosts he could still give off a heat signature when invisible and if not quite enough, as he isn't a trained expert, heard by one with acute hearing. (This 2 posts with a 2 post cooldown)
Power 3:
Rey has the ability of superhuman speed able to move at speeds far faster than what most cars are able excel at, thought to be one of if not the Fastest Man Alive exceeding speeds reaching 1,000 MPH. (Superhuman reaction time as well.)
Power 4:
Rey has superhuman intelligence, a mind that far surpasses even Albert Einstein
Grid {grid is optional]
Intelligence: 8
Strength: 3
Speed: 10
Durability:4
Ability: 2/1
Fighting Skill: 10
Wealth: 2- Dame Anne Fairchild St. Croix- Dragon Girl:
Anne Fairchild St. Croix
The Queen's DragonBasic Biography
Real Name: Dame Anne Fairchild St. Croix
Hero Name: Dragon Girl
Title: The Queen's Dragon
Alignment: Lawful Good
Age: 25 (As of 2027)
Gender: Ladette
Race: half-dragon
Hair: black
Eyes: brown
Height: 6'10" / 10' at the shoulder in dragon form, 40' length from nose to tail
Weight: 170 lbs / 11 tons
Blood type: dragOnThe Legacy
Summary:
A Half-Dragon born to British business magnate Ellie (Elisheva St.Croix) and an unnamed dragon, Anne was brought up in the quiet countryside for years before coming to London in her teens just as her powers developed. The Crown recognized her power and had her join the Royal Navy, training alongside her kin. Growing as one of the most powerful metahumans serving the British Isles, She serves as the veritable tip of the spear of the Royal Marines; indeed, when a single being can easily bring to bear the devastation- and staying power- of a battleship with her bare hands. And yet it is for her contributions in promoting she has won many awards, including knighthood.
Though her obligation to the armed forces has ended, there is little question that she is now known as the Queen's Dragon, to fight for Queen and Country ever shall the realm be threatened once more.
When not dining with the royalty of Britain or attending formal functions, She enjoys a quiet domestic life with her mother, hangs out with friends, and learning agriculture so she can run the farm in her off time.
The Powers
Power 1: Dragon Form: Dragon!Xiao has the same stats as her human form but allows her to access her flight, devastating roar and have higher mass and multiple attacks.
Power 2: Draconic senses: Sight, hearing, smell and even electrolocation are all heightened. Xiao can track by smell.
Power 3: Draconic Blood: Born a half dragon, Xiao is immensely strong, tough, with respectable speed but lacking a true breathe weapon, relying instead on a lesser sonic roar.
Power 4: Dragon Fear: Whenever using dragon form sonic roar, or simply engaging in intimidating acts, Xiao can trigger a primordial, instinctual fear in normal animals and regular humans (no stats above 4), causing them to be paralyzed by fear.
Grid {grid is optional]
Intelligence: 3 (regular smart)
Strength: 10 (like you won't believe)
Speed: 6 (pretty fast)
Durability: 10 (nigh invulnerable)
Ability: Heightened senses and Aquatic Adaptation
Fighting Skill: 5 (pretty good)
Flight: 2 (As a dragon only)
Wealth: 1 (Regular officer's pay but with many government benefits)- Paul Junior Matthews-Bugboy:
Paul-Junior Matthews
Bug boy!
"Is something bugging you?"Basic Biography
Real Name: Paul Junior Matthews
Hero Name: Bug Boy
Title: Aspiring superhero.
Alignment: Neutral Good
Age: 17
Gender: Male
Race: Meta-Human
Hair: Blonde
Eyes: His eyes are green, but the iris' and pupils are all fractual like a flies.
Height: 5'9"
Weight: 130lbs
Blood type: A-The Legacy
Summary: Paul Junior is an aspiring superhero who is determined to prove that his powers aren't stupid and he could potentially become a symbol to the meta-human youth that you don't need to be pyrokinetic or something to be a formidable challenger to evil.
Confident and armed with a quick wit, he is never afraid to speak his mind - even when he shouldn't. There is one thing that will dent his ego and provoke him quite easily; calling his powers stupid. Most people who do end up with a face full of wasps. This can be used to force him into fights with people who are far out of his league.
Paul-Junior is an English-American and both of his parents are still alive and well - they are both normal humans and have been very supportive in their son's discovery of his powers. Religion wise, Paul-Junior is agnostic.The Powers
Power 1: Insect Mimicry - One of the strongest aspects of his powers, Bug Boy is able to take on the traits of every insect found. He can give himself mantis' like pincers from his arms for offense, he can give himself an exoskeleton from a bettle for defense, and he can give himself two more arms - giving him 6 appendages in total. He can even grow a stinger like a wasp from the tips of his fingers and use them in combat. He can also grow wings ranging from butterfly to dragonfly. Using this power he can also increase his strength (an ant can lift so many times it's own body weight, etc.)
Power 2: Insect Manipulation - Bug Boy can control all insect species. He can control them to do his bidding, for example, helping him during situations, using them against foes, and using them to see locations and gather information about a particular place. Bug Boy can see through the eyes of insects to allow him to spy on people. He can cause insects to swarm, disperse and attack - or create distractions and even 'smoke screens' to cover his escape. He can also use this power to physically change a species of insects such as turning butterflies into wasps. This power works with his emotions meaning that when they are near him and he is not directly controlling them the species of insect changes to best suit his emotion; butterflies for happy, hornets for angry etc.
Power 3: Hive - Along Bug Boy's arms, on his palm, legs, his spine and either side of his neck are valve-esque structures which contain dormant insect eggs, which he can change the species off and the eggs replace themselves almost instantly once they hatch. Using this power he can create insects for him to control and at their fastest rate they can create 60 insects per second.
Power 4: Swarm - With extreme focus, Bug Boy can use a branch of his 'insect mimicry' to turn himself into a large swarm of insects for various purposes. He can use it to escape harm, fly through small spaces, scout a large area and even fight foes (if he is the correct insect for the job) and while a swarm he doesn't have access to any of his other powers. When he returns back into a human form he will be naked because his clothes do not change with him.- Orbit:
Basic Biography
Real Name: Unknown
Villain Name: Orbit, Spaceman,Buzz Lightyear, Crazy
Title: The Master of Space and useless saviour of mankind.
Alignment: Neutral Chaotic.
Age: 42
Gender: Male
Race: Homomagi
Hair: Unknown.
Eyes: Unknown.
Height: Varies. (It's a mass thing)
Weight: Varies. (It's a mass thing)
Blood type: Unknown.The Legacy
Summary: Orbit spent his entire life aspiring to go to space. He mastered physics lessons and gym class, getting A+'s in both subjects; while still managing to keep an A-B level in his other subjects. With such impressive grades it was easy for him to get accepted into space school (which is probably a thing) and he aced that, too! His superiors were more than happy to offer him a position in survival training and formal astronaut academy. Over the moon, Orbit told his parents who were extremely happy for him to leave them for a few years to attend.
By his 27th birthday, Orbit was promised a place on a space ship and within the next 4 years he'd been suited up, prepped and was now sitting inside a real ship. The launching went off without a hitch and they were sent as the first crew to try and land on Venus - the ship had been equiped with intense gravity dampeners. However, while in flight - tragedy struck.
Orbit had been on the outside of the ship, connected by a capable whenever the ship was suddenly attracted by a gravitational pull which was growing intensity. The crew found themselves struggling to walk, and even when activated - the gravity dampeners merely delayed the inevitable. The ship was pulled into the core of this violent gravitational force and crushed into as small a form it's mass could attain. However, due to not being in the ship Orbit was not crushed. Infact, strangely, the violent effects of the gravitational power were not happening to him. He felt himself perfectly still, breathing heavily in fear, when suddenly - a light appeared.
The light took the form of a gigantic face - which exhaled stars and had hair like a galaxy. It said nothing - merely stared into Orbit's eyes and made him insane. It filled him with messages and images, earth being destroyed - crushed in the same manner his ship was - people screaming, blackholes drowning the sky. Then this mysterious entity gave him magical powers, similar to it's own. The light grew brighter and blinded him.
The next thing he knew he was waking up, face down on a street on Earth. Still in his space suit. The entity had informed him that it had given him it's gifts and assumed it's messages were enough. But Orbit mis-interpretted them. He thought that they were a task, his new purpose - to destroy earth. When really, it was a warning of things that were to happen. It did not give him these abilities to attain this goal - it gave him them because it wanted someone to try and stop it.The Powers
(all of these are sourced from magic)
Power 1: Gravity Manipulation - User can create, shape and manipulate gravitation, a natural phenomenon by which all physical bodies attract each other, and gravitons, hypothetical elementary particles that mediate the force of gravitation.- Some Capabilities:
- Create gravity.
-Gravity Attacks - wrapping gravitons around his hand to smash things harder, etc.
-Concentrate gravitional fields in order to create concussion beams, bolts, etc. - Increase gravity:
-Black Hole Creation to suck things into oblivion (would be primarily used to absorb energy based attacks, i'm not gonna go around eating people with blackholes. Maybe NPCs though.)
-Crushing things by enveloping them with a gravity field.
-Immobility by using gravity to adhere oneself to the ground.
-Weight Manipulation
-Forcefields.
- Reduce/Remove gravity:
-Gliding/Flight/Levitation which can also affect other things.
-Simulate extreme strength and agility by making things easier to lift and carry.
-White Hole Creation to release things from oblivion.
- Floortilting to shift the direction gravity draws:
-Orbital Force Manipulation
-Wall Walking
- Create telekinetic effects
-Attraction & Repulsion
- Create gravity.
(fun fact: Orbit's enhanced gravitational field made him fat)
Power 2: Density Manipulation - by controlling gravitons Orbit can manipulate their his molecular density, by affecting various particles with this aspect he can make himself and make objects they touch physically impermissible or virtually indestructible. From this, he gets:- Size Manipulation: by using gravity to affect the respective mass of both subjects; users can shunt or absorb additional mass in order to make themselves or things grow bigger or smaller.
- Mass Manipulation: through shunting and withdrawing mass one can alter the heft of anything through the same means as altering physical permissibility while still retaining its phy. properties.
- Intangiblity: By lowering his density, Orbit can cause matter to pass through him.
- Very short lived invincibility (like literally 2 seconds, it's one of his more straining abilities)
Power 3: Wormholes - by using super condensed gravitions, Orbit can forcibly open wormholes which can be used as a method of teleportation. These wormholes can be used to instantainously travel to a physical point but they can also be used to travel... through time.
(The time travel would be more of a RP mechanic thing, so we can have threads in the past/future if need be)
Weaknesses:
Physical condition - Physically, Orbit is quite pathetic. His run is more of a waddle and this suits him perfectly meaning that he is pretty easy to physically outmatch. He is not very agile so any melee attacks are easy to land and any of his are easy to avoid.
Platnium - Something about the metal Platnium makes it disable his powers so along as it is within 4 feet of him. This is probably a magical disturbance, rather than a scientific one.
Exhaustion - He's still only human. A fat, insane, gravity manipulating human - but a human nonetheless. These abilities can be strainging after a while, and it can get to the point where he will be incapabel of continuing.
Suit - If taken out of his suit, he will slowly start to die.- Alexander Clark- Codex:
Alexander Clark
"You may think you have a chance, but you've already lost."Basic Biography
Real Name:Alexander Clark
Villain Name:Codex
Title:The Emessary of Sin
Alignment:Lawful Evil
Age:23
Gender: Male
Race: Human
Hair: Black
Eyes: Bright blue
Height: 5'10
Weight: 134
Blood type:AB +
The Legacy
Summary:
Not much is publically known about The Emissary of Sin, other than the fact that he claims to work for an entity known as Sin. What his personal motivations are and why he doe what he does is unknown, though one can contribute the explosive sale of the new Drug known only as Sin to him and the person know by the same name. While few have ever seen is face, most have described him a male around trhe age of sevteen with short cut black hair and strange piercing blue eyes.
The Powers
Advanced Mental Prowess: His magical knowledge is beyond that of any normal magi, he is a force to be reckoned with and he is by far one of the most brilliant young occultists of his age. Now add on to the fact that he has a superhuman intellect, and his cognitive functioning is akin to that of a supercomputer, and you have someone of great mental prowess. The speed and complication of his thoughts and thought processing transcends human capabilities. From his time with his mentor, Sin, He's learned many useful tricks and tips, including Pamnesia, Indexing, Nigh-Omnilinguism and Ritualistic memory storage.
Cognitive Graphify: Meaning literally "Thinking made into writing" This is the ability to project his thoughts into physical writing or pictures.
Hypnotic Vision:The ability to control the minds of those whom look into his eyes.
Empathic Touch: The Ability to "feel" or accurately assume the emotions of the subject and even alter the emotions they feel, he cannot however manipulate anyone into being loyal or loving him. Requires him to make contact. (1 ability, PC permission)
Fight or Flight: Due to his mind being far more advanced than the average human, it has a greater control over its bodily functions in terms of survival. When greater strength, speed or reaction time is required to keep him alive, the proper reactions will take place.
Weapon Proficiency: Bo-Staff An excellent user of the Bo-staff for evasive and offensive purposes.
Resources of Sin: While the source of the funds is mostly unknown, Alexander is actually quite the wealth individual.
Master of magic: Over his time working under Sin, Alexander has come to master multiple forms of magic.
Runic Magic: Alexander is capable of creating runes in a lost language and using the effects written to change things about him, and causing desired effects.
Grid {grid is optional]
Intelligence: 10
Occult: 10
Strength:2
Speed:2
Durability: 4
Ability: 1/1/4/10
Magic:10
Spells:5
Fighting Skill:5
Flight:2
Wealth:4- Jonathan Claret- Seige:
Siege
God of WarBasic Biography - Spoiler:
- Spoiler:
Villian Name:Siege
Title:God of War
Alignment:Neutral Evil
Age: 35
Gender: Male
Race:Human
Hair: Brown
Eyes: Gray
Height: 6'2''
Weight: 200 lbs
Blood type: N/AThe Legacy
Summary:
After a mass assassination of the City Readings most influential citizens, including his entire family and fiancee, Johnathan Claret inherited his fathers company and used its resources to get revenge on those responsible. Through his exploits Johnathan made a lot of enemies in the underworld and became a target they wanted disposed of. Seeing that the world had failed to protect his family and loved ones Johnathan decided to expand his operation by rageing a true war on crime by transforming his fathers company, which made defensive measures for the military, into a weapons manufacturer. He now has a small army of trained mercenaries under his payroll and has been slowly taking over gang and mafia territories around the world. To further his goals, he genetically enhanced himself using methods stolen from the government to become the ultimate soldier so nobody would stand against him. He is ruthless, and kills anybody who stands in his way of dominating the underworld.
The Powers
Power 1: Super strength: Genetically altered to be stronger
Power 2:Super Endurance: Genetic alterations also increased endurance
Power 3:Healing Factor (Ab:4): regenerates from injuries over time without permanent damage.
Grid {grid is optional]
Intelligence: 4
Strength:6
Speed:6
Durability: 4
Ability: 4
Fighting Skill: 5
Wealth: 5
The Suit: The suit is a full environmental suit capable of withstanding the depths of the ocean as well as deep space (limited Oxygen). It monitors vitals as well as interfaces with the Artificial intelligence 'Jewel'. Jewel is a highly advanced AI which is capable of hacking into and accessing data from around the world. Also neurally links brain to equip.
Equip: A device capable of scanning none living matter and storing it as digitized data which can then be called upon through a mental link established through the suits helmet. This device contains a lot of guns, knives, small explosives and rations.
- Hayden Von Kaiser -The Emperor:
Hayden Von Kaiser
Darkness within PeaceBasic Biography
Real Name:
Hayden Von Kaiser
Villain Name:
The Emperor
Title:
Major
Alignment:
NE
Age:
N/A
Gender:
Male
Race:
Meta-Human
Hair:
Blonde
Eyes:
Blue
Height:
6,5
Weight:
158
Blood type:
OThe Legacy
Summary:
Hayden family has been around since the beginning roots of the German rule, fighting through every war that the world had thrown at them. Being from an old family, he is said to be decedent of the royal blood of the nation but hides that fact.
Currently his uncle having power over a certain group in Germany, he recruited his nephew to become apart of an experiment for super human beyond that of today. The child being afflicted with some sort of power in his mind, had been subjected to injections and tubes that had almost destroyed his body in the process.
Despite his rank in the military being a Major, he has more authority because of his ties to members that control the government. He is his countries lap dog, diplomat but only follows orders for the time being....until he was ready to make change in this world.
The Powers
Power 1:
Mind over Reality-Being gifted with a mind even beyond that of even a human, he can toy with people's mind like a toy. Slowly prying them open with enough force to tear someone's brain out of there head, and having the overall basic powers of a psychic. Going even as far as tearing through the reality of the current material plane that is this world.
Power 2:
Outsider-Being gifted with his power, he has something attached to his life line. A creature that isn't connected to the material plane, but can interact with it. The creature acts at his guardian and watch dog, but also has a mind of it's own.
Power 3:
Dark World-Once given enough time to enter one's mind, he can place the person inside another plane of existence. Which deceives the target with it's worst memories, powers gone wrong, and anything to try and bend the will of the user.
Power 4:
Intelligence-His mind is the greatest weapon that he has to offer, thinking, planning, technology and enhancements are where he truly shines. Creating tech that is far beyond himself and the world, but in small amounts for his private sector.- Double Trouble:
Ken/Ben King!
Prepare for trouble, Make it double!Ben - KenBasic Biography
Real Names: Ken/Ben King
Renegade Name: Double Trouble
Titles: Twins
Alignments: Chaotic Neutral
Ages: 7
Gender: Male
Race: Metahumans
Hair: Blonde
Eyes: Green/Blue
Height: 4'2"
Weight: 70lbs
Blood type: A-The Legacy
Summary: These two brats are the ultimate spoilt shit storm. They get want they want or they destroy a lot. And I mean a lot. Immature to the end, this devasting duo will be sure to fart on you before they kick your butt. In the face. Really really hard. You wanna take down this terrible twosome? Bring friends. All of them. But can you really bring yourself to punch a 7 year old in the face? You monster. You should feel bad about yourself. Meanie!The Powers
Ken-
Power 1: Superspeed: Ken is capable of moving extremely fast.
Power 2: Reactions: Ken's reactions are astounding.
Power 3: Intangibility: Ken can vibrate his body so fast that it passes through matter.
Ben-
Power 1: Stronk: Ben is extremely strong.
Power 2: Durability: Ben's skin is astoundingly tough.
Power 3: Appendage Growth: Ben is capable of growing two extra arms, which make him much more deadly.
Shared-
Power 1: Tactile Teleportation: Whenever Ken and Ben touch they can teleport.
Power 2: Temper Tantrum: When Ken and Ben get angry, their eyes glow vivid red and their powers are enhanced extraordinarily.
Power 3: Sonic Scream: When enraged, Ken and Ben can emit devasting sonic pulses from their throats.- Sebastian Sawbridge - Symphony:
Symphony
Uniting the world through HarmonyBasic Biography
Real Name: Sebastian Sawbridge
Hero Name: Symphony
Title: Hero of Harmony
Alignment: Lawful Good
Age: 42
Gender: Male
Race: Irish Metahuman
Hair: Brown
Eyes: Blue/Green
Height: 6’0”
Weight: 167.5 lbs
Blood type: AB+The Legacy
Summary:
Sebastian was a child prodigy, raised playing piano and wowing everybody with his impressive skills. He gave many the impressive show and attended a prestigious school where he was frequently the star of their concerts. It was here that he met Sarah, the two hit it off almost instantly and fell in love shortly afterwards. When his powers manifested she was there to coach him through everything and keep him calm. Working together he was able to control his powers and become an example of purity. As childhood sweethearts they were married by the age of 20 and moved in to their own little suburban house in Chicago.
When Sarah fell pregnant Sebastian took up the full-time role of being a super-hero, ensuring that the world would be a safer place to raise a child. He made a name for himself and became somewhat of a celebrity; everybody knew the name Symphony and he wore it proudly.
Sarah gave birth to their daughter, Laura, and everything seemed to be going perfectly in Sebastian’s life. However, shortly after Laura’s 8th birthday some Meta-human activists turned up at the Sawbridge home to make a stand against Symphony, whom they believed was a traitor to the race for siding with the humans. A brutal fight followed as they forced their way into the house and started trashing the place. After apprehending 3 members of the group with relative ease he heard screams from within the house and rushed to check what was happening. When he got there he found Sarah’s broken body on the floor and a man standing over her. With an unrelenting scream he unleashed a wave of sound that all but fried the man’s brain, rendering him entirely catatonic for the rest of his life. To this day that event is one of his biggest regrets, both for what happened and to how he reacted, he feels a great sense of shame whenever he thinks of it.
After that he gave up hero’ing and focused of raising Laura to be a model citizen. When her powers of teleportation manifested he taught her how to use them flawlessly. Fearing a similar incident to her mothers he trained her rigorously in martial arts, that she would always be able to defend herself if the situation arose. From time to time he took her fighting crime with him, seeing her potential and aiding in her wishes to help the world and lead by example to stop crimes like the ones she had experienced.
He is still a celebrity, although now it is more for speaking for meta’s and speaking out against crime as more of a politician than an actual Super-hero.The Powers
Power 1: Sound Manipulation: Born with the power to control sound Sebastian has practiced and unleashed the true potential of his power. He can use this in a variety of ways, with concussive and physically damaging blasts. He can also stun people and with certain frequencies can create emotional and physical changes in people.
Power 2: Speed of sound: Part of his power allows him to travel at the speed of sound with very little effort.
Power 3: Flight: Sebastian can project sound waves from his body and use the power of them to give himself sustained flight.
Power 4: Radar Sense/enhanced hearing: Can hear for miles around when he wants to and can also use this sense with a form of echolocation, allowing him to see fully in the dark.
Au character code
[/b]- Code:
<table>
<div align="center">
<font size="+3" color="#ffffff" face="Times New Roman">CHARACTER NAME</font>
<font size"+1" color="#999999" face="Courier New, Courier, monospace">CHARACTER TITLE OR QUOTE</font>
</div><center>
[img]https://i.imgur.com/xT5D62Q.jpg[/img]
<table><tr><td width="500px" style="font:18pt Georgia, 'Times New Roman', Times, serif;color:#ffffff;text-align:right">Basic Biography
<hr style="border:2px dotted #F52887"></td></tr>
<tr><td style="width:500px;font:12px Times New Roman;color: #ffffff">
[b]Real Name:[/b]
[b]Hero Name:[/b]
[b]Title:[/b]
[b]Alignment:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Race:[/b]
[b]Hair:[/b]
[b]Eyes:[/b]
[b]Height:[/b]
[b]Weight:[/b]
[b]Blood type:[/b]
</table>
<table><tr>
<td width="500px" style="font:18pt Georgia, 'Times New Roman', Times, serif;color:#ffffff;text-align:right">The Legacy
<hr style="border:2px dotted #F52887"></td></tr>
<tr><td style="width:500px;font:12px Times New Roman;color: #ffffff">
<font size="+1" color=red>Summary:</font>
</table>
<table><tr>
<td width="500px" style="font:18pt Georgia, 'Times New Roman', Times, serif;color:#ffffff;text-align:right">The Powers
<hr style="border:2px dotted #F52887"></td></tr>
<tr><td style="width:500px;font:12px Times New Roman;color: #ffffff">
[b]Power 1:[/b]
[b]Power 2:[/b]
[b]Power 3:[/b]
[b]Power 4:[/b]
<font size="+1" color=red>Grid</font> {grid is optional]
Intelligence:
Occult:
Strength:
Speed:
Durability:
Ability:
Magic:
Spells:
Fighting Skill:
Flight:
Wealth:
</table>
If you want an AU version included on this list, please fill this out and PM it to Thanatos
Last edited by Thanatos on June 26th 2014, 4:49 pm; edited 1 time in total
Arcana- Administrator
- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 2494
Location : In the middle of nowhere, Louisiana
Age : 31
Job : Nothing
Humor : [19:12:48] @ Forceaus : Shouldn't be hard to beat. It's only like a centimeter long.
Registration date : 2011-02-08
Re: Key players in the alternate SHRPGS
- Samuel Chambers- Agent 10:
Samuel Chambers
Agent 10
Basic Biography
Real Name:Samuel Alexander Chambers
Hero Name:N/A
Title:Agent #10
Alignment:Capable of any of the “Good” alignments.
Age:29
Gender:Male
Race:Metahuman-Caucasian
Hair:Dirty blond
Eyes:Pale blue
Height:6’1”
Weight:155 lbs
Blood type: O Negative
The Legacy
Summary:
- History:
Those dubbed metahumans by society have long been misunderstood, feared and hated. To have a child that displayed signs of being such an individual would be unbearable to most. However, there are a brazen few who, in the absence of powers themselves, would (sometimes quite literally) give an arm and a leg for their children to be born with such a “gift”. Nathaniel Chambers was one such man.
Mr. Chambers had a very peculiar set of morals and interests, and the powers possessed by Metahumans and the like fell into the latter group. It pained him to no end that both his late brother and sister had abilities far beyond his own; it was God’s greatest cruelty that his Nathaniel’s parents produced three children, and both the two younger ones were Metahuman, while the eldest was purely mundane. He would have shone bright, given his natural intellect and determination to be the best, if not for his being cast into the shadow of his younger siblings.
As such, he dedicated his life to researching the Meta-Gene, most specifically the hereditary characteristics of it. When his sister (Who possessed the ability to heal herself rapidly and extreme strength) and his brother (Born with a durability far surpassing that of a normal human) died of “natural causes” (if one can consider being murdered by one’s enemies natural), Nathaniel took a sample of both of their DNAs to compare to his own. After three years of research and experimentation, he isolated the chromosome responsible for their powers, and amplified its effects. Chambers had originally planned to introduce the active Meta-Gene into his own body, granting him unworldly skills. However, after many failed experiments in which he attempted to combine the gene with samples of his own cells, it became apparent that his own body could not support the Meta-Gene. There were rumors in the scientific community, however, that there were individuals who had managed to grant themselves and others with Metahuman gifts.
With these rumors in mind, Nathaniel came to the conclusion that the only way he would be able to see even a measure of these powers was to give them to a child, prenatally. After producing the required male material to procreate and receiving donated eggs from a female who had a Metahuman father, he began the process of creating what is known as a “Test Tube Baby”. While the child was developing, he inserted the activated Meta-Genes from his late family members into it.
When the child was “born”, he was named Samuel, after Nathaniel’s brother. Samuel showed that he did in fact possess the abilities of his aunt and uncle, pleasing his father to an immeasurable length. He grew up with a somewhat sheltered life, being tutored by his father until the age of twelve, and then attending private school until adulthood. At the age of 18, he entered into a
police academy
, quickly rising through the ranks of the Atlanta police department.
Samuel also had affairs in the relationship world, becoming involved with a woman he met while vacationing in Paraguay. Their relationship was a steady one, and lasted until late 2026 before he proposed.
After the attack on New York, suspicion arose of Metahumans within the crime stopping world, and so he was forced to leave the force, and look for work elsewhere, in which he could still put his abilities to good use for the people.
That opportunity was to be found with the government agency known as Dominus. With such a place he could put his abilities, and near inability to sustain harm, to better use than he could as a policeman. The people there were far more skilled than in the force, so he had to work harder to impress everyone than he did as a cop. A challenge, certainly, but not an overwhelming one; he liked to think it was because of his determination, tactics and character, it was more likely a result of his powers; it was hard to screw up when you were the world’s greatest meatshield.
After a half dozen years at the agency, he had achieved the rank of Agent #10. Samuel continues to perform his Dominus duties, whatever those may be.
The Powers
Power 1:Super Strength: Samuel has an almost inconceivable strength, capable of lifting several hundred tons, and hitting with an impact powerful enough to induce small earthquakes.
Power 2:Super Durability: Only a handful of people, living or dead, could harm Sam, and of those maybe a half dozen could leave him with any injury withstanding a few seconds. His body can take severe punishment before showing wear, he can run for days without stop and go weeks without food or sleep.
Power 3:Regeneration:Samuel’s body can heal injuries that manage to harm him past the 10 DUR, with most injuries healing in a matter of seconds; those that would be life threatening to most can take up to a minute or so to fully heal.
Power 4:High FS: Samuel is a master of several martial art forms, most specifically Krav Maga, “Linear Infighting Neural Override Engagement”-used by the US Marine Corps-eskrima and, the most sacred of all, bar room fighting. His reflexes, while not much for a superhuman, are of a level that is beyond possible for a human.
Skills
Anatomical Knowledge:Samuel has a degree of knowledge in medicine and biology usually seen only in doctors. This often comes in use in the field; while he never has to worry about personal injury, others are not so fortunate.
Weapon Usage:From the primitive, bo staffs, swords and baseball bats to the more modern, guns and the like, he has a proficiency in both handling and aim.
Extreme Sports Aficionado:Not necessarily a skill, but Agent #10 has a deep love for, and talent in, what some would call the more “extreme” sports. These include mountain climbing, skiing, surfing, skydiving, paragliding, scuba diving, and so on. Many of these he does with his fiancee, Katherine.
Grid {grid is optional]
Intelligence:3
Strength:10
Speed:4
Durability:10
Ability:10
Fighting Skill:6
Wealth:1
- Lilia Ivanov - Red Star:
Red Star
Russia's PrincessBasic Biography
Real Name: Lilia Ivanov
Hero Name: Red Star
Title: Russia's Princess, Prima Ballerina & Princess of Propoganda
Alignment: Neutral Good
Age: 22
Gender: Female
Race: Metahuman
Hair: Honey brown
Eyes: Icy blue
Height: 5'2"
Weight: 98 lbs
Blood type: O negativeThe Legacy
Summary: Discovered at the young age of 4 by a wandering talent agency during a visit to a local dance hall, Lilia's innate gift for ballet was what began her career as Russia's most notable icons. Having grown up in a rural town off the edge of the Kola Bay, the young prodigy's future was ultimately determined by her hard work and perseverance in her chosen art form. Her parents, two struggling dairy farmers, jumped at the opportunity the talent agency granted their only daughter and immediately sought to assist in any way possible so that their child could be afforded everything they themselves could not provide for her.
The agency saw more than just a dance prodigy, they saw a new poster child for communism. Even those from the outskirts of society can rise to fulfil their duties for their beloved nation and Lilia was quickly indoctrinated into this mindset at a very young age. Her parents, both devout nationalist approved of the questionable conditioning and supported their daughter's national endeavours with pride and passion.
Lilia was tutored by the best in her country, honing her body and mind to the point of exhaustion all for the taste of perfection. Her childhood focused solely on ballet and reciting every line her handlers gave her. "Hail Mother Russia." or "Discipline, Obedience and Hard Work" were just some of the many slogans the young girl churned out on national television or radio, often doing so with the gleeful, wide eyed innocence of a child. In truth the girl did not pay much attention to the problematic ideals she was so effortlessly marketing, she was simply adoring the fame her talents had granted her.
It was the eve of Lilia's fourteenth birthday that marked her transition into a nationally recognised metahuman and it was then that the Soviet Union truly dug its claws into her.
The young prodigy evolved into something so much more beautiful than she already was. She was the living diamond, the jewel of Russia and the single most expensive thing the world had ever witnessed. Russia flaunted the news globally, hailing Lilia as their 'daughter' and further using her angelic image as a means to spreading communism. Whilst she wasn't the only metahuman in her nation, most of which having been enlisted in the various military groups, she was the most famous and combined with her already public image as Russia's prima ballerina her fame skyrocketed.
It took several years to properly adjust to her metahuman abilities but Lilia took it all in stride, knowing she could now take care of her parents with the seemingly unlimited amount of wealth she could produce. Unbeknownst to her, her handlers would siphon whatever stray diamonds they could off her to fund the military and get an edge over their American counterparts.
Although the Red Star (As she is now formally referred to in public) has amassed fame, fortune and a future no one from her background could ever dream of acquiring there was always small trickles of doubt and loneliness that would reveal itself whenever the cameras were away. She was a weapon, an entertainer and a fashion icon…but it all came down to feeling like she were a dancing monkey. Was she nothing more than a prop to make her comrades feel good? Such queries, whenever voiced to another individual were immediately shunned and the girl soon learned to stay silent and keep her thoughts to herself. The latter years of puberty did not help the conflicted emotions either as she struggled with the very frightening reality of her sexuality. She adored girls, not boys. Even to this day the Red Star battles with her own latent frustration as her mind begins to breach the safe confines of what her handlers told her was right and wrong.
It will only be so long before Russia's princess breaks rank...The Powers
Power 1: Diamond Form - Lilia has the ability to instantaneously transform her body into organic diamond, inside and out. In this form, Ivanov is translucent and retains mobility while being practically invulnerable. Lilia's diamond body is virtually tireless as she does not produce fatigue poisons and has no need for water, food or oxygen. She is also numbed from emotion, pain and empathy, impervious to cold, and resistant to heat in this form. She is able to manipulate the atomic structure of her crystalline structure and physiology at will, thus allowing her to make crude diamond weapons from any part of her body on demand and fire crystals rapidly from her hands. In addition, to her diamond powers her body itself acts as a living prism, making lasers and weapons similar useless by refracting the beams.
This power also contains a strange transmogrification which allows whatever she is wearing to convert into a diamond substance, effectively making her clothing indestructible as well.
Power 2: Superhuman Dexterity - Years of professional ballet combined with her own unique metahuman DNA has granted Lilia astounding levels of dexterity and balance. She can precisely control her movements and muscles, essentially making it impossible for the Red Star to fumble or be clumsy. There is little to no tendon strain as she has honed her physical form to its utmost limits and can perform feats at any angle without stress. Walking on a tightrope is a literal walk in the park.
Power 3: Offensive Ballet - Lilia is incredibly light and graceful on her feat, capable of swift counters and impressive acrobatics in both her human and diamond form. Due to the conditioning her body underwent Lilia is able to contort herself into positions nearly impossible for an ordinary person to achieve and quickly regain composure with little to no fuss. Her fighting style incorporates swift and graceful flurries and pirouettes, the momentum of her movements made all the more dangerous when combined with her nigh invulnerable exterior.
Arcana- Administrator
- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 2494
Location : In the middle of nowhere, Louisiana
Age : 31
Job : Nothing
Humor : [19:12:48] @ Forceaus : Shouldn't be hard to beat. It's only like a centimeter long.
Registration date : 2011-02-08
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