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Dr. Sciuridae's equipment
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Dr. Sciuridae's equipment
Dr. Sciuridae's equipment
8 INT
Name: Medic Suit
Abilities: The Medic suit turns ordinary Dr. Gravestone into Dr. Sciuridae and giving him 2 more to durability, fighting skills, speed, and strength. It also has built in rockets for super jumps.
Description: Dr. Gravestone had been destroyed in his first fight against a common mugger. He decided he needed to be harder, better, faster, stronger. Being made of steel, it gave him resistance; It included an automated combat response system; It also had energy powered muscles giving him speed and strength. He would be ready for the next mugger. Ehehehehehehehehehehehehehehehehehehe!!!
INT Allocation: 8
Name: Stimpack
Abilities: This useful serum is great for when doing damage is more important than surviving. It compresses the muscles adding two strength for three posts but makes them easier to break for the duration of the fight, lowering durability by 2 as well. Must be injected by hand or with the needle launcher.
Description: Dr. Sciuridae had seen many fights where the attacker could just simply avoid being hit all together. Why than would they need to be able to take a hit if they never got hit? He mixed together a serum that would raise a person's strength, allowing them greater access to their muscle's power at the cost of being a bit more fragile.
INT Allocation: 8
7 INT
Name: Itching Serum
Abilities: Itching Serum does just as it sounds. It causes the injected target to feel an itch building up where the needle hit. The first post is equivalent to a mosquito bite. The second turn is equivalent to laying in the grass with your shirt off for an hour. The third through fifth turns are like getting chicken pox at age 30. This must be injected by hand or with the needle launcher.
Description: One day, while Dr. Gravestone is looking in on the patients in the lobby, he saw an anger young boy. Upon questioning the boy, he found the was angry because he was so itchy he couldn't play because he had to keep scratching. Dr. Gravestone immediately took an early lunch and didn't come back for the rest of the day as he was too busy creating the itching serum. This must be injected by hand or with the needle launcher.
INT Allocation: 7
6 INT
Name: Needle Launcher
Abilities: This needle launcher is capable of firing self injecting needles into his targets. The needles are tracking needles that can travel about the length of a football field and turn at 45 degrees every several feet. This is used in conjunction with his serums.
Description: Dr. Sciuridae wanted to inject medicines and such into friend and foe without having to get into combat. Unfortunately, he was an awful shot so he built in tracking needles.
INT Allocation: 6
Name: Chloroform Grenades
Abilities: When the button is pressed by the gauntlet of Dr. Sciuridae’s medic suit, the next impact the ball makes releases an extremely heavy dose of a very potent chloroform gas in several feet in every direction. It makes a 7 durability or less target grow drowsy; 5 durability or less turns drowsy in first turn, eyes become heavy in the second, and fall asleep in the third; 3 durability or less falls asleep right away.
Description: Dr. Sciuridae recently had been in a fight and was found that his equipment was lacking and he had been easily brushed aside. As Dr. Gravestone, he flew into his work with a fury he hadn’t had in a long time. Eventually, he found what he was looking for. There was a room full of children that were noisy and loud, so the doctor released chloroform into the room and suddenly his problems were solved. Cheating with his powers to hurry up, he finished curing the room of children and dashed off to make a battle usuable grenade.
INT Allocation: 7
8 INT
Name: Medic Suit
Abilities: The Medic suit turns ordinary Dr. Gravestone into Dr. Sciuridae and giving him 2 more to durability, fighting skills, speed, and strength. It also has built in rockets for super jumps.
Description: Dr. Gravestone had been destroyed in his first fight against a common mugger. He decided he needed to be harder, better, faster, stronger. Being made of steel, it gave him resistance; It included an automated combat response system; It also had energy powered muscles giving him speed and strength. He would be ready for the next mugger. Ehehehehehehehehehehehehehehehehehehe!!!
INT Allocation: 8
Name: Stimpack
Abilities: This useful serum is great for when doing damage is more important than surviving. It compresses the muscles adding two strength for three posts but makes them easier to break for the duration of the fight, lowering durability by 2 as well. Must be injected by hand or with the needle launcher.
Description: Dr. Sciuridae had seen many fights where the attacker could just simply avoid being hit all together. Why than would they need to be able to take a hit if they never got hit? He mixed together a serum that would raise a person's strength, allowing them greater access to their muscle's power at the cost of being a bit more fragile.
INT Allocation: 8
7 INT
Name: Itching Serum
Abilities: Itching Serum does just as it sounds. It causes the injected target to feel an itch building up where the needle hit. The first post is equivalent to a mosquito bite. The second turn is equivalent to laying in the grass with your shirt off for an hour. The third through fifth turns are like getting chicken pox at age 30. This must be injected by hand or with the needle launcher.
Description: One day, while Dr. Gravestone is looking in on the patients in the lobby, he saw an anger young boy. Upon questioning the boy, he found the was angry because he was so itchy he couldn't play because he had to keep scratching. Dr. Gravestone immediately took an early lunch and didn't come back for the rest of the day as he was too busy creating the itching serum. This must be injected by hand or with the needle launcher.
INT Allocation: 7
6 INT
Name: Needle Launcher
Abilities: This needle launcher is capable of firing self injecting needles into his targets. The needles are tracking needles that can travel about the length of a football field and turn at 45 degrees every several feet. This is used in conjunction with his serums.
Description: Dr. Sciuridae wanted to inject medicines and such into friend and foe without having to get into combat. Unfortunately, he was an awful shot so he built in tracking needles.
INT Allocation: 6
Name: Chloroform Grenades
Abilities: When the button is pressed by the gauntlet of Dr. Sciuridae’s medic suit, the next impact the ball makes releases an extremely heavy dose of a very potent chloroform gas in several feet in every direction. It makes a 7 durability or less target grow drowsy; 5 durability or less turns drowsy in first turn, eyes become heavy in the second, and fall asleep in the third; 3 durability or less falls asleep right away.
Description: Dr. Sciuridae recently had been in a fight and was found that his equipment was lacking and he had been easily brushed aside. As Dr. Gravestone, he flew into his work with a fury he hadn’t had in a long time. Eventually, he found what he was looking for. There was a room full of children that were noisy and loud, so the doctor released chloroform into the room and suddenly his problems were solved. Cheating with his powers to hurry up, he finished curing the room of children and dashed off to make a battle usuable grenade.
INT Allocation: 7
Last edited by Orojed13 on March 18th 2013, 8:37 pm; edited 2 times in total
Orojed13- Post Mate
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Number of posts : 157
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Registration date : 2012-11-28
Re: Dr. Sciuridae's equipment
All right; my issue is this: You have a suit that completes your grid, then you have two stat changing items; the shield and the serum.
So, you'll need to pick which of the two you wanna keep; the Shield or the Serum.
The Suit is fine because it completes your stats; but you must choose between the other two.
So, you'll need to pick which of the two you wanna keep; the Shield or the Serum.
The Suit is fine because it completes your stats; but you must choose between the other two.
Chellizard- Retired Moderator
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Nekromonga (08/23/2017 10:05PM): Chellizard the Internet Born, Mother of Nerds, first of her name, Queen of the Gamers and the Roleplayers
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Number of posts : 5019
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Humor : [18:47:50] Spirit Corgi : Dear mods, I need my apps unapproved. If you don't do it an orderly time, I will compare you to nazis and tell everyone how you are stiffening my creativity, yours truly, a loving member of the site.
Registration date : 2009-11-15
Re: Dr. Sciuridae's equipment
alright, fixed that, new to the item use
____________________________________________________________________________________________________________
Red 53
Orojed13- Post Mate
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Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 157
Location : Oklahoma
Job : Meh, who needs one?
Humor : Bad, just awful
Registration date : 2012-11-28
Re: Dr. Sciuridae's equipment
Approved and moved.
Chellizard- Retired Moderator
- Status :
Online Offline
Quote : "A woman's place is in the sky with the goddamn birds."
Nekromonga (08/23/2017 10:05PM): Chellizard the Internet Born, Mother of Nerds, first of her name, Queen of the Gamers and the Roleplayers
Warnings :
Number of posts : 5019
Location : The Internet
Age : 31
Job : I Work Full time/Artist/Charizard Enthusiast
Humor : [18:47:50] Spirit Corgi : Dear mods, I need my apps unapproved. If you don't do it an orderly time, I will compare you to nazis and tell everyone how you are stiffening my creativity, yours truly, a loving member of the site.
Registration date : 2009-11-15
Re: Dr. Sciuridae's equipment
updated for chloroform grenades... think I did it right
____________________________________________________________________________________________________________
Red 53
Orojed13- Post Mate
- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 157
Location : Oklahoma
Job : Meh, who needs one?
Humor : Bad, just awful
Registration date : 2012-11-28
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