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Cloak's Arsenal
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Cloak's Arsenal
Name: "Dagger"
Abilities: Dagger can fire a variety of ammo types, each having different effects on the victim.
Description: Dagger is a silenced 9mm pistol eith a specially designed clip that allows it to load up on different ammo types without any negative side effects, like jamming or overheating. The pistol was bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Quarterstaff
Abilities: This is a folding staff made of iron, with dense rubber at either end to prevent it from being overly lethal (unless Cloak wants it to be). It is 1 metre in length, and so for the untrained, it may be awkward to handle. But for Cloak, who has used it for several years, it comes almost as naturally as using his hands.
Description: This staff was bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Gas Mask
Abilities: This mask is designed to protect Cloak from harmful gases or smoke, making it an essential asset in times of emergency.
Description: This was bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Smoke Pellets
Abilities: When thrown with enough force, these pellets explode, releasing a relatively large smoke cloud. They are designed to obscure view, and allow Cloak to flee when things get rough, or pull off a quick sneak attack.
Description: These were bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Standard Rounds
Abilities: They are just standard bullets, capable of killing the target.
Description: These rounds were bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Tranquilizer Rounds
Abilities: These bullets release the same substance as that found in a tranquilizer dart upon impact with the target. They take effect after 1 posts and last for 6 posts, or until the sleeping target receives heavy physical damage, eliminating their wooziness. They only affect organic targets of 3 END or lower.
Description: These rounds were bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Hollow-Point Rounds
Abilities: These rounds are flat at the end, causing blunt force damage to the target. Although it is possible to kill using these through blunt force trauma, they are more likely to knock the target unconscious after a few shots, depending on where the bullet hits. These rounds have been modified to affect more durable targets, based on Cloak's level of intelligence. The smarter he is, the tougher his foe needs to be to resist the bullet.
Description: These rounds were bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Incendiary Rounds
Abilities: Upon impact, these bullets open up at the sides, releasing a small cloud of flames and forming a minor level of concussive force. These rounds have been modified to affect more durable targets, based on Cloak's level of intelligence. The smarter he is, the tougher his foe needs to be to resist the bullet.
Description: These rounds were bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Grappling Hook
Abilities: This grappling hook releases a wire of fifteen metres. At the end is a four-directional hook that clings onto its target on impact, before pulling Cloak towards it.
Description: The Grappling Hook was bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Abilities: Dagger can fire a variety of ammo types, each having different effects on the victim.
Description: Dagger is a silenced 9mm pistol eith a specially designed clip that allows it to load up on different ammo types without any negative side effects, like jamming or overheating. The pistol was bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Quarterstaff
Abilities: This is a folding staff made of iron, with dense rubber at either end to prevent it from being overly lethal (unless Cloak wants it to be). It is 1 metre in length, and so for the untrained, it may be awkward to handle. But for Cloak, who has used it for several years, it comes almost as naturally as using his hands.
Description: This staff was bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Gas Mask
Abilities: This mask is designed to protect Cloak from harmful gases or smoke, making it an essential asset in times of emergency.
Description: This was bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Smoke Pellets
Abilities: When thrown with enough force, these pellets explode, releasing a relatively large smoke cloud. They are designed to obscure view, and allow Cloak to flee when things get rough, or pull off a quick sneak attack.
Description: These were bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Standard Rounds
Abilities: They are just standard bullets, capable of killing the target.
Description: These rounds were bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Tranquilizer Rounds
Abilities: These bullets release the same substance as that found in a tranquilizer dart upon impact with the target. They take effect after 1 posts and last for 6 posts, or until the sleeping target receives heavy physical damage, eliminating their wooziness. They only affect organic targets of 3 END or lower.
Description: These rounds were bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Hollow-Point Rounds
Abilities: These rounds are flat at the end, causing blunt force damage to the target. Although it is possible to kill using these through blunt force trauma, they are more likely to knock the target unconscious after a few shots, depending on where the bullet hits. These rounds have been modified to affect more durable targets, based on Cloak's level of intelligence. The smarter he is, the tougher his foe needs to be to resist the bullet.
Description: These rounds were bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Incendiary Rounds
Abilities: Upon impact, these bullets open up at the sides, releasing a small cloud of flames and forming a minor level of concussive force. These rounds have been modified to affect more durable targets, based on Cloak's level of intelligence. The smarter he is, the tougher his foe needs to be to resist the bullet.
Description: These rounds were bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
Name: Grappling Hook
Abilities: This grappling hook releases a wire of fifteen metres. At the end is a four-directional hook that clings onto its target on impact, before pulling Cloak towards it.
Description: The Grappling Hook was bought using the funding gained from Cloak's "work spree" that took place in preparation for his career as a hero.
____________________________________________________________________________________________________________
#Hero
#Equipment
The Trickster- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 6
Age : 29
Registration date : 2011-10-27
Re: Cloak's Arsenal
Approved.
____________________________________________________________________________________________________________
Super Cutie- Mega Poster!
- Status :
Online Offline
Quote : idk.
Warnings :
Number of posts : 920
Location : yes
Age : 32
Job : yes
Humor : yes
Registration date : 2011-02-18
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