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Deceivers Mecha Mooks
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Minion Application :: Approved Minions
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Deceivers Mecha Mooks
The Deceiver’s Mecha Mooks
The Deceiver draws upon a rather large army of robotic minions to aid him in battle, make minor heists, and generally just be large meat shields to throw at anyone he wishes.
Name: Battle Drone MKI
Abilities: Rather fast, and can climb walls and ceilings. Armaments include two sharp claws on both arms that can rip through most types of conventional armor and a single laser pistol attached to one of the arms
Looks:
History: An early model designed long ago by Scion Industrial, the MKI Battle Drone is a swarm class unit designed to attempt to overwhelm the enemy by surrounding it an engaging in melee, or at medium range with lasers. There rather expendable and thus a dime a dozen.
Intelligence: 1
Strength: 2
Speed: 3
Durability: 3
Energy Projection: 1
Fighting Skill: 2
Intelligence: 1
Strength: 3
Speed: 2
Durability: 4
Energy Projection: 3
Fighting Skill: 2
Name: Heavy Assault Mech
Abilities: Armed with a heavy plasma cannon on its right hand, two rocket launchers on its shoulder, and one BFH (Big Fucking Hammer) on its left, makes this monster a force to be reckoned with...
Looks: You know that really big guy in the first image? Ya him.
History: Sometimes, when the chips are down, the heroes are knocking down the door to one of your secret lairs, the getaway helicopter is still being repaired and your pretty sure one of those heroes is still mad after you blew up his grandma's house, kicked his dog, blew up his home town, stole his family heirloom, broke his flower pot, all because he cut you off when you where searching for a parking space for- Eh never mind... anyway, when all these bad things are happening and the heroes are about a few inches away from your neck.... who ya gonna call?
FUCK NO not Ghost Busters or Maroone that’s for sure!
You’re going to call the assault mech! The Deceiver designed these bruisers to take on the more super powered heroes in the world. They are an old Scion industrial prototype design that never made it to the assembly lines. Deceiver stole the designs when he first disappeared from the world and finished them. There rather rare among his army of mooks, it’s rare to encounter more than two.
Intelligence: 1
Strength: 5
Speed: 1
Durability: 5
Energy Projection: 3
Fighting Skill: 2
MKI and MKII's are Mooks and are defaultly treated as NPC (In other words feel free to cause robot carnage). Assault Mechs will ussually be treated as a PC, unless somehow there are alot of them....which would be very unlikely. There still basically Giant Mooks.
The Deceiver draws upon a rather large army of robotic minions to aid him in battle, make minor heists, and generally just be large meat shields to throw at anyone he wishes.
Name: Battle Drone MKI
Abilities: Rather fast, and can climb walls and ceilings. Armaments include two sharp claws on both arms that can rip through most types of conventional armor and a single laser pistol attached to one of the arms
Looks:
History: An early model designed long ago by Scion Industrial, the MKI Battle Drone is a swarm class unit designed to attempt to overwhelm the enemy by surrounding it an engaging in melee, or at medium range with lasers. There rather expendable and thus a dime a dozen.
Intelligence: 1
Strength: 2
Speed: 3
Durability: 3
Energy Projection: 1
Fighting Skill: 2
Name: Battle Drone MKII
Abilities: Larger and stronger than the MKI, the MKII sacrifices some maneuverability and it's wall climbing ability for heavier weapons, most notably a large rapid fire plasma cannon. Like the MKI, it retains its sharp claws and goes into melee when necessary.
Looks:
History: Unlike the MKI the MKII is what you would call a "Deceiver Improvement". Deceiver realized his minions would need some more fire power and responded by taking the original MKI, upgrading its weapons with a large plasma cannon and making it larger and stronger than its predecessor.
Abilities: Larger and stronger than the MKI, the MKII sacrifices some maneuverability and it's wall climbing ability for heavier weapons, most notably a large rapid fire plasma cannon. Like the MKI, it retains its sharp claws and goes into melee when necessary.
Looks:
History: Unlike the MKI the MKII is what you would call a "Deceiver Improvement". Deceiver realized his minions would need some more fire power and responded by taking the original MKI, upgrading its weapons with a large plasma cannon and making it larger and stronger than its predecessor.
Intelligence: 1
Strength: 3
Speed: 2
Durability: 4
Energy Projection: 3
Fighting Skill: 2
Name: Heavy Assault Mech
Abilities: Armed with a heavy plasma cannon on its right hand, two rocket launchers on its shoulder, and one BFH (Big Fucking Hammer) on its left, makes this monster a force to be reckoned with...
Looks: You know that really big guy in the first image? Ya him.
History: Sometimes, when the chips are down, the heroes are knocking down the door to one of your secret lairs, the getaway helicopter is still being repaired and your pretty sure one of those heroes is still mad after you blew up his grandma's house, kicked his dog, blew up his home town, stole his family heirloom, broke his flower pot, all because he cut you off when you where searching for a parking space for- Eh never mind... anyway, when all these bad things are happening and the heroes are about a few inches away from your neck.... who ya gonna call?
FUCK NO not Ghost Busters or Maroone that’s for sure!
You’re going to call the assault mech! The Deceiver designed these bruisers to take on the more super powered heroes in the world. They are an old Scion industrial prototype design that never made it to the assembly lines. Deceiver stole the designs when he first disappeared from the world and finished them. There rather rare among his army of mooks, it’s rare to encounter more than two.
Intelligence: 1
Strength: 5
Speed: 1
Durability: 5
Energy Projection: 3
Fighting Skill: 2
MKI and MKII's are Mooks and are defaultly treated as NPC (In other words feel free to cause robot carnage). Assault Mechs will ussually be treated as a PC, unless somehow there are alot of them....which would be very unlikely. There still basically Giant Mooks.
Last edited by Deceiver on December 24th 2010, 4:13 pm; edited 3 times in total (Reason for editing : Adjustments.)
Deceiver- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 19
Job : Causing random destruction and general mayhem
Humor : Once upon a time you died and I lived happily ever after
Registration date : 2010-12-22
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Minion Application :: Approved Minions
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