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Samuel Grayson's Advancement
The SuperHero RPG :: Experience, Advancements, and Renown :: Item and Character Advancement Applications
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Samuel Grayson's Advancement
Item/Character Advancement Name: The Blade from Beyond
Item/Character Advancement Description: A strange short-sword with a dark blue blade, though not purely black. There seems to be small speckles on it. It looks very similar to the night sky, the speckles being the stars and the dark blue blade being the sky. It's very pretty and nice to look at. It is held in a grayish sheath with no real design to it.
Item's Powers: The Blade from Beyond seems to have a strange aura about it. It is made from a strange and very durable metal that Sam has never even seen before. While being wielded the blade increases Sam's agility and reaction speed. While wielding the blade his speed can increase to around...100 MPH, perhaps a little more. His reaction speed also becomes faster than normal being able to respond to most physical attacks like punches, but not quick enough to be able to react to bullets. In addition, the blade carries a strange enchantment that can coat the blade in what looks to be a dark blue flame. These flames can be shot out like a projectile, but only have a short range of 35 feet. The flames do not have to be shot out, in which the blade just becomes more powerful, being able to cut through steel. After 24 hours, if the blade has not be sheathed it will reappear in the sheath.
Item/Character Advancement Weaknesses: The blade can only give Sam the stat increase when it is drawn and in his hand. If Sam drops it or has not drawn it, he does not get the stat increase. If the blade is out of the sheath for longer than 20 minutes Sam starts to get headaches, if it goes longer than 25 minutes Sam's muscles begin to ache, if longer than 45 minutes the Sam's headache will become migraines and the pain he feels will be doubled, if longer than hour Sam will pass out for an entire day. After Sam uses the blade, no matter what, when he sheathes it, Sam will lose most his energy and his actions will become limited. Dropping the blade only saps some of his energy away, but he will be less limited if he were to sheath it. When Sam uses the blade's flame the handle of the blade will become increasingly hot and if not given enough time to cool it will burn Sam's hand, it takes about 15 minutes for the blade to burn Sam's hand and about 20 minutes for Sam to be unable to wield the blade because of the heat.
XP Cost: 5 XP
(I really hope this is not too much! I was talking to a few people about it and they said it was fine, but I am worried this was way too much. Sam altogether isn't that powerful, but I figured something to give him more of an edge could be useful. I can remove stuff or make it into advancements if this is too much!)
Item/Character Advancement Description: A strange short-sword with a dark blue blade, though not purely black. There seems to be small speckles on it. It looks very similar to the night sky, the speckles being the stars and the dark blue blade being the sky. It's very pretty and nice to look at. It is held in a grayish sheath with no real design to it.
Item's Powers: The Blade from Beyond seems to have a strange aura about it. It is made from a strange and very durable metal that Sam has never even seen before. While being wielded the blade increases Sam's agility and reaction speed. While wielding the blade his speed can increase to around...100 MPH, perhaps a little more. His reaction speed also becomes faster than normal being able to respond to most physical attacks like punches, but not quick enough to be able to react to bullets. In addition, the blade carries a strange enchantment that can coat the blade in what looks to be a dark blue flame. These flames can be shot out like a projectile, but only have a short range of 35 feet. The flames do not have to be shot out, in which the blade just becomes more powerful, being able to cut through steel. After 24 hours, if the blade has not be sheathed it will reappear in the sheath.
Item/Character Advancement Weaknesses: The blade can only give Sam the stat increase when it is drawn and in his hand. If Sam drops it or has not drawn it, he does not get the stat increase. If the blade is out of the sheath for longer than 20 minutes Sam starts to get headaches, if it goes longer than 25 minutes Sam's muscles begin to ache, if longer than 45 minutes the Sam's headache will become migraines and the pain he feels will be doubled, if longer than hour Sam will pass out for an entire day. After Sam uses the blade, no matter what, when he sheathes it, Sam will lose most his energy and his actions will become limited. Dropping the blade only saps some of his energy away, but he will be less limited if he were to sheath it. When Sam uses the blade's flame the handle of the blade will become increasingly hot and if not given enough time to cool it will burn Sam's hand, it takes about 15 minutes for the blade to burn Sam's hand and about 20 minutes for Sam to be unable to wield the blade because of the heat.
XP Cost: 5 XP
(I really hope this is not too much! I was talking to a few people about it and they said it was fine, but I am worried this was way too much. Sam altogether isn't that powerful, but I figured something to give him more of an edge could be useful. I can remove stuff or make it into advancements if this is too much!)
Nate6595- Forum Moderator
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Re: Samuel Grayson's Advancement
Approved Until Stated Otherwise o/
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The Characters
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Re: Samuel Grayson's Advancement
Thank you so much!
Nate6595- Forum Moderator
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Humor : Everything!
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The SuperHero RPG :: Experience, Advancements, and Renown :: Item and Character Advancement Applications
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