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Mad Jack's First Advancement
The SuperHero RPG :: Experience, Advancements, and Renown :: Item and Character Advancement Applications
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Mad Jack's First Advancement
[color=silver]
[b">Character Advancement Name: Discovering Fire
Item/Character Advancement Description: Jack has learned new things that his demon is capable of.
Jack’s blood is a Napalm like substance that burns at temperatures of around 1379° Fahrenheit. This fire can melt glass, and asphalt.
Jack is capable of turning almost entirely invisible, leaving only shimmers in the air around the spot he’s in.
Jack can liberate any one of his body parts for a short period of time in order to use them as a weapon, and control them telekinetically.
Item/Character Advancement Weakness(es): The only thing protecting Jack from this fire; are his veins. Jack will be burnt should he cut himself, be stabbed, be forced into a puddle of his own blood, etc.
Should Jack be strangled, the fire inside his own veins will go out; causing Jack to pass out. The fire requires oxygen to burn.
Jack can be noticed in his “invisibility” by slight shimmering in the air, and the presence of smoke in the air.
Jack can only throw his body parts within his line of sight.
In addition, he can only keep them away from his torso for 5 minutes before the body part can no longer be attached.
Item/Character Advancement Price: 5 XP
[b">Character Advancement Name: Discovering Fire
Item/Character Advancement Description: Jack has learned new things that his demon is capable of.
Jack’s blood is a Napalm like substance that burns at temperatures of around 1379° Fahrenheit. This fire can melt glass, and asphalt.
Jack is capable of turning almost entirely invisible, leaving only shimmers in the air around the spot he’s in.
Jack can liberate any one of his body parts for a short period of time in order to use them as a weapon, and control them telekinetically.
Item/Character Advancement Weakness(es): The only thing protecting Jack from this fire; are his veins. Jack will be burnt should he cut himself, be stabbed, be forced into a puddle of his own blood, etc.
Should Jack be strangled, the fire inside his own veins will go out; causing Jack to pass out. The fire requires oxygen to burn.
Jack can be noticed in his “invisibility” by slight shimmering in the air, and the presence of smoke in the air.
Jack can only throw his body parts within his line of sight.
In addition, he can only keep them away from his torso for 5 minutes before the body part can no longer be attached.
Item/Character Advancement Price: 5 XP
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Re: Mad Jack's First Advancement
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Registration date : 2011-02-08
The SuperHero RPG :: Experience, Advancements, and Renown :: Item and Character Advancement Applications
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