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Madame Mudd
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Character and NPC Applications :: Character Archives :: Renegade Archives
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Madame Mudd
Madame Mudd
"Muddy Bodyguard for Hire"
The Bio
Real Name: Mocha Grande
Renegade Name: Madame Mudd
Title: Muddy Bodyguard for Hire
Alignment: Neutral
Age: 22
Gender: Female
Race: Human
Hair: Black
Eyes: Purple
Height: Usually 8' 0"
Weight: Usually 250 Pounds
Blood type: Mud
The Looks
[You must be registered and logged in to see this image.]
The Personality
Mocha is a relaxed individual who prefers to go with the flow for most things, though she always puts the safety of whoever hires her over all else. She usually just enjoys the fun that comes with protecting people of power, and sometimes mingles with those who have hired her, and while she will fight others who would harm her current boss, she is not really one to hold malice due to knowing that it's only part of her job. She prefers the love of woman over the love of men, and while she flirts to other genders, she is looking for a woman rather than a man to live together with.
The Story
Mocha Grande was born in the suburbs of Florida, to a simple and kind family who treated her as their little princess, showering her with gifts as she grew up. While Mocha was okay with all the gifts, she preferred just living around and trying to do her best, despite what others would think of her. While Mocha was doing good in academics, she was not good at popularity, and she was not usually noticed among her peers, though she mostly did not care as she was mostly okay with being by herself.
And Mocha continued to be okay with the way things were, but everything changed the day she first experienced the powers that made her a Meta-Human. It was a rainy day and due to her umbrella being ripped up by pests earlier Mocha ended up having to walk to school using a raincoat instead. As she walked through the rain she ended up feeling more sluggish as she walked through the muddy roads, but she never noticed that her ability to turn into mud was first being used, and that she was absorbing the mud left on the ground as she walked through it.
It was only as she ended up arriving at school that she, and the general public at large, learned of her ability to turn into mud and absorb it, and while Mocha, and some other people as well, thought that the ability to turn into mud could be cool and interesting, most of the others, including her own family, were scared of this new power that she had inherited. While Mocha was okay to have friends around her who liked her unique ability, she was not okay with how others were fearful of her, and as such she tried to prove herself by helping protect students from bullies, not throwing a fist back while blocking punches for them.
This mindset of wanting to help protect other students continued to her adult years, and while her family remained scared of her, she had won over most of the other students at her school as she graduated. Taking a suggestion from one of her friends, Mocha decided to try to become a professional bodyguard due to how good she was doing while helping protect students. These days, Mocha tends to live in Tampa Bay, having moved out of her parents house and living alone, though she sometimes travels out for either vacation or job reasons.
The Priority
1. Strength
2. Endurance
3. Reaction
4. Agility
The Powers
Mud-like Body: Mocha can turn her body into mud thanks to a unique power that she has had from birth, allowing her to take on the characteristics of mud. This can allow her body to attack opponents with mud, and gives her the added benefit of allowing blades to go through her without harm. In addition, thanks to her ability to make her body into mud, Mocha can travel through small spaces by slowly sliding her mud body through the small space until she is entirely past it.
Mud Absorbtion: Mocha can also absorb mud around her to increase her natural size and power, depending on the amount of mud that is around her. As she absorbs more and more mud, she can continue to get more powerful and destructive as she grows up to a maximum size of 200 feet.
Master Whipper: When not having to use her mud-like body, or when still at a human-like size capable of still holding a whip, Mocha is a master of using a whip, easily trained to use a whip to grab things and to lash at people from long distances.
Strength: While her body's strength varies depending on her size, she is still pretty strong at her normal size, and can carry up to 3 tons without great stress. Not to mention, the bigger she gets from absorbing mud, the more she can carry and through, with her being able to pick up large buildings and things up to 75 Tons at her 200 feet maximum height.
The Weaknesses
Mud-like Body Limitations: While Mocha's mud body can have blades go through with her without harm, it also means bullets can go through her, and while they may not harm her, they can still go through her and harm her allies. In addition, her mud body does nothing to mitigate blunt blows, so those can still hurt her. Lastly, even though her ability to turn into mud allows Mocha to travel through small places, at the minimum it takes 30 seconds, and the bigger she gets, the longer it takes to get through a small space. At her maximum size of 200 feet, it can take up to 2 hours to get past a small passage.
Prefers the Wet: Mocha's mud body can only stay like mud as long as it does not dry up, so generally Mocha prefers to stay wet in order for her mud form to be useful. Even if she is not in her mud form, she generally prefers her body to be a bit moist in preparation for her mud form.
Less Mud = Shrinking: Much like how her body can grow if she can absorb more mud, if she happens to lose mud from being attacked she shrinks in size, becoming weaker in the progress. In addition, after shrinking to about a foot in size, Mocha's body automatically turns back to flesh and she becomes unconscious, being unable to transform into mud again after she wakes up for a few hours, leaving her at that size until she can reabsorb some mud.
Whip Size Limitations: Mocha, while being a master at using a whip, can have a bit of a problem at using her whip at sizes bigger at 20 feet while in her mud form, and at 40 feet her hand's size at that height makes it almost impossible to use her whipping mastery.
More Mud = Sluggish: While more mud will allow Mocha to get stronger and more powerful, it also will cause her to get slower and more sluggish as her size increases, and at the end once she reaches her maximum size her walking speed is reduced to a crawl, though she can still move her fists at a relatively normal speed. In addition, if she absorbs more mud than her 200 feet limit, it simply makes her fatter rather than bigger, which will just slow her down even further.
Clumsy: Mocha rarely gets to a big enough size to become bigger than a building, so whenever she ends up at the higher end of her mud absorption, she ends up getting more clumsy and destructive to nearby buildings, causing her to accidentally destroy a building when she doesn't want to.
The Items
Aqua-lita: Aqua-lita is Mocha's personal whip, a technological whip made out of water made for her so she could make mud wherever she goes. This whip can be used to lash at opponents and grab items, but in addition, she can lash it at the ground in order to make some mud for her to absorb. She can also just give it to someone so they could create more mud for her.
Aqua-Lita Weaknesses:
Aqua-lita, due to being a water whip, is highly conductible to electric attacks and will actually attract electrical attacks at Mocha, which can shock and harm her.
Konkarne: A old palladium shield that Mocha has gotten from one of her aunts, Konkarne is a slightly mystical circular shield that can be held by a single hand, which can help by being able to create a small ball of energy that Mocha can launch as as fast as a bullet at a enemy.
Konkarne Weaknesses:
Konkarne mainly runs on a alternate power source, this power source being wind energy. Because of this, if there is not enough wind blowing outside then Mocha will be unable to use the shield.
Konkarne does have a bit of meta inside of the shield, and as such this makes this shield susceptible to magnets. This means that someone with magnetic properties could pull Mocha's shield away from her and use it against her.
The Minions
The Fluff
Soft Skin: Even when in her natural human form, Mocha's skin is very soft in feeling despite being lean in shape, with only her hips being a bit plush. Even the thinnest parts of her body end up being soft like a pillow, likely because the mud within her body makes her insides softer. This doesn't factor into battle though.
Application created by [You must be registered and logged in to see this link.] | This code is open-source and available for free use.
Last edited by Living Beehive on August 16th 2017, 2:54 pm; edited 2 times in total
Celio- Status :
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Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 12
Registration date : 2017-08-13
Re: Madame Mudd
Ok, Mocha Grande/Madame Mudd is finished.
Celio- Status :
Online Offline
Quote : "Insert Quote from Character Here" or etc.
Warnings :
Number of posts : 12
Registration date : 2017-08-13
Re: Madame Mudd
Combine travel though with mud-like body, and you can remove a weakness. The first weakness to your whip is slightly redundant as a rainy day, then there will be mud, thus making it, better then your whip. So change that as well and after that, the looks fine.
____________________________________________________________________________________________________________
The characters that my mind decided up because of various reasons easily gotten to for all of you people who like being lazy.
- Characters of the wolf:
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[You must be registered and logged in to see this link.]
Shadowoof- Retired Moderator
- Status :
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Quote : You know........... This is just kinda pointless
Warnings :
Number of posts : 1508
Location : Right behind you
Age : 24
Job : I write and occasionaly mod
Humor : Gotta change this every few months
Registration date : 2014-10-18
Re: Madame Mudd
Moved and approved, just remember to play by your weaknesses.
____________________________________________________________________________________________________________
The characters that my mind decided up because of various reasons easily gotten to for all of you people who like being lazy.
- Characters of the wolf:
- [You must be registered and logged in to see this link.]
[You must be registered and logged in to see this link.]
Shadowoof- Retired Moderator
- Status :
Online Offline
Quote : You know........... This is just kinda pointless
Warnings :
Number of posts : 1508
Location : Right behind you
Age : 24
Job : I write and occasionaly mod
Humor : Gotta change this every few months
Registration date : 2014-10-18
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» Madame Versailles
» Madame's Guardian
» Madame Boss (WIP)
» Madame Eris Sange
» Madame's Favorite Pets
» Madame's Guardian
» Madame Boss (WIP)
» Madame Eris Sange
» Madame's Favorite Pets
The SuperHero RPG :: Applications :: Character, Minion, and NPC Applications :: Character and NPC Applications :: Character Archives :: Renegade Archives
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