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Keep Liquid Time or Add Set Year
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Change Set Year?
Keep Liquid Time or Add Set Year
Hey everyone!!
I know that SHRP has had liquid time for a loong time, and suddenly changing could potentially change a few things IC - which is why the year will truly only matter for the events that you want to submit as a history submission... all IC RP that you do not want to fit into the new timeline will be canon, but not significant to our universe's history page.
Down below is our current history, however I have adjusted a few years to show what it will look like moving forward if we choose to add a set year to our in-universe RP.
- { 1700s }-
1710 - Valencior names the regenerative gene 'Meta' in honor of his late mentor.
1730 - The Meta-Gene is still the hype of 'Mad Scientists' whom wish to expand the capabilities of simple humans.
1750 - The Meta-Gene has started to mutate and creates more than just regenerative qualities in human specimens.
- { 1800s } -
1811 - Experiments that successfully adapted to the Meta-Gene have procreated.
1826 - Valencior's successor, Gabriel Valencior, is the father to a child with the Meta-gene.
1843 - A scientist begins his own experiments on the meta gene. Resulting in a synthetic meta gene.
1863 - Gabriel Valencior is found dead. The suspected killer is his daughter, Ariel Valencior.
1891-1910 - Ariel Valencior was abducted by the US Government for acts of Terrorism. She then dies in 1910 from a failed experiment to better understand her genetic make up. Her final last words: "Metas are everywhere... In your home, at your schools, in the work place... We will rise to power."
- { 1900s-2022} -
1910 - The US Government heeds Ariel Valencior's word and stays wary of other Metahumans like her.
1920 - Heroes and Villains start emerging, using their powers to save people, or take over the world.
1921 - An Organization is built to learn more about the Metahumans and the like. (Think of it as a Pre-Project Perfection.)
1947 - Extraterrestrial lifeforms have been confirmed.
1969 - Further studies into the stories of extra-normal beings led to many scientists believing in the existences of other realms parallel to our own.
1983 - The existence of another realm was confirmed. Beings from this place correlated with some of the stories that had been studied. (Heaven and Hell do not exist. Planes/Realms do, however.)
1983 - The Government adopts a program to counter the threats of metahumans and otherworldly entities. The program is split into 2 groups. Project Perfection and Dominus.
1985 - The Public is catching on to metahumans and other anomalies. The public adopts the terms 'Superhumans, Superheroes and Supervillains' to describe them. Project Perfection and Dominus know them as Metahumans
1983 - 2020- Project Perfection reigns behind the scenes creating perfect metahumans to fight for the US Government. The agents go rogue and follow Doctor Necrodium instead of the United States scientists that created them.
2021 - The New York Assault is at our doorstep. Ultimate destruction, led by Doctor Necrodium, devastates New York City. A Coalition of heroes and villains rise to confront Doctor Necrodium before his presence can spread passed New York City. Necrodium falls, taking his sister Rebbecca with him, but his father Pain is left with nothing but broken pride. He flees, leaving his city in ruins.
2021 - Further destruction reigns upon New York City. The damage is irreversible at this point. The Big Apple has fallen.
2021-2022 - Not long after the New York Assault, The Purge is upon us. Dominus has stepped from the shadows to put their stamp on the world. Dominus has made any and all heroes look just as bad as the villains.
2022 - Dominus is dissolved at the hands of a select few insider agents. One known as Doctor Karma, another as Shayla, and a girl named Etoile.
- { Present } -
2022 - Dominus meets defeat, and an even more vicious and well organized anti-metahuman group known only as 'The Agency' emerges.
2022 - With public opinion swaying back towards compassion for inhumans, the Dominus sympathizing governments of North America and Europe are on the defensive front.
2022 - The hero group Knightwatch is founded in Chicago, where they become local legends after cleaning up the city like never before.
2022 - The hero group The Guardians is formed. They patrol the major cities of the United States and Europe, bringing to justice countless criminals and averting dozens of would-be disasters.
2022 - Police now welcome help from most 'heroes,' but still consider the property damage inexcusable.
2022 - The criminal underworld in Pittsburgh is monopolized by a powerful metahuman named 'Gravitas' and his gang.
2022 - Lucius Alba, a famous New York scientist who had gone missing in the New York Assault, reappears as the leader of a rapidly growing band of metahuman supremacists.
2022 - A project to create the perfect human produces enhanced children in test tubes, and it is quickly taken over by it's first success, Alpha, in a bloody revolt. Alpha then goes on to become a beloved billionaire philanthropist and actor, calling himself Travis Masters, all while leading an ambitious, ever-expanding 'family' of superior individuals.
2022 - The recipe for the synthetic meta gene is rediscovered, and results in the creation of the drug Spark.
2022 - A young hero group, The Talons, meets their destiny as famous Sorcerer Supreme, Elena Marie, leaves them a little gift in the form of a box that opens another dimension. Polar opposites of the heroes emerge from the rift, wreaking havoc on a struggling to stand New York City. The battle is eventually brought to an end by the sacrifice of Phoenix during his fight with his counterpart, Holocaust. New York is saved and the portal is closed, but the world mourns a beacon of hope.
2022 - Ranger is killed, and Knightwatch is disbanded. A memorial is held for the fallen hero in the city he gave his life guarding.
2023 - The Agency make moves on various metahumans, heroes and villains alike. Numerous 'infected' are shackled and used for The Agency's unknown purposes.
2023 - The hero Jeisen is confronted by agents in his home city of London. A fight ensues, which destroys half of The Big Ben. In the end Jeisen rebuffed his attackers, with the help of a man calling himself Masquerade.
2023 - Frustrated with their agent's inability to capture Jeisen, the hero's shackled best friend and former teammate is sent in to finish the job. A battle of epic proportions takes place in the heart of London for hours. In the end, Entei fails to capture Jeisen, and the victorious hero gives a heartfelt speech over international television. The transmission becomes a rallying force against the Agency, and soon the organization is pushed back into the shadows by massive public outcry generated by news of their rash actions in London. A third of the city is destroyed, and even though the Agency pays the bill, the anti-metahuman movement is scorned.
2023 - Tensions die down as The Agency pull back. After the fight between Jeisen and Entei, the Guardians suspend themselves until further notice. Jeisen disappears from the world stage but is remembered as a national legend for his marathon defense of London.
2024 - The damages to New York City caused by the Assault have been almost entirely repaired.
2024 - A reactionary wave of support for pro-metahuman causes sweeps the world. Many call it a backlash to the actions and propaganda of various secretive groups, most notably The Agency and Dominus.
2024 - Lucius Alba's metahuman following joins allegiance with Travis Masters' family of superior humans and the Gravitas Gang, creating the organization known as Rise. With a common purpose and massive resources, the group moves quickly to further it's agenda.
2024 - Crime hits an all-time high, and the extremists of Rise make headway on the world stage by riding the wave of support for metahumans. Many believe the era of heroes is over.
2025 - Phoenix emerges from the ashes, reforming his band of heroes, the Talons. Their goal is to squash evil and bring heroes back to light.
2025 - After the heroes are lured into a trap, Rise and the Talons clash in a horrific battle in a remote location in Canada. Phoenix is seemingly killed once again, and The Talons are smeared as lawless, international vigilantes attempting to assassinate a world leader. Only whispers of what really happened are exposed. A winged heroine is kidnapped by Rise.
2025 - Unrelated: Lead singer of popular band Girl ALIVE! Tyuki Gold is missing for eight months now. No report to date. Did she commit suicide?
2025 - A mysterious group lead by a man with a pumpkin for a head arrives on the scene. Rumor has it the leader's name is Jack.
2025 - Despite its authoritarian nature, Belarus is declared one of the most technologically advanced countries in the world by various international bodies, and a census reveals it houses the highest concentration of metahumans anywhere. Opinions of the nation in the rest of the world are skeptical and cautious, but mostly friendly.
2026 - A mysterious crisis orchestrated by a corporation known as ChronoSphere erupts in Hong Kong, trapping people in cybernetic suits and forcing them to fight to survive. Despite the efforts of many on the scene, including a metahuman known as Copper and an android known as Hotep, thousands lose their lives in the carnage. Motives for the crisis remain unknown.
2026 - Polling reveals faith in heroes is at an all-time low.
2026 - Time stops in a small suburb, where a coalition of epic proportions battles against an extra dimensional threat known as The Black Beast. Old friends are reunited, and old feuds are put aside in defense of the universe. No one person could tell you what exactly happened, but what is clear is that many fell or were seemingly erased to correct the timeline. Balance is restored, but at a cost.
2026 - A revolution grips LA, sending radicals, vigilantes, heroes, and villains on a collision course. Precise details are slim, but the main culprits were identified as the anarchist street gang The Equalizers, who were apparently inspired by the vigilante Drifter. Other antagonists include a man with the alias 'Mook' and a woman by the name 'Riley.' Despite massive damage to the city, the criminals were stopped, and their prisoners rescued. Heroes such as The Roman Angel, Nightlight, and Arrowman are credited by the media as being instrumental in saving the city, but in the underground, it is known that many others with less robust PR also played a role, such as The Grey, Humanity and his crew, and an individual calling themselves 'Kaiju.' The city is in shambles, but it slowly begins to recover. Monuments are erected honoring 'The Saviors of LA.'
2027 - After disaster is thwarted time and time again by superhumans over the course of a year, faith in heroes finally seems to be on the rise again.
2028 - Spark, the drug that synthetically grants or enhances metahuman powers to the detriment of their stability, is released in Tokyo. The crisis gets so bad, with chaos erupting in the streets as more and more people are dosed, that Japan offers an open invitation to all superpowered heroes willing to contain it. The culprits are revealed to be politicians hoping to create a disaster that they could then capitalize on by 'solving.' Many are brought to justice, but some of the players get off scot free due to lack of evidence. Nonetheless, the city is saved with minimal causalities, and all heroes that took part are granted honorary citizenship, either as their real identities or their heroic identities.
Our current in character year would be 2028 starting now, mirroring our in real life year of 2022 - so SHRP is set 6 years in the future for all intents and purposes.
However, this is all subject to vote!
If liquid time wins, we ignore this proposal for a set year and continue on RPing like nothing happened. (:
I know that SHRP has had liquid time for a loong time, and suddenly changing could potentially change a few things IC - which is why the year will truly only matter for the events that you want to submit as a history submission... all IC RP that you do not want to fit into the new timeline will be canon, but not significant to our universe's history page.
Down below is our current history, however I have adjusted a few years to show what it will look like moving forward if we choose to add a set year to our in-universe RP.
- - { 1600s } - A Mad Scientist, Brenard Metakorvich, experiments on men, women, and children who are sick from war to attempt and renew medicine. Inspired by stories of a beastman who could heal himself at an astronomical rate. (The Scientist is aiming to create Regeneration. The power is rumored to have been seen in cases among other humans, too, before the 1600s.)
- 1615 - Brenard Metakorvich is led on an expedition in search of lost science in Antarctica. Rumor has it, an extinct subhuman species has been found.
- 1620 - Metakorvich and his team discovered the cells of the subhuman species in the mouth of a frozen Sabre Toothed Tiger. The cells can regenerate.
- 1630 - Metakorvich starts to apply the cells to other individuals after having the cells multiply. All test subjects have expired.
- 1650 - Metakorvich has created a successful specimen who seems to Regenerate from wounds much faster than a normal human.
- 1674 - Metakorvich has passed his knowledge onto his apprentice, Jeddediah Valencior.
Our current in character year would be 2028 starting now, mirroring our in real life year of 2022 - so SHRP is set 6 years in the future for all intents and purposes.
However, this is all subject to vote!
If liquid time wins, we ignore this proposal for a set year and continue on RPing like nothing happened. (:
Chellizard- Retired Moderator
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Nekromonga (08/23/2017 10:05PM): Chellizard the Internet Born, Mother of Nerds, first of her name, Queen of the Gamers and the Roleplayers
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Registration date : 2009-11-15
Re: Keep Liquid Time or Add Set Year
Since some folks aren't too keen on the final vote, I'm opening 1 more poll. A comment-based poll.
Please vote and add a comment supporting your vote.
If you do not comment, your vote will not count this time.
Consider this my gentle way of saying I'm in favor of a set year, so we want to make it fair once more so we can all vote and make it as such.
So, please add a supporting comment or, again, your vote will not count.
This has until February 11th to have any final say.
Will update this post with supporting votes:
FOR SET TIME: 7
FOR LIQUID TIME: 1
NEUTRAL: 1
Please vote and add a comment supporting your vote.
If you do not comment, your vote will not count this time.
Consider this my gentle way of saying I'm in favor of a set year, so we want to make it fair once more so we can all vote and make it as such.
So, please add a supporting comment or, again, your vote will not count.
This has until February 11th to have any final say.
Will update this post with supporting votes:
FOR SET TIME: 7
FOR LIQUID TIME: 1
NEUTRAL: 1
Last edited by Chellizard on February 1st 2022, 8:12 pm; edited 5 times in total
Chellizard- Retired Moderator
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Nekromonga (08/23/2017 10:05PM): Chellizard the Internet Born, Mother of Nerds, first of her name, Queen of the Gamers and the Roleplayers
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Number of posts : 5019
Location : The Internet
Age : 31
Job : I Work Full time/Artist/Charizard Enthusiast
Humor : [18:47:50] Spirit Corgi : Dear mods, I need my apps unapproved. If you don't do it an orderly time, I will compare you to nazis and tell everyone how you are stiffening my creativity, yours truly, a loving member of the site.
Registration date : 2009-11-15
Re: Keep Liquid Time or Add Set Year
I voted for liquid time. But since people are rather persistent about this. You can get rid of my vote, I'm not too cemented on either option.
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Re: Keep Liquid Time or Add Set Year
As I’ve already stated, I think a solid year is the best choice overall. In my opinion, it’ll help solidify a characters place in SHRP and how events take place.
Zonkes- Retired Moderator
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Registration date : 2017-01-10
Re: Keep Liquid Time or Add Set Year
Change to the suggested solid year, it helps keep thread times in order. Allows for easy knowledge for new members to know when things happened and how 'old' they need to make their characters. Simpler than the liquid time that is ever-changing and people getting confused on when things happened.
____________________________________________________________________________________________________________
Cain Vulsore
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Re: Keep Liquid Time or Add Set Year
I voted for solid year, I appreciated the backstory a lot for its organization and as I get more comfortable with the setting it'll be great to have a characters age reflect a major event, I imagine it'll cause less confusion too!
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Re: Keep Liquid Time or Add Set Year
I personally voted for liquid time. I feel it allows far more freedom in what character's do and gives the sense of progression of time. Set it to one year and suddenly, among other things, aging characters up in any way becomes impossible unless you make it time travel or alternate dimensions or characters who can force aging, basically, nothing natural(Thus, any stories revolving around a character you've had for a long time and thus maybe want to canonically have them age up will forever more be stuck unless you use Arbitrary forced method). Course it's easy to just print a year. I'm still personally set for liquid.
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The characters that my mind decided up because of various reasons easily gotten to for all of you people who like being lazy.
- Characters of the wolf:
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Re: Keep Liquid Time or Add Set Year
I vote for solidified timelines, due to fixing an issue some people have when entering here being a lack of any real solid lore, it's very good to know when things happened and how they will change future events.
What I think would be a good solution for some people's issues with character ages is to add a date to the thread header, so they can decide a year when stuff takes place and as long as the thread events are contained(they are not doing super noticeable and catastrophic events) then they can thread any time in their characters lifetime.
The secondary issue I saw brought up about it being more work to keep track of what goes on and when it does happen. I believe that with structure comes a bit of extra work, and I think a way we could simplify this is to submit what went down for a quick review and we can add that to a lore page, sure we don't need every little thing that went down, trouble always happens in a world full of crazy powerful people. What I am more thinking would be any strong notable event, if you don't include it, then it won't be acknowledged kind of thing going on. Keeping up a liquid time thing with no maintenance like we have been doing would be no different than people not submitting their threads, it's all currently left for people to just do things however they want to go about it in any manner they wish, able to ignore and select however they like. It is a simple thing but really not a good way to set up a world, and I personally enjoy having a sort of meaning and impact behind my actions.
Sure liquid time I could still technically have an impact, but it's not leaving any mark of sorts no matter what I do. It would be akin to taking a sledgehammer to a river, with no place to settle it all just kind of disappears in a flow vs a solid path, where my impacts leave a mark that can be referenced and lead to something interesting to build off of for myself or other people. As someone in a server that's been a solid timeline for over 5 years(2 years IC every 1 year OOC) It REALLY makes an impact, things people have done before I was around and have left quite a while ago is actually meaningful to me now and allows me and other people to write cool stuff with a frame and building importance and some actually meaty setup.
That is something I think SHRP could really benefit from with our long-running members and the things their characters have done, and it's a lot more encouraging to me that what I am going to do now isn't just going to be some several dozens of hours project being poured in a thread to do something neat for it to just be lost and glanced over.
What I think would be a good solution for some people's issues with character ages is to add a date to the thread header, so they can decide a year when stuff takes place and as long as the thread events are contained(they are not doing super noticeable and catastrophic events) then they can thread any time in their characters lifetime.
The secondary issue I saw brought up about it being more work to keep track of what goes on and when it does happen. I believe that with structure comes a bit of extra work, and I think a way we could simplify this is to submit what went down for a quick review and we can add that to a lore page, sure we don't need every little thing that went down, trouble always happens in a world full of crazy powerful people. What I am more thinking would be any strong notable event, if you don't include it, then it won't be acknowledged kind of thing going on. Keeping up a liquid time thing with no maintenance like we have been doing would be no different than people not submitting their threads, it's all currently left for people to just do things however they want to go about it in any manner they wish, able to ignore and select however they like. It is a simple thing but really not a good way to set up a world, and I personally enjoy having a sort of meaning and impact behind my actions.
Sure liquid time I could still technically have an impact, but it's not leaving any mark of sorts no matter what I do. It would be akin to taking a sledgehammer to a river, with no place to settle it all just kind of disappears in a flow vs a solid path, where my impacts leave a mark that can be referenced and lead to something interesting to build off of for myself or other people. As someone in a server that's been a solid timeline for over 5 years(2 years IC every 1 year OOC) It REALLY makes an impact, things people have done before I was around and have left quite a while ago is actually meaningful to me now and allows me and other people to write cool stuff with a frame and building importance and some actually meaty setup.
That is something I think SHRP could really benefit from with our long-running members and the things their characters have done, and it's a lot more encouraging to me that what I am going to do now isn't just going to be some several dozens of hours project being poured in a thread to do something neat for it to just be lost and glanced over.
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Re: Keep Liquid Time or Add Set Year
I'm voting for solid year. I've already stated and made my arguments for cohesion and the impact it has on plots. I feel as if it would help make character's have weight, and the tragedies that befall this world impact character's backstory more.
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Re: Keep Liquid Time or Add Set Year
I vote for liquid time. Might just be because that’s how I’ve always operated my character on here so I may just be lazy. But I personally just like the ambiguity of time in this sort of setting.
Of course though, I’ll flow with whatever decision is made <3
Of course though, I’ll flow with whatever decision is made <3
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Ms. Elena Vexus
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Elena Vexus- The Eternally Elegant Elena Vexus
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Re: Keep Liquid Time or Add Set Year
While I'm fine with either, but reading through comments I can see more good arguments for finally having set dates for things to happen. It makes things clear.
Though this means I'll need to set DG's birthdate in the year 2000 making her almost 30... or in 2012, making her a teen hero again :<
Though this means I'll need to set DG's birthdate in the year 2000 making her almost 30... or in 2012, making her a teen hero again :<
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